247 lines
9.5 KiB
C++
247 lines
9.5 KiB
C++
// Copyright (c) 2010 Marshall A. Greenblatt. All rights reserved.
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//
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// Redistribution and use in source and binary forms, with or without
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// modification, are permitted provided that the following conditions are
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// met:
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//
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// * Redistributions of source code must retain the above copyright
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// notice, this list of conditions and the following disclaimer.
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// * Redistributions in binary form must reproduce the above
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// copyright notice, this list of conditions and the following disclaimer
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// in the documentation and/or other materials provided with the
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// distribution.
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// * Neither the name of Google Inc. nor the name Chromium Embedded
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// Framework nor the names of its contributors may be used to endorse
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// or promote products derived from this software without specific prior
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// written permission.
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//
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// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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//
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// ---------------------------------------------------------------------------
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//
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// The contents of this file are only available to applications that link
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// against the libcef_dll_wrapper target.
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//
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#ifndef _CEF_WRAPPER_H
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#define _CEF_WRAPPER_H
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#include "cef.h"
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#include <map>
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#include <vector>
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// Thread safe class for representing XML data as a structured object. This
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// class should not be used with large XML documents because all data will be
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// resident in memory at the same time. This implementation supports a
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// restricted set of XML features:
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// (1) Processing instructions, whitespace and comments are ignored.
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// (2) Elements and attributes must always be referenced using the fully
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// qualified name (ie, namespace:localname).
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// (3) Empty elements (<a/>) and elements with zero-length values (<a></a>)
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// are considered the same.
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// (4) Element nodes are considered part of a value if:
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// (a) The element node follows a non-element node at the same depth
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// (see 5), or
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// (b) The element node does not have a namespace and the parent node does.
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// (5) Mixed node types at the same depth are combined into a single element
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// value as follows:
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// (a) All node values are concatenated to form a single string value.
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// (b) Entity reference nodes are resolved to the corresponding entity
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// value.
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// (c) Element nodes are represented by their outer XML string.
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class CefXmlObject : public CefThreadSafeBase<CefBase>
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{
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public:
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typedef std::vector<CefRefPtr<CefXmlObject> > ObjectVector;
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typedef std::map<CefString, CefString > AttributeMap;
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// Create a new object with the specified name. An object name must always be
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// at least one character long.
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CefXmlObject(const CefString& name);
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virtual ~CefXmlObject();
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// Load the contents of the specified XML stream into this object. The
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// existing children and attributes, if any, will first be cleared.
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bool Load(CefRefPtr<CefStreamReader> stream,
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CefXmlReader::EncodingType encodingType,
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const CefString& URI, CefString* loadError);
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// Set the name, children and attributes of this object to a duplicate of the
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// specified object's contents. The existing children and attributes, if any,
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// will first be cleared.
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void Set(CefRefPtr<CefXmlObject> object);
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// Append a duplicate of the children and attributes of the specified object
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// to this object. If |overwriteAttributes| is true then any attributes in
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// this object that also exist in the specified object will be overwritten
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// with the new values. The name of this object is not changed.
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void Append(CefRefPtr<CefXmlObject> object, bool overwriteAttributes);
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// Return a new object with the same name, children and attributes as this
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// object. The parent of the new object will be NULL.
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CefRefPtr<CefXmlObject> Duplicate();
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// Clears this object's children and attributes. The name and parenting of
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// this object are not changed.
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void Clear();
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// Access the object's name. An object name must always be at least one
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// character long.
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CefString GetName();
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bool SetName(const CefString& name);
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// Access the object's parent. The parent can be NULL if this object has not
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// been added as the child on another object.
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bool HasParent();
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CefRefPtr<CefXmlObject> GetParent();
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// Access the object's value. An object cannot have a value if it also has
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// children. Attempting to set the value while children exist will fail.
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bool HasValue();
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CefString GetValue();
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bool SetValue(const CefString& value);
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// Access the object's attributes. Attributes must have unique names.
