mirror of
https://bitbucket.org/chromiumembedded/cef
synced 2024-12-16 19:39:18 +01:00
91a1286d52
This fixes a texture resizing issue when creating multiple windows with OSR and shared textures enabled.
218 lines
6.0 KiB
C++
218 lines
6.0 KiB
C++
// Copyright 2018 The Chromium Embedded Framework Authors. All rights
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// reserved. Use of this source code is governed by a BSD-style license that
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// can be found in the LICENSE file.
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#include "tests/cefclient/browser/osr_render_handler_win_d3d11.h"
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#include "include/base/cef_bind.h"
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#include "include/wrapper/cef_closure_task.h"
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#include "include/wrapper/cef_helpers.h"
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#include "tests/shared/browser/util_win.h"
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namespace client {
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BrowserLayer::BrowserLayer(const std::shared_ptr<d3d11::Device>& device)
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: d3d11::Layer(device, true /* flip */) {
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frame_buffer_ = std::make_shared<d3d11::FrameBuffer>(device_);
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}
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void BrowserLayer::render(const std::shared_ptr<d3d11::Context>& ctx) {
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// Use the base class method to draw our texture.
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render_texture(ctx, frame_buffer_->texture());
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}
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void BrowserLayer::on_paint(void* share_handle) {
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frame_buffer_->on_paint(share_handle);
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}
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std::pair<uint32_t, uint32_t> BrowserLayer::texture_size() const {
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const auto texture = frame_buffer_->texture();
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return std::make_pair(texture->width(), texture->height());
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}
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PopupLayer::PopupLayer(const std::shared_ptr<d3d11::Device>& device)
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: BrowserLayer(device) {}
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void PopupLayer::set_bounds(const CefRect& bounds) {
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const auto comp = composition();
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if (!comp)
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return;
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const auto outer_width = comp->width();
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const auto outer_height = comp->height();
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if (outer_width == 0 || outer_height == 0)
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return;
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original_bounds_ = bounds;
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bounds_ = bounds;
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// If x or y are negative, move them to 0.
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if (bounds_.x < 0)
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bounds_.x = 0;
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if (bounds_.y < 0)
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bounds_.y = 0;
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// If popup goes outside the view, try to reposition origin
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if (bounds_.x + bounds_.width > outer_width)
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bounds_.x = outer_width - bounds_.width;
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if (bounds_.y + bounds_.height > outer_height)
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bounds_.y = outer_height - bounds_.height;
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// If x or y became negative, move them to 0 again.
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if (bounds_.x < 0)
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bounds_.x = 0;
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if (bounds_.y < 0)
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bounds_.y = 0;
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const auto x = bounds_.x / float(outer_width);
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const auto y = bounds_.y / float(outer_height);
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const auto w = bounds_.width / float(outer_width);
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const auto h = bounds_.height / float(outer_height);
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move(x, y, w, h);
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}
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OsrRenderHandlerWinD3D11::OsrRenderHandlerWinD3D11(
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const OsrRendererSettings& settings,
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HWND hwnd)
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: OsrRenderHandlerWin(settings, hwnd), start_time_(0) {}
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bool OsrRenderHandlerWinD3D11::Initialize(CefRefPtr<CefBrowser> browser,
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int width,
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int height) {
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CEF_REQUIRE_UI_THREAD();
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// Create a D3D11 device instance.
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device_ = d3d11::Device::create();
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DCHECK(device_);
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if (!device_)
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return false;
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// Create a D3D11 swapchain for the window.
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swap_chain_ = device_->create_swapchain(hwnd());
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DCHECK(swap_chain_);
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if (!swap_chain_)
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return false;
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// Create the browser layer.
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browser_layer_ = std::make_shared<BrowserLayer>(device_);
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// Set up the composition.
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composition_ = std::make_shared<d3d11::Composition>(device_, width, height);
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composition_->add_layer(browser_layer_);
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// Size to the whole composition.
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browser_layer_->move(0.0f, 0.0f, 1.0f, 1.0f);
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start_time_ = GetTimeNow();
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SetBrowser(browser);
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return true;
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}
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void OsrRenderHandlerWinD3D11::SetSpin(float spinX, float spinY) {
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CEF_REQUIRE_UI_THREAD();
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// Spin support is not implemented.
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}
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void OsrRenderHandlerWinD3D11::IncrementSpin(float spinDX, float spinDY) {
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CEF_REQUIRE_UI_THREAD();
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// Spin support is not implemented.
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}
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bool OsrRenderHandlerWinD3D11::IsOverPopupWidget(int x, int y) const {
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CEF_REQUIRE_UI_THREAD();
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return popup_layer_ && popup_layer_->contains(x, y);
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}
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int OsrRenderHandlerWinD3D11::GetPopupXOffset() const {
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CEF_REQUIRE_UI_THREAD();
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if (popup_layer_)
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return popup_layer_->xoffset();
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return 0;
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}
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int OsrRenderHandlerWinD3D11::GetPopupYOffset() const {
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CEF_REQUIRE_UI_THREAD();
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if (popup_layer_)
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return popup_layer_->yoffset();
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return 0;
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}
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void OsrRenderHandlerWinD3D11::OnPopupShow(CefRefPtr<CefBrowser> browser,
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bool show) {
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CEF_REQUIRE_UI_THREAD();
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if (show) {
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DCHECK(!popup_layer_);
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// Create a new layer.
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popup_layer_ = std::make_shared<PopupLayer>(device_);
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composition_->add_layer(popup_layer_);
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} else {
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DCHECK(popup_layer_);
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composition_->remove_layer(popup_layer_);
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popup_layer_ = nullptr;
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Render();
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}
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}
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void OsrRenderHandlerWinD3D11::OnPopupSize(CefRefPtr<CefBrowser> browser,
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const CefRect& rect) {
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CEF_REQUIRE_UI_THREAD();
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popup_layer_->set_bounds(rect);
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}
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void OsrRenderHandlerWinD3D11::OnPaint(
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CefRefPtr<CefBrowser> browser,
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CefRenderHandler::PaintElementType type,
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const CefRenderHandler::RectList& dirtyRects,
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const void* buffer,
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int width,
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int height) {
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// Not used with this implementation.
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NOTREACHED();
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}
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void OsrRenderHandlerWinD3D11::OnAcceleratedPaint(
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CefRefPtr<CefBrowser> browser,
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CefRenderHandler::PaintElementType type,
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const CefRenderHandler::RectList& dirtyRects,
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void* share_handle) {
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CEF_REQUIRE_UI_THREAD();
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if (type == PET_POPUP) {
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popup_layer_->on_paint(share_handle);
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} else {
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browser_layer_->on_paint(share_handle);
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}
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Render();
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}
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void OsrRenderHandlerWinD3D11::Render() {
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// Update composition + layers based on time.
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const auto t = (GetTimeNow() - start_time_) / 1000000.0;
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composition_->tick(t);
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auto ctx = device_->immedidate_context();
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swap_chain_->bind(ctx);
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const auto texture_size = browser_layer_->texture_size();
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// Resize the composition and swap chain to match the texture if necessary.
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composition_->resize(!send_begin_frame(), texture_size.first,
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texture_size.second);
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swap_chain_->resize(texture_size.first, texture_size.second);
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// Clear the render target.
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swap_chain_->clear(0.0f, 0.0f, 1.0f, 1.0f);
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// Render the scene.
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composition_->render(ctx);
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// Present to window.
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swap_chain_->present(send_begin_frame() ? 0 : 1);
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}
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} // namespace client
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