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https://bitbucket.org/chromiumembedded/cef
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8078afe7bf
- Add new CefSettings.windowless_rendering_enabled value that must be enabled when using windowless (off-screen) rendering. - Improve naming and documentation for CefWindowInfo members. - CefBeginTracing now completes asynchronously. - Rename CefEndTracingAsync to CefEndTracing. - Rename CefCompletionHandler to CefCompletionCallback. git-svn-id: https://chromiumembedded.googlecode.com/svn/trunk@1592 5089003a-bbd8-11dd-ad1f-f1f9622dbc98
252 lines
8.6 KiB
C++
252 lines
8.6 KiB
C++
// Copyright (c) 2013 The Chromium Embedded Framework Authors. All rights
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// reserved. Use of this source code is governed by a BSD-style license that
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// can be found in the LICENSE file.
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#ifndef CEF_TESTS_UNITTESTS_TEST_HANDLER_H_
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#define CEF_TESTS_UNITTESTS_TEST_HANDLER_H_
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#pragma once
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#include <list>
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#include <map>
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#include <string>
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#include <utility>
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#include "include/cef_browser.h"
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#include "include/cef_client.h"
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#include "include/cef_frame.h"
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#include "include/cef_task.h"
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#include "base/synchronization/waitable_event.h"
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#include "testing/gtest/include/gtest/gtest.h"
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class TrackCallback {
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public:
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TrackCallback(): gotit_(false) {}
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void yes() { gotit_ = true; }
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bool isSet() { return gotit_; }
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void reset() { gotit_ = false; }
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operator bool() const { return gotit_; }
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protected:
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bool gotit_;
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};
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// Base implementation of CefClient for unit tests. Add new interfaces as needed
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// by test cases.
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class TestHandler : public CefClient,
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public CefDialogHandler,
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public CefDisplayHandler,
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public CefDownloadHandler,
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public CefGeolocationHandler,
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public CefJSDialogHandler,
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public CefLifeSpanHandler,
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public CefLoadHandler,
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public CefRequestHandler {
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public:
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// Tracks the completion state of related test runs.
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class CompletionState {
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public:
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// |total| is the number of times that TestComplete() must be called before
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// WaitForTests() will return.
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explicit CompletionState(int total);
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// Call this method to indicate that a test has completed.
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void TestComplete();
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// This method blocks until TestComplete() has been called the required
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// number of times.
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void WaitForTests();
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int total() const { return total_; }
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int count() const { return count_; }
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private:
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int total_;
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int count_;
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// Handle used to notify when the test is complete
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base::WaitableEvent event_;
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};
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// Represents a collection of related tests that need to be run
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// simultaniously.
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class Collection {
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public:
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// The |completion_state| object must outlive this class.
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explicit Collection(CompletionState* completion_state);
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// The |test_handler| object must outlive this class and it must share the
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// same CompletionState object passed to the constructor.
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void AddTestHandler(TestHandler* test_handler);
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// Manages the test run.
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// 1. Calls TestHandler::SetupTest() for all of the test objects.
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// 2. Waits for all TestHandler objects to report that initial setup is
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// complete by calling TestHandler::SetupComplete().
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// 3. Calls TestHandler::RunTest() for all of the test objects.
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// 4. Waits for all TestHandler objects to report that the test is
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// complete by calling TestHandler::DestroyTest().
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void ExecuteTests();
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private:
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CompletionState* completion_state_;
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typedef std::list<TestHandler*> TestHandlerList;
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TestHandlerList handler_list_;
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};
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typedef std::map<int, CefRefPtr<CefBrowser> > BrowserMap;
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// The |completion_state| object if specified must outlive this class.
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explicit TestHandler(CompletionState* completion_state = NULL);
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virtual ~TestHandler();
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// Implement this method to set up the test. Only used in combination with a
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// Collection. Call SetupComplete() once the setup is complete.
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virtual void SetupTest() {}
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// Implement this method to run the test. Call DestroyTest() once the test is
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// complete.
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virtual void RunTest() =0;
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// CefClient methods. Add new methods as needed by test cases.
