cef/tests/cefclient/CMakeLists.txt.in

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10 KiB
CMake

# Copyright (c) 2014 The Chromium Embedded Framework Authors. All rights
# reserved. Use of this source code is governed by a BSD-style license that
# can be found in the LICENSE file.
#
# Source files.
#
# cefclient browser sources.
{{
'prefix': 'cefclient_browser',
'set': 'CEFCLIENT_BROWSER_SRCS',
'includes': [
'shared_sources_browser',
'cefclient_sources_browser',
],
}}
# cefclient common sources.
{{
'prefix': 'cefclient_common',
'set': 'CEFCLIENT_COMMON_SRCS',
'includes': [
'shared_sources_common',
'cefclient_sources_common',
],
}}
# cefclient renderer sources.
{{
'prefix': 'cefclient_renderer',
'set': 'CEFCLIENT_RENDERER_SRCS',
'includes': [
'shared_sources_renderer',
'cefclient_sources_renderer',
],
}}
#cefclient Linux sources
{{
'prefix': 'cefclient_linux',
'set': 'CEFCLIENT_LINUX_SRCS',
'includes': [
'shared_sources_linux',
'cefclient_sources_linux',
],
}}
#cefclient Mac OS X sources
{{
'prefix': 'cefclient_macosx',
'set': 'CEFCLIENT_MAC_SRCS',
'includes': [
'shared_sources_mac',
'cefclient_sources_mac',
],
}}
# cefclient Mac OS X helper sources.
{{
'prefix': 'cefclient_helper',
'set': 'CEFCLIENT_MAC_HELPER_SRCS',
'includes': [
'shared_sources_mac_helper',
],
}}
#cefclient Windows sources
{{
'prefix': 'cefclient_windows',
'set': 'CEFCLIENT_WINDOWS_SRCS',
'includes': [
'shared_sources_win',
'cefclient_sources_win',
],
}}
# cefclient resources.
{{
'prefix': 'cefclient_resources',
'set': 'CEFCLIENT_RESOURCES_SRCS',
'includes': [
'shared_sources_resources',
'cefclient_bundle_resources_mac:MAC',
'cefclient_sources_resources',
],
}}
#
# Shared configuration.
#
# Target executable names.
set(CEF_TARGET "cefclient")
if(OS_MAC)
set(CEF_HELPER_TARGET "cefclient_Helper")
set(CEF_HELPER_OUTPUT_NAME "cefclient Helper")
else()
# Logical target used to link the libcef library.
ADD_LOGICAL_TARGET("libcef_lib" "${CEF_LIB_DEBUG}" "${CEF_LIB_RELEASE}")
endif()
# Determine the target output directory.
SET_CEF_TARGET_OUT_DIR()
#
# Linux configuration.
#
if(OS_LINUX)
# All sources required by the "cefclient" target. Generates an executable that
# is used for all processes.
set(CEFCLIENT_SRCS
${CEFCLIENT_BROWSER_SRCS}
${CEFCLIENT_COMMON_SRCS}
${CEFCLIENT_RENDERER_SRCS}
${CEFCLIENT_RESOURCES_SRCS}
${CEFCLIENT_LINUX_SRCS}
)
# Find required libraries and update compiler/linker variables.
FIND_LINUX_LIBRARIES("gmodule-2.0 gtk+-3.0 gthread-2.0 gtk+-unix-print-3.0 xi")
# Executable target.
add_executable(${CEF_TARGET} ${CEFCLIENT_SRCS})
SET_EXECUTABLE_TARGET_PROPERTIES(${CEF_TARGET})
add_dependencies(${CEF_TARGET} libcef_dll_wrapper)
target_link_libraries(${CEF_TARGET} libcef_lib libcef_dll_wrapper "GL" ${CEF_STANDARD_LIBS})
# Set rpath so that libraries can be placed next to the executable.
set_target_properties(${CEF_TARGET} PROPERTIES INSTALL_RPATH "$ORIGIN")
set_target_properties(${CEF_TARGET} PROPERTIES BUILD_WITH_INSTALL_RPATH TRUE)
set_target_properties(${CEF_TARGET} PROPERTIES RUNTIME_OUTPUT_DIRECTORY ${CEF_TARGET_OUT_DIR})
# We don't call deprecated GTK functions, and they can cause build failures, so disable them.
add_definitions("-DGTK_DISABLE_DEPRECATED")
