mirror of
https://bitbucket.org/chromiumembedded/cef
synced 2024-12-12 17:46:04 +01:00
1ff26aa02a
- Add new CefSettings.external_message_pump option and CefBrowserProcessHandler::OnScheduleMessagePumpWork() callback. - Improve documentation related to CefDoMessageLoopWork(). - Pass `--external-message-pump` command-line flag to cefclient or cef_unittests to test the new mode.
131 lines
4.3 KiB
C++
131 lines
4.3 KiB
C++
// Copyright (c) 2015 The Chromium Embedded Framework Authors. All rights
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// reserved. Use of this source code is governed by a BSD-style license that
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// can be found in the LICENSE file.
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#include <windows.h>
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#include "include/base/cef_scoped_ptr.h"
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#include "include/cef_command_line.h"
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#include "include/cef_sandbox_win.h"
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#include "cefclient/browser/client_app_browser.h"
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#include "cefclient/browser/main_context_impl.h"
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#include "cefclient/browser/main_message_loop_external_pump.h"
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#include "cefclient/browser/main_message_loop_multithreaded_win.h"
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#include "cefclient/browser/main_message_loop_std.h"
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#include "cefclient/browser/root_window_manager.h"
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#include "cefclient/browser/test_runner.h"
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#include "cefclient/common/client_app_other.h"
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#include "cefclient/common/client_switches.h"
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#include "cefclient/renderer/client_app_renderer.h"
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// When generating projects with CMake the CEF_USE_SANDBOX value will be defined
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// automatically if using the required compiler version. Pass -DUSE_SANDBOX=OFF
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// to the CMake command-line to disable use of the sandbox.
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// Uncomment this line to manually enable sandbox support.
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// #define CEF_USE_SANDBOX 1
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#if defined(CEF_USE_SANDBOX)
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// The cef_sandbox.lib static library is currently built with VS2015. It may not
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// link successfully with other VS versions.
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#pragma comment(lib, "cef_sandbox.lib")
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#endif
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namespace client {
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namespace {
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int RunMain(HINSTANCE hInstance, int nCmdShow) {
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// Enable High-DPI support on Windows 7 or newer.
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CefEnableHighDPISupport();
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CefMainArgs main_args(hInstance);
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void* sandbox_info = NULL;
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#if defined(CEF_USE_SANDBOX)
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// Manage the life span of the sandbox information object. This is necessary
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// for sandbox support on Windows. See cef_sandbox_win.h for complete details.
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CefScopedSandboxInfo scoped_sandbox;
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sandbox_info = scoped_sandbox.sandbox_info();
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#endif
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// Parse command-line arguments.
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CefRefPtr<CefCommandLine> command_line = CefCommandLine::CreateCommandLine();
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command_line->InitFromString(::GetCommandLineW());
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// Create a ClientApp of the correct type.
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CefRefPtr<CefApp> app;
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ClientApp::ProcessType process_type = ClientApp::GetProcessType(command_line);
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if (process_type == ClientApp::BrowserProcess)
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app = new ClientAppBrowser();
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else if (process_type == ClientApp::RendererProcess)
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app = new ClientAppRenderer();
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else if (process_type == ClientApp::OtherProcess)
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app = new ClientAppOther();
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// Execute the secondary process, if any.
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int exit_code = CefExecuteProcess(main_args, app, sandbox_info);
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if (exit_code >= 0)
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return exit_code;
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// Create the main context object.
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scoped_ptr<MainContextImpl> context(new MainContextImpl(command_line, true));
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CefSettings settings;
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#if !defined(CEF_USE_SANDBOX)
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settings.no_sandbox = true;
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#endif
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// Populate the settings based on command line arguments.
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context->PopulateSettings(&settings);
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// Create the main message loop object.
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scoped_ptr<MainMessageLoop> message_loop;
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if (settings.multi_threaded_message_loop)
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message_loop.reset(new MainMessageLoopMultithreadedWin);
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else if (settings.external_message_pump)
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message_loop = MainMessageLoopExternalPump::Create();
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else
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message_loop.reset(new MainMessageLoopStd);
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// Initialize CEF.
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context->Initialize(main_args, settings, app, sandbox_info);
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// Register scheme handlers.
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test_runner::RegisterSchemeHandlers();
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// Create the first window.
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context->GetRootWindowManager()->CreateRootWindow(
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!command_line->HasSwitch(switches::kHideControls), // Show controls.
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settings.windowless_rendering_enabled ? true : false,
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CefRect(), // Use default system size.
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std::string()); // Use default URL.
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// Run the message loop. This will block until Quit() is called by the
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// RootWindowManager after all windows have been destroyed.
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int result = message_loop->Run();
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// Shut down CEF.
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context->Shutdown();
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// Release objects in reverse order of creation.
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message_loop.reset();
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context.reset();
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return result;
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}
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} // namespace
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} // namespace client
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// Program entry point function.
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int APIENTRY wWinMain(HINSTANCE hInstance,
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HINSTANCE hPrevInstance,
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LPTSTR lpCmdLine,
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int nCmdShow) {
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UNREFERENCED_PARAMETER(hPrevInstance);
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UNREFERENCED_PARAMETER(lpCmdLine);
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return client::RunMain(hInstance, nCmdShow);
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}
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