cef/libcef/renderer/v8_impl.h

417 lines
12 KiB
C++

// Copyright (c) 2013 The Chromium Embedded Framework Authors. All rights
// reserved. Use of this source code is governed by a BSD-style license that
// can be found in the LICENSE file.
#ifndef CEF_LIBCEF_RENDERER_V8_IMPL_H_
#define CEF_LIBCEF_RENDERER_V8_IMPL_H_
#pragma once
#include <vector>
#include "include/cef_v8.h"
#include "libcef/common/tracker.h"
#include "base/location.h"
#include "base/logging.h"
#include "base/memory/ref_counted.h"
#include "base/task/single_thread_task_runner.h"
#include "v8/include/v8.h"
class CefTrackNode;
class GURL;
namespace blink {
class WebLocalFrame;
}
// Call after a V8 Isolate has been created and entered for the first time.
void CefV8IsolateCreated();
// Call before a V8 Isolate is exited and destroyed.
void CefV8IsolateDestroyed();
// Call to detach all handles associated with the specified context.
void CefV8ReleaseContext(v8::Local<v8::Context> context);
// Set the stack size for uncaught exceptions.
void CefV8SetUncaughtExceptionStackSize(int stack_size);
// Set attributes associated with a WebWorker thread.
void CefV8SetWorkerAttributes(int worker_id, const GURL& worker_url);
// Used to detach handles when the associated context is released.
class CefV8ContextState : public base::RefCounted<CefV8ContextState> {
public:
CefV8ContextState() : valid_(true) {}
bool IsValid() { return valid_; }
void Detach() {
DCHECK(valid_);
valid_ = false;
track_manager_.DeleteAll();
}
void AddTrackObject(CefTrackNode* object) {
DCHECK(valid_);
track_manager_.Add(object);
}
void DeleteTrackObject(CefTrackNode* object) {
DCHECK(valid_);
track_manager_.Delete(object);
}
private:
friend class base::RefCounted<CefV8ContextState>;
~CefV8ContextState() {}
bool valid_;
CefTrackManager track_manager_;
};
// Use this template in conjuction with RefCountedThreadSafe to ensure that a
// V8 object is deleted on the correct thread.
struct CefV8DeleteOnMessageLoopThread {
template <typename T>
static void Destruct(const T* x) {
if (x->task_runner()->RunsTasksInCurrentSequence()) {
delete x;
} else {
if (!x->task_runner()->DeleteSoon(FROM_HERE, x)) {
#if defined(UNIT_TEST)
// Only logged under unit testing because leaks at shutdown
// are acceptable under normal circumstances.
LOG(ERROR) << "DeleteSoon failed on thread " << thread;
#endif // UNIT_TEST
}
}
}
};
// Base class for V8 Handle types.
class CefV8HandleBase
: public base::RefCountedThreadSafe<CefV8HandleBase,
CefV8DeleteOnMessageLoopThread> {
public:
// Returns true if there is no underlying context or if the underlying context
// is valid.
bool IsValid() const {
return (!context_state_.get() || context_state_->IsValid());
}
bool BelongsToCurrentThread() const;
v8::Isolate* isolate() const { return isolate_; }
scoped_refptr<base::SingleThreadTaskRunner> task_runner() const {
return task_runner_;
}
protected:
friend class base::DeleteHelper<CefV8HandleBase>;
friend class base::RefCountedThreadSafe<CefV8HandleBase,
CefV8DeleteOnMessageLoopThread>;
friend struct CefV8DeleteOnMessageLoopThread;
// |context| is the context that owns this handle. If empty the current
// context will be used.
CefV8HandleBase(v8::Isolate* isolate, v8::Local<v8::Context> context);
virtual ~CefV8HandleBase();
protected:
v8::Isolate* isolate_;
scoped_refptr<base::SingleThreadTaskRunner> task_runner_;
scoped_refptr<CefV8ContextState> context_state_;
};
// Template for V8 Handle types. This class is used to ensure that V8 objects
// are only released on the render thread.
template <typename v8class>
class CefV8Handle : public CefV8HandleBase {
public:
using handleType = v8::Local<v8class>;
using persistentType = v8::Persistent<v8class>;
CefV8Handle(v8::Isolate* isolate,
v8::Local<v8::Context> context,
handleType v)
: CefV8HandleBase(isolate, context), handle_(isolate, v) {}
CefV8Handle(const CefV8Handle&) = delete;
CefV8Handle& operator=(const CefV8Handle&) = delete;
handleType GetNewV8Handle() {
DCHECK(IsValid());
return handleType::New(isolate(), handle_);
}
persistentType& GetPersistentV8Handle() { return handle_; }
protected:
~CefV8Handle() override { handle_.Reset(); }
persistentType handle_;
};
// Specialization for v8::Value with empty implementation to avoid incorrect
// usage.