# Copy CEF binary and resource files to the target output directory.
COPY_FILES("${CEF_TARGET}" "${CEF_BINARY_FILES}" "${CEF_BINARY_DIR}" "${CEF_TARGET_OUT_DIR}")
COPY_FILES("${CEF_TARGET}" "${CEF_RESOURCE_FILES}" "${CEF_RESOURCE_DIR}" "${CEF_TARGET_OUT_DIR}")
# Copy cefclient resource files to the target output directory.
COPY_FILES("${CEF_TARGET}" "${CEFCLIENT_RESOURCES_SRCS}" "${CMAKE_CURRENT_SOURCE_DIR}" "${CEF_TARGET_OUT_DIR}/cefclient_files")
# Set SUID permissions on the chrome-sandbox target.
SET_LINUX_SUID_PERMISSIONS("${CEF_TARGET}" "${CEF_TARGET_OUT_DIR}/chrome-sandbox")
endif()
#
# Mac OS X configuration.
#
if(OS_MAC)
option(OPTION_USE_ARC "Build with ARC (automatic Reference Counting) on macOS." ON)
if(OPTION_USE_ARC)
list(APPEND CEF_COMPILER_FLAGS
-fobjc-arc
)
set_target_properties(${target} PROPERTIES
CLANG_ENABLE_OBJC_ARC "YES"
)
endif()
# All sources required by the "cefclient" target. Generates an app bundle that
# is used only for the browser process.
set(CEFCLIENT_SRCS
${CEFCLIENT_BROWSER_SRCS}
${CEFCLIENT_COMMON_SRCS}
${CEFCLIENT_RESOURCES_SRCS}
${CEFCLIENT_MAC_SRCS}
)
# All sources required by the "cefclient Helper" target. Generates an app
# bundle that is used only for non-browser processes.
set(CEFCLIENT_HELPER_SRCS
${CEFCLIENT_COMMON_SRCS}
${CEFCLIENT_RENDERER_SRCS}
${CEFCLIENT_MAC_HELPER_SRCS}
)
# Output path for the main app bundle.
set(CEF_APP "${CEF_TARGET_OUT_DIR}/${CEF_TARGET}.app")
# Variables referenced from the main Info.plist file.
set(EXECUTABLE_NAME "${CEF_TARGET}")
set(PRODUCT_NAME "${CEF_TARGET}")
if(USE_SANDBOX)
# Logical target used to link the cef_sandbox library.
ADD_LOGICAL_TARGET("cef_sandbox_lib" "${CEF_SANDBOX_LIB_DEBUG}" "${CEF_SANDBOX_LIB_RELEASE}")
endif()
# Main app bundle target.
add_executable(${CEF_TARGET} MACOSX_BUNDLE ${CEFCLIENT_RESOURCES_SRCS} ${CEFCLIENT_SRCS})
SET_EXECUTABLE_TARGET_PROPERTIES(${CEF_TARGET})
add_dependencies(${CEF_TARGET} libcef_dll_wrapper)
target_link_libraries(${CEF_TARGET} libcef_dll_wrapper ${CEF_STANDARD_LIBS} "-framework OpenGL")
set_target_properties(${CEF_TARGET} PROPERTIES
MACOSX_BUNDLE_INFO_PLIST ${CMAKE_CURRENT_SOURCE_DIR}/resources/mac/Info.plist
)
# Copy the CEF framework into the Frameworks directory.
add_custom_command(
TARGET ${CEF_TARGET}
POST_BUILD
COMMAND ${CMAKE_COMMAND} -E copy_directory
"${CEF_BINARY_DIR}/Chromium Embedded Framework.framework"
"${CEF_APP}/Contents/Frameworks/Chromium Embedded Framework.framework"
VERBATIM
)
# Create the multiple Helper app bundle targets.
foreach(_suffix_list ${CEF_HELPER_APP_SUFFIXES})
# Convert to a list and extract the suffix values.
string(REPLACE ":" ";" _suffix_list ${_suffix_list})
list(GET _suffix_list 0 _name_suffix)
list(GET _suffix_list 1 _target_suffix)
list(GET _suffix_list 2 _plist_suffix)
# Define Helper target and output names.
set(_helper_target "${CEF_HELPER_TARGET}${_target_suffix}")
set(_helper_output_name "${CEF_HELPER_OUTPUT_NAME}${_name_suffix}")