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virtual CefRefPtr<CefDialogHandler> GetDialogHandler() OVERRIDE {
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return this;
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}
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virtual CefRefPtr<CefDisplayHandler> GetDisplayHandler() OVERRIDE {
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return this;
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}
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virtual CefRefPtr<CefDownloadHandler> GetDownloadHandler() OVERRIDE {
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return this;
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}
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virtual CefRefPtr<CefGeolocationHandler> GetGeolocationHandler() OVERRIDE {
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return this;
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}
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virtual CefRefPtr<CefJSDialogHandler> GetJSDialogHandler() OVERRIDE {
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return this;
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}
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virtual CefRefPtr<CefLifeSpanHandler> GetLifeSpanHandler() OVERRIDE {
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return this;
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}
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virtual CefRefPtr<CefLoadHandler> GetLoadHandler() OVERRIDE {
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return this;
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}
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virtual CefRefPtr<CefRequestHandler> GetRequestHandler() OVERRIDE {
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return this;
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}
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// CefDownloadHandler methods
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virtual void OnBeforeDownload(
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CefRefPtr<CefBrowser> browser,
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CefRefPtr<CefDownloadItem> download_item,
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const CefString& suggested_name,
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CefRefPtr<CefBeforeDownloadCallback> callback) OVERRIDE {}
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// CefLifeSpanHandler methods
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virtual void OnAfterCreated(CefRefPtr<CefBrowser> browser) OVERRIDE;
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virtual void OnBeforeClose(CefRefPtr<CefBrowser> browser) OVERRIDE;
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// CefRequestHandler methods
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virtual CefRefPtr<CefResourceHandler> GetResourceHandler(
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CefRefPtr<CefBrowser> browser,
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CefRefPtr<CefFrame> frame,
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CefRefPtr<CefRequest> request) OVERRIDE;
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// These methods should only be used if at most one non-popup browser exists.
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CefRefPtr<CefBrowser> GetBrowser();
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int GetBrowserId();
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// Copies the map of all the currently existing browsers into |map|. Must be
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// called on the UI thread.
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void GetAllBrowsers(BrowserMap* map);
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// Called by the test function to execute the test. This method blocks until
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// the test is complete. Do not reference the object after this method
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// returns. Do not use this method if the CompletionState object is shared by
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// multiple handlers or when using a Collection object.
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void ExecuteTest();
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// Returns true if a browser currently exists.
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static bool HasBrowser() { return browser_count_ > 0; }
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protected:
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// Indicate that test setup is complete. Only used in combination with a
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// Collection.
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virtual void SetupComplete();
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// Close any existing non-popup browsers. Test completion will be signaled
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// once all the browsers have closed if
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// |signal_completion_when_all_browsers_close_| is true (default value).
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// If no browsers exist then this method will do nothing and
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// TestComplete() must be called manually.
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virtual void DestroyTest();
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void CreateBrowser(const CefString& url,
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CefRefPtr<CefRequestContext> request_context = NULL);
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void AddResource(const std::string& url,
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const std::string& content,
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const std::string& mimeType);
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void ClearResources();
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void SetSignalCompletionWhenAllBrowsersClose(bool val) {
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signal_completion_when_all_browsers_close_ = val;
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}
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bool SignalCompletionWhenAllBrowsersClose() const {
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return signal_completion_when_all_browsers_close_;
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}
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// Signal that the test is complete. This will be called automatically when
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// all existing non-popup browsers are closed if
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// |signal_completion_when_all_browsers_close_| is true (default value). It
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// is an error to call this method before all browsers have closed.
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void TestComplete();
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private:
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// Used to notify when the test is complete. Can be accessed on any thread.
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CompletionState* completion_state_;
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bool completion_state_owned_;
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// Map browser ID to browser object for non-popup browsers. Only accessed on
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// the UI thread.
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BrowserMap browser_map_;
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// Values for the first created browser. Modified on the UI thread but can be
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// accessed on any thread.
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int first_browser_id_;
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CefRefPtr<CefBrowser> first_browser_;
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// Map of resources that can be automatically loaded. Only accessed on the
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// IO thread.
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typedef std::map<std::string, std::pair<std::string, std::string> >
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ResourceMap;
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ResourceMap resource_map_;
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// If true test completion will be signaled when all browsers have closed.
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bool signal_completion_when_all_browsers_close_;
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// Include the default reference counting implementation.
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IMPLEMENT_REFCOUNTING(TestHandler);
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// Used to track the number of currently existing browser windows.
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static int browser_count_;
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};
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// Post a task to the specified thread and wait for the task to execute as
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// indication that all previously pending tasks on that thread have completed.
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void WaitForThread(CefThreadId thread_id);
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void WaitForThread(CefRefPtr<CefTaskRunner> task_runner);
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#define WaitForIOThread() WaitForThread(TID_IO)
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#define WaitForUