cef/tools/distrib/bazel/tests-cefclient-BUILD.bazel.in
Marshall Greenblatt a6c00b2ff6 bazel: Add initial config for binary distribution (see #3757)
Add support for building the CEF binary distribution using Bazel
and the default platform toolchain. Tested to work for Windows
x64, MacOS ARM64 and x64 (cross-compile from ARM64), and
Linux x64. Windows x86 (cross-compile from x64) is known to
be broken, see https://github.com/bazelbuild/bazel/issues/22164.

Includes minor changes to tests directory structure to meet
Bazel build requirements.
2024-07-28 18:19:47 +00:00

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# Copyright (c) 2024 The Chromium Embedded Framework Authors. All rights
# reserved. Use of this source code is governed by a BSD-style license that
# can be found in the LICENSE file.
PRODUCT_NAME = "cefclient"
PKG_NAME = "//tests/{}".format(PRODUCT_NAME)
# Allow access from subpackages only.
package(default_visibility = [
":__subpackages__",
])
load("@rules_cc//cc:defs.bzl", "cc_library", "objc_library")
#
# Source file lists.
#
srcs_common = [
${cefclient_sources_common}
]
srcs_renderer = [
${cefclient_sources_renderer}
]
srcs_browser = [
${cefclient_sources_browser}
]
srcs_browser_linux = [
${cefclient_sources_linux}
]
srcs_browser_mac = [
${cefclient_sources_mac}
]
srcs_browser_win = [
${cefclient_sources_win}
]
srcs_resources = [
${cefclient_sources_resources}
]
filegroup(
name = "Resources",
srcs = srcs_resources,
)
#
# MacOS targets.
#
objc_library(
name = "BrowserLibMac",
srcs = srcs_common + srcs_browser + srcs_browser_mac,
target_compatible_with = [
"@platforms//os:macos",
],
deps = [
"//:cef_wrapper",
"//tests/shared:BrowserLibMac",
],
)
objc_library(
name = "RendererLibMac",
srcs = srcs_common + srcs_renderer,
target_compatible_with = [
"@platforms//os:macos",
],
deps = [
"//:cef_wrapper",
"//tests/shared:RendererLibMac",
],
)
#
# Windows targets.
#
# Allow access from the declare_exe target.
filegroup(
name = "ResourceH",
srcs = [
"browser/resource.h"
]
)
# Include files directly in the declare_exe target. This simplifies the build
# configuration and avoids issues with Windows discarding symbols (like WinMain)
# when linking libraries.
filegroup(
name = "SrcsWin",
srcs = srcs_common + srcs_browser + srcs_browser_win + srcs_renderer,
target_compatible_with = [
"@platforms//os:windows",
],
)
#
# Linux targets.
#
# Include files directly in the declare_exe target. This simplifies the build
# configuration.
filegroup(
name = "SrcsLinux",
srcs = srcs_common + srcs_browser + srcs_browser_linux + srcs_renderer,
target_compatible_with = [
"@platforms//os:linux",
],
)
#
# Alias to platform-specific build targets.
#
alias(
name = PRODUCT_NAME,
actual = select({
"@platforms//os:linux": "{}/linux:{}".format(PKG_NAME, PRODUCT_NAME),
"@platforms//os:macos": "{}/mac:{}".format(PKG_NAME, PRODUCT_NAME),
"@platforms//os:windows": "{}/win:{}".format(PKG_NAME, PRODUCT_NAME),
}),
)