template <>
class CefV8Handle<v8::Value> {};
class CefV8ContextImpl : public CefV8Context {
public:
CefV8ContextImpl(v8::Isolate* isolate, v8::Local<v8::Context> context);
CefV8ContextImpl(const CefV8ContextImpl&) = delete;
CefV8ContextImpl& operator=(const CefV8ContextImpl&) = delete;
~CefV8ContextImpl() override;
CefRefPtr<CefTaskRunner> GetTaskRunner() override;
bool IsValid() override;
CefRefPtr<CefBrowser> GetBrowser() override;
CefRefPtr<CefFrame> GetFrame() override;
CefRefPtr<CefV8Value> GetGlobal() override;
bool Enter() override;
bool Exit() override;
bool IsSame(CefRefPtr<CefV8Context> that) override;
bool Eval(const CefString& code,
const CefString& script_url,
int start_line,
CefRefPtr<CefV8Value>& retval,
CefRefPtr<CefV8Exception>& exception) override;
v8::Local<v8::Context> GetV8Context();
blink::WebLocalFrame* GetWebFrame();
private:
using Handle = CefV8Handle<v8::Context>;
scoped_refptr<Handle> handle_;
v8::MicrotaskQueue* const microtask_queue_;
int enter_count_ = 0;
std::unique_ptr<v8::MicrotasksScope> microtasks_scope_;
IMPLEMENT_REFCOUNTING(CefV8ContextImpl);
};
class CefV8ValueImpl : public CefV8Value {
public:
explicit CefV8ValueImpl(v8::Isolate* isolate);
CefV8ValueImpl(v8::Isolate* isolate,
v8::Local<v8::Context> context,
v8::Local<v8::Value> value);
CefV8ValueImpl(const CefV8ValueImpl&) = delete;
CefV8ValueImpl& operator=(const CefV8ValueImpl&) = delete;
~CefV8ValueImpl() override;
// Used for initializing the CefV8ValueImpl. Should be called a single time
// after the CefV8ValueImpl is created.
void InitFromV8Value(v8::Local<v8::Context> context,
v8::Local<v8::Value> value);
void InitUndefined();
void InitNull();
void InitBool(bool value);
void InitInt(int32 value);
void InitUInt(uint32 value);
void InitDouble(double value);
void InitDate(CefBaseTime value);
void InitString(CefString& value);
void InitObject(v8::Local<v8::Value> value, CefTrackNode* tracker);
// Creates a new V8 value for the underlying value or returns the existing
// object handle.
v8::Local<v8::Value> GetV8Value(bool should_persist);
bool IsValid() override;
bool IsUndefined() override;
bool IsNull() override;
bool IsBool() override;
bool IsInt() override;
bool IsUInt() override;
bool IsDouble() override;
bool IsDate() override;
bool IsString() override;
bool IsObject() override;
bool IsArray() override;
bool IsArrayBuffer() override;
bool IsFunction() override;
bool IsPromise() override;
bool IsSame(CefRefPtr<CefV8Value> value) override;
bool GetBoolValue() override;
int32 GetIntValue() override;
uint32 GetUIntValue() override;
double GetDoubleValue() override;
CefBaseTime GetDateValue() override;
CefString GetStringValue() override;
bool IsUserCreated() override;
bool HasException() override;
CefRefPtr<CefV8Exception> GetException() override;
bool ClearException() override;
bool WillRethrowExceptions() override;
bool SetRethrowExceptions(bool rethrow) override;
bool HasValue(const CefString& key) override;
bool HasValue(int index) override;
bool DeleteValue(const CefString& key) override;
bool DeleteValue(int index) override;
CefRefPtr<CefV8Value> GetValue(const CefString& key) override;
CefRefPtr<CefV8Value> GetValue(int index) override;
bool SetValue(const CefString& key,
CefRefPtr<CefV8Value> value,
PropertyAttribute attribute) override;
bool SetValue(int index, CefRefPtr<CefV8Value> value) override;
bool SetValue(const CefString& key,
AccessControl settings,
PropertyAttribute attribute) override;
bool GetKeys(std::vector<CefString>& keys) override;
bool SetUserData(CefRefPtr<CefBaseRefCounted> user_data) override;
CefRefPtr<CefBaseRefCounted> GetUserData() override;
int GetExternallyAllocatedMemory() override;
int AdjustExternallyAllocatedMemory(int change_in_bytes) override;
int GetArrayLength() override;
CefRefPtr<CefV8ArrayBufferReleaseCallback> GetArrayBufferReleaseCallback()
override;
bool NeuterArrayBuffer() override;
CefString GetFunctionName() override;
CefRefPtr<CefV8Handler> GetFunctionHandler() override;
CefRefPtr<CefV8Value> ExecuteFunction(
CefRefPtr<CefV8Value> object,
const CefV8ValueList& arguments) override;
CefRefPtr<CefV8Value> ExecuteFunctionWithContext(
CefRefPtr<CefV8Context> context,
CefRefPtr<CefV8Value> object,
const CefV8ValueList& arguments) override;
bool ResolvePromise(CefRefPtr<CefV8Value> arg) override;
bool RejectPromise(const CefString& errorMsg) override;
private:
// Test for and record any exception.