# Create Helper-specific variants of the helper-Info.plist file. Do this
# manually because the configure_file command (which is executed as part of
# MACOSX_BUNDLE_INFO_PLIST) uses global env variables and would insert the
# wrong values with multiple targets.
set(_helper_info_plist "${CMAKE_CURRENT_BINARY_DIR}/helper-Info${_target_suffix}.plist")
file(READ "${CMAKE_CURRENT_SOURCE_DIR}/resources/mac/helper-Info.plist" _plist_contents)
string(REPLACE "\${EXECUTABLE_NAME}" "${_helper_output_name}" _plist_contents ${_plist_contents})
string(REPLACE "\${PRODUCT_NAME}" "${_helper_output_name}" _plist_contents ${_plist_contents})
string(REPLACE "\${BUNDLE_ID_SUFFIX}" "${_plist_suffix}" _plist_contents ${_plist_contents})
file(WRITE ${_helper_info_plist} ${_plist_contents})
# Create Helper executable target.
add_executable(${_helper_target} MACOSX_BUNDLE ${CEFCLIENT_HELPER_SRCS})
SET_EXECUTABLE_TARGET_PROPERTIES(${_helper_target})
add_dependencies(${_helper_target} libcef_dll_wrapper)
target_link_libraries(${_helper_target} libcef_dll_wrapper ${CEF_STANDARD_LIBS})
set_target_properties(${_helper_target} PROPERTIES
MACOSX_BUNDLE_INFO_PLIST ${_helper_info_plist}
OUTPUT_NAME ${_helper_output_name}
)
if(USE_SANDBOX)
target_link_libraries(${_helper_target} cef_sandbox_lib)
endif()
# Add the Helper as a dependency of the main executable target.
add_dependencies(${CEF_TARGET} "${_helper_target}")
# Copy the Helper app bundle into the Frameworks directory.
add_custom_command(
TARGET ${CEF_TARGET}
POST_BUILD
COMMAND ${CMAKE_COMMAND} -E copy_directory
"${CEF_TARGET_OUT_DIR}/${_helper_output_name}.app"
"${CEF_APP}/Contents/Frameworks/${_helper_output_name}.app"
VERBATIM
)
endforeach()
# Manually process and copy over resource files.
# The Xcode generator can support this via the set_target_properties RESOURCE
# directive but that doesn't properly handle nested resource directories.
# Remove these prefixes from input file paths.
set(PREFIXES
"resources/mac/"
"resources/"
"../shared/resources/"
)
COPY_MAC_RESOURCES("${CEFCLIENT_RESOURCES_SRCS}" "${PREFIXES}" "${CEF_TARGET}" "${CMAKE_CURRENT_SOURCE_DIR}" "${CEF_APP}")
endif()
#
# Windows configuration.
#
if(OS_WINDOWS)
# All sources required by the "cefclient" target. Generates an executable that
# is used for all processes.
set(CEFCLIENT_SRCS
${CEFCLIENT_BROWSER_SRCS}
${CEFCLIENT_COMMON_SRCS}
${CEFCLIENT_RENDERER_SRCS}
${CEFCLIENT_RESOURCES_SRCS}
${CEFCLIENT_WINDOWS_SRCS}
)
# Executable target.
add_executable(${CEF_TARGET} WIN32 ${CEFCLIENT_SRCS})
SET_EXECUTABLE_TARGET_PROPERTIES(${CEF_TARGET})
add_dependencies(${CEF_TARGET} libcef_dll_wrapper)
target_link_libraries(${CEF_TARGET} libcef_lib libcef_dll_wrapper ${CEF_STANDARD_LIBS} d3d11.lib glu32.lib imm32.lib opengl32.lib)
if(USE_ATL)
# Required by VS2013 to link accessibility API functions.
target_link_libraries(${CEF_TARGET} oleacc.lib)
endif()
if(USE_SANDBOX)
# Logical target used to link the cef_sandbox library.
ADD_LOGICAL_TARGET("cef_sandbox_lib" "${CEF_SANDBOX_LIB_DEBUG}" "${CEF_SANDBOX_LIB_RELEASE}")
target_link_libraries(${CEF_TARGET} cef_sandbox_lib ${CEF_SANDBOX_STANDARD_LIBS})
endif()
# Add the custom manifest files to the executable.
ADD_WINDOWS_MANIFEST("${CMAKE_CURRENT_SOURCE_DIR}/resources/win" "${CEF_TARGET}" "exe")
# Copy CEF binary and resource files to the target output directory.
COPY_FILES("${CEF_TARGET}" "${CEF_BINARY_FILES}" "${CEF_BINARY_DIR}" "${CEF_TARGET_OUT_DIR}")
COPY_FILES("${CEF_TARGET}" "${CEF_RESOURCE_FILES}" "${CEF_RESOURCE_DIR}" "${CEF_TARGET_OUT_DIR}")
endif()