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bool HasAttributes();
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size_t GetAttributeCount();
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bool HasAttribute(const CefString& name);
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CefString GetAttributeValue(const CefString& name);
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bool SetAttributeValue(const CefString& name, const CefString& value);
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size_t GetAttributes(AttributeMap& attributes);
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void ClearAttributes();
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// Access the object's children. Each object can only have one parent so
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// attempting to add an object that already has a parent will fail. Removing a
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// child will set the child's parent to NULL. Adding a child will set the
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// child's parent to this object. This object's value, if any, will be cleared
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// if a child is added.
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bool HasChildren();
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size_t GetChildCount();
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bool HasChild(CefRefPtr<CefXmlObject> child);
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bool AddChild(CefRefPtr<CefXmlObject> child);
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bool RemoveChild(CefRefPtr<CefXmlObject> child);
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size_t GetChildren(ObjectVector& children);
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void ClearChildren();
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// Find the first child with the specified name.
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CefRefPtr<CefXmlObject> FindChild(const CefString& name);
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// Find all children with the specified name.
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size_t FindChildren(const CefString& name, ObjectVector& children);
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private:
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void SetParent(CefXmlObject* parent);
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CefString name_;
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CefXmlObject* parent_;
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CefString value_;
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AttributeMap attributes_;
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ObjectVector children_;
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};
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// Thread safe implementation of the CefReadHandler class for reading an
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// in-memory array of bytes.
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class CefByteReadHandler : public CefThreadSafeBase<CefReadHandler>
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{
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public:
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// Create a new object for reading an array of bytes. An optional |source|
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// reference can be kept to keep the underlying data source from being
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// released while the reader exists.
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CefByteReadHandler(const unsigned char* bytes, size_t size,
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CefRefPtr<CefBase> source);
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// Read raw binary data.
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virtual size_t Read(void* ptr, size_t size, size_t n);
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// Seek to the specified offset position. |whence| may be any one of
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// SEEK_CUR, SEEK_END or SEEK_SET.
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virtual int Seek(long offset, int whence);
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// Return the current offset position.
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virtual long Tell();
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// Return non-zero if at end of file.
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virtual int Eof();
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private:
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const unsigned char* bytes_;
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size_t size_;
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size_t offset_;
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CefRefPtr<CefBase> source_;
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};
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// Thread-safe class for accessing zip archive file contents. This class should
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// not be used with large archive files because all data will be resident in
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// memory at the same time. This implementation supports a restricted set of zip
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// archive features:
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// (1) Password-protected files are not supported.
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// (2) All file names are stored and compared in lower case.
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// (3) File ordering from the original zip archive is not maintained. This
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// means that files from the same folder may not be located together in the
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// file content map.
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class CefZipArchive : public CefThreadSafeBase<CefBase>
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{
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public:
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// Class representing a file in the archive. Accessing the file data from
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// multiple threads is safe provided a reference to the File object is kept.
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class File : public CefBase
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{
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public:
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// Returns the read-only data contained in the file.
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virtual const unsigned char* GetData() =0;
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// Returns the size of the data in the file.
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virtual size_t GetDataSize() =0;
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// Returns a CefStreamReader object for streaming the contents of the file.
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virtual CefRefPtr<CefStreamReader> GetStreamReader() =0;
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};
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typedef std::map<CefString, CefRefPtr<File> > FileMap;
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// Create a new object.
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CefZipArchive();
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virtual ~CefZipArchive();
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// Load the contents of the specified zip archive stream into this object.
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// If |overwriteExisting| is true then any files in this object that also
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// exist in the specified archive will be replaced with the new files.
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// Returns the number of files successfully loaded.
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size_t Load(CefRefPtr<CefStreamReader> stream, bool overwriteExisting);
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// Clears the contents of this object.
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void Clear();
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// Returns the number of files in the archive.
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size_t GetFileCount();
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// Returns true if the specified file exists and has contents.
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bool HasFile(const CefString& fileName);
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// Returns the specified file.
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CefRefPtr<File> GetFile(const CefString& fileName);
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// Removes the specified file.
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bool RemoveFile(const CefString& fileName);
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// Returns the map of all files.
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size_t GetFiles(FileMap& map);
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private:
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FileMap contents_;
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};
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#endif // _CEF_WRAPPER_H
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