bool HasCaught(v8::Local<v8::Context> context, v8::TryCatch& try_catch);
class Handle : public CefV8HandleBase {
public:
using handleType = v8::Local<v8::Value>;
using persistentType = v8::Persistent<v8::Value>;
Handle(v8::Isolate* isolate,
v8::Local<v8::Context> context,
handleType v,
CefTrackNode* tracker);
Handle(const Handle&) = delete;
Handle& operator=(const Handle&) = delete;
handleType GetNewV8Handle(bool should_persist);
persistentType& GetPersistentV8Handle();
void SetWeakIfNecessary();
private:
~Handle() override;
private:
// Callbacks for weak persistent reference destruction.
static void FirstWeakCallback(const v8::WeakCallbackInfo<Handle>& data);
static void SecondWeakCallback(const v8::WeakCallbackInfo<Handle>& data);
persistentType handle_;
// For Object and Function types, we need to hold on to a reference to their
// internal data or function handler objects that are reference counted.
CefTrackNode* tracker_;
// True if the handle needs to persist due to it being passed into V8.
bool should_persist_;
// True if the handle has been set as weak.
bool is_set_weak_;
};
v8::Isolate* isolate_;
enum {
TYPE_INVALID = 0,
TYPE_UNDEFINED,
TYPE_NULL,
TYPE_BOOL,
TYPE_INT,
TYPE_UINT,
TYPE_DOUBLE,
TYPE_DATE,
TYPE_STRING,
TYPE_OBJECT,
} type_;
union {
bool bool_value_;
int32 int_value_;
uint32 uint_value_;
double double_value_;
cef_basetime_t date_value_;
cef_string_t string_value_;
};
// Used with Object, Function and Array types.
scoped_refptr<Handle> handle_;
CefRefPtr<CefV8Exception> last_exception_;
bool rethrow_exceptions_;
IMPLEMENT_REFCOUNTING(CefV8ValueImpl);
};
class CefV8StackTraceImpl : public CefV8StackTrace {
public:
CefV8StackTraceImpl(v8::Isolate* isolate, v8::Local<v8::StackTrace> handle);
CefV8StackTraceImpl(const CefV8StackTraceImpl&) = delete;
CefV8StackTraceImpl& operator=(const CefV8StackTraceImpl&) = delete;
~CefV8StackTraceImpl() override;
bool IsValid() override;
int GetFrameCount() override;
CefRefPtr<CefV8StackFrame> GetFrame(int index) override;
private:
std::vector<CefRefPtr<CefV8StackFrame>> frames_;
IMPLEMENT_REFCOUNTING(CefV8StackTraceImpl);
};
class CefV8StackFrameImpl : public CefV8StackFrame {
public:
CefV8StackFrameImpl(v8::Isolate* isolate, v8::Local<v8::StackFrame> handle);
CefV8StackFrameImpl(const CefV8StackFrameImpl&) = delete;
CefV8StackFrameImpl& operator=(const CefV8StackFrameImpl&) = delete;
~CefV8StackFrameImpl() override;
bool IsValid() override;
CefString GetScriptName() override;
CefString GetScriptNameOrSourceURL() override;
CefString GetFunctionName() override;
int GetLineNumber() override;
int GetColumn() override;
bool IsEval() override;
bool IsConstructor() override;
private:
CefString script_name_;
CefString script_name_or_source_url_;
CefString function_name_;
int line_number_;
int column_;
bool is_eval_;
bool is_constructor_;
IMPLEMENT_REFCOUNTING(CefV8StackFrameImpl);
};
#endif // CEF_LIBCEF_RENDERER_V8_IMPL_H_