cef/tests/cefclient/client_handler_win.cpp

87 lines
2.5 KiB
C++

// Copyright (c) 2011 The Chromium Embedded Framework Authors. All rights
// reserved. Use of this source code is governed by a BSD-style license that
// can be found in the LICENSE file.
#include "cefclient/client_handler.h"
#include <string>
#include <windows.h>
#include <shlobj.h>
#include "include/cef_browser.h"
#include "include/cef_frame.h"
#include "cefclient/resource.h"
void ClientHandler::OnAddressChange(CefRefPtr<CefBrowser> browser,
CefRefPtr<CefFrame> frame,
const CefString& url) {
REQUIRE_UI_THREAD();
if (m_BrowserId == browser->GetIdentifier() && frame->IsMain()) {
// Set the edit window text
SetWindowText(m_EditHwnd, std::wstring(url).c_str());
}
}
void ClientHandler::OnTitleChange(CefRefPtr<CefBrowser> browser,
const CefString& title) {
REQUIRE_UI_THREAD();
// Set the frame window title bar
CefWindowHandle hwnd = browser->GetHost()->GetWindowHandle();
if (m_BrowserId == browser->GetIdentifier()) {
// The frame window will be the parent of the browser window
hwnd = GetParent(hwnd);
}
SetWindowText(hwnd, std::wstring(title).c_str());
}
void ClientHandler::SendNotification(NotificationType type) {
UINT id;
switch (type) {
case NOTIFY_CONSOLE_MESSAGE:
id = ID_WARN_CONSOLEMESSAGE;
break;
case NOTIFY_DOWNLOAD_COMPLETE:
id = ID_WARN_DOWNLOADCOMPLETE;
break;
case NOTIFY_DOWNLOAD_ERROR:
id = ID_WARN_DOWNLOADERROR;
break;
default:
return;
}
PostMessage(m_MainHwnd, WM_COMMAND, id, 0);
}
void ClientHandler::SetLoading(bool isLoading) {
ASSERT(m_EditHwnd != NULL && m_ReloadHwnd != NULL && m_StopHwnd != NULL);
EnableWindow(m_EditHwnd, TRUE);
EnableWindow(m_ReloadHwnd, !isLoading);
EnableWindow(m_StopHwnd, isLoading);
}
void ClientHandler::SetNavState(bool canGoBack, bool canGoForward) {
ASSERT(m_BackHwnd != NULL && m_ForwardHwnd != NULL);
EnableWindow(m_BackHwnd, canGoBack);
EnableWindow(m_ForwardHwnd, canGoForward);
}
void ClientHandler::CloseMainWindow() {
::PostMessage(m_MainHwnd, WM_CLOSE, 0, 0);
}
std::string ClientHandler::GetDownloadPath(const std::string& file_name) {
TCHAR szFolderPath[MAX_PATH];
std::string path;
// Save the file in the user's "My Documents" folder.
if (SUCCEEDED(SHGetFolderPath(NULL, CSIDL_PERSONAL | CSIDL_FLAG_CREATE,
NULL, 0, szFolderPath))) {
path = CefString(szFolderPath);
path += "\\" + file_name;
}
return path;
}