196 lines
7.1 KiB
C++
196 lines
7.1 KiB
C++
// Copyright (c) 2011 Marshall A. Greenblatt. All rights reserved.
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//
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// Redistribution and use in source and binary forms, with or without
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// modification, are permitted provided that the following conditions are
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// met:
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//
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// * Redistributions of source code must retain the above copyright
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// notice, this list of conditions and the following disclaimer.
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// * Redistributions in binary form must reproduce the above
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// copyright notice, this list of conditions and the following disclaimer
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// in the documentation and/or other materials provided with the
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// distribution.
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// * Neither the name of Google Inc. nor the name Chromium Embedded
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// Framework nor the names of its contributors may be used to endorse
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// or promote products derived from this software without specific prior
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// written permission.
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//
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// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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//
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// ---------------------------------------------------------------------------
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//
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// The contents of this file are only available to applications that link
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// against the libcef_dll_wrapper target.
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//
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#ifndef CEF_INCLUDE_WRAPPER_CEF_XML_OBJECT_H_
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#define CEF_INCLUDE_WRAPPER_CEF_XML_OBJECT_H_
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#pragma once
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#include <map>
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#include <vector>
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#include "include/base/cef_lock.h"
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#include "include/base/cef_ref_counted.h"
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#include "include/cef_base.h"
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#include "include/cef_xml_reader.h"
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class CefStreamReader;
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///
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/// Thread safe class for representing XML data as a structured object. This
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/// class should not be used with large XML documents because all data will be
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/// resident in memory at the same time. This implementation supports a
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/// restricted set of XML features:
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///
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/// 1. Processing instructions, whitespace and comments are ignored.
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/// 2. Elements and attributes must always be referenced using the fully
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/// qualified name (ie, namespace:localname).
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/// 3. Empty elements ("<a/>") and elements with zero-length values ("<a></a>")
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/// are considered the same.
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/// 4. Element nodes are considered part of a value if:
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/// 1. The element node follows a non-element node at the same depth
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/// (see 5), or
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/// 2. The element node does not have a namespace and the parent node does.
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/// 5. Mixed node types at the same depth are combined into a single element
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/// value as follows:
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/// 1. All node values are concatenated to form a single string value.
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/// 2. Entity reference nodes are resolved to the corresponding entity value.
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/// 3. Element nodes are represented by their outer XML string.
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///
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class CefXmlObject : public base::RefCountedThreadSafe<CefXmlObject> {
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public:
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using ObjectVector = std::vector<CefRefPtr<CefXmlObject>>;
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using AttributeMap = std::map<CefString, CefString>;
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///
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/// Create a new object with the specified name. An object name must always be
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/// at least one character long.
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///
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explicit CefXmlObject(const CefString& name);
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CefXmlObject(const CefXmlObject&) = delete;
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CefXmlObject& operator=(const CefXmlObject&) = delete;
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///
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/// Load the contents of the specified XML stream into this object. The
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/// existing children and attributes, if any, will first be cleared.
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///
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bool Load(CefRefPtr<CefStreamReader> stream,
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CefXmlReader::EncodingType encodingType,
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const CefString& URI,
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CefString* loadError);
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///
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/// Set the name, children and attributes of this object to a duplicate of the
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/// specified object's contents. The existing children and attributes, if any,
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/// will first be cleared.
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///
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void Set(CefRefPtr<CefXmlObject> object);
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///
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/// Append a duplicate of the children and attributes of the specified object
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/// to this object. If |overwriteAttributes| is true then any attributes in
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/// this object that also exist in the specified object will be overwritten
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/// with the new values. The name of this object is not changed.
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///
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void Append(CefRefPtr<CefXmlObject> object, bool overwriteAttributes);
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///
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/// Return a new object with the same name, children and attributes as this
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/// object. The parent of the new object will be NULL.
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///
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CefRefPtr<CefXmlObject> Duplicate();
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///
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/// Clears this object's children and attributes. The name and parenting of
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/// this object are not changed.
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///
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void Clear();
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///
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/// Access the object's name. An object name must always be at least one
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/// character long.
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///
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CefString GetName();
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bool SetName(const CefString& name);
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///
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/// Access the object's parent. The parent can be NULL if this object has not
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/// been added as the child on another object.
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///
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bool HasParent();
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CefRefPtr<CefXmlObject> GetParent();
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///
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/// Access the object's value. An object cannot have a value if it also has
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/// children. Attempting to set the value while children exist will fail.
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///
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bool HasValue();
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CefString GetValue();
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bool SetValue(const CefString& value);
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///
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/// Access the object's attributes. Attributes must have unique names.
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///
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bool HasAttributes();
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size_t GetAttributeCount();
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bool HasAttribute(const CefString& name);
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CefString GetAttributeValue(const CefString& name);
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bool SetAttributeValue(const CefString& name, const CefString& value);
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size_t GetAttributes(AttributeMap& attributes);
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void ClearAttributes();
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///
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/// Access the object's children. Each object can only have one parent so
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/// attempting to add an object that already has a parent will fail. Removing
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/// a child will set the child's parent to NULL. Adding a child will set the
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/// child's parent to this object. This object's value, if any, will be
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/// cleared if a child is added.
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///
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bool HasChildren();
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size_t GetChildCount();
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bool HasChild(CefRefPtr<CefXmlObject> child);
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bool AddChild(CefRefPtr<CefXmlObject> child);
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bool RemoveChild(CefRefPtr<CefXmlObject> child);
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size_t GetChildren(ObjectVector& children);
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void ClearChildren();
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///
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/// Find the first child with the specified name.
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///
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CefRefPtr<CefXmlObject> FindChild(const CefString& name);
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///
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/// Find all children with the specified name.
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///
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size_t FindChildren(const CefString& name, ObjectVector& children);
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private:
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// Protect against accidental deletion of this object.
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friend class base::RefCountedThreadSafe<CefXmlObject>;
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~CefXmlObject();
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void SetParent(CefXmlObject* parent);
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CefString name_;
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CefXmlObject* parent_;
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CefString value_;
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AttributeMap attributes_;
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ObjectVector children_;
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base::Lock lock_;
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};
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#endif // CEF_INCLUDE_WRAPPER_CEF_XML_OBJECT_H_
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