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b18edbac6f
- Windows: Change the directory and build structure to match other platforms. - Windows: Create archives of both Debug and Release symbols. - Windows: Create a separate archive for documentation. - Add a new "client" mode flag that creates a distribution of cefclient. - Add "no-docs" and "no-archive" flags. - Break README.txt files into separate components that can be shared between platforms and distribution modes. git-svn-id: https://chromiumembedded.googlecode.com/svn/trunk@1212 5089003a-bbd8-11dd-ad1f-f1f9622dbc98
46 lines
1.5 KiB
Plaintext
46 lines
1.5 KiB
Plaintext
REDISTRIBUTION
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--------------
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This binary distribution contains the below components. Components listed under
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the "required" section must be redistributed with all applications using CEF.
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Components listed under the "optional" section may be excluded if the related
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features will not be used.
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Required components:
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* CEF core library
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libcef.dll
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* Unicode support
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icudt.dll
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Optional components:
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* Localized resources
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locales/
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Note: Contains localized strings for WebKit UI controls. A .pak file is loaded
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from this folder based on the CefSettings.locale value. Only configured
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locales need to be distributed. If no locale is configured the default locale
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of "en-US" will be used. Locale file loading can be disabled completely using
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CefSettings.pack_loading_disabled. The locales folder path can be customized
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using CefSettings.locales_dir_path.
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* Other resources
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cef.pak
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devtools_resources.pak
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Note: Contains WebKit image and inspector resources. Pack file loading can be
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disabled completely using CefSettings.pack_loading_disabled. The resources
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directory path can be customized using CefSettings.resources_dir_path.
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* FFmpeg audio and video support
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ffmpegsumo.dll
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Note: Without this component HTML5 audio and video will not function.
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* Angle and Direct3D support
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d3dcompiler_43.dll (required for Windows XP)
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d3dcompiler_46.dll (required for Windows Vista and newer)
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libEGL.dll
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libGLESv2.dll
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Note: Without these components HTML5 accelerated content like 2D canvas, 3D
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CSS and WebGL will not function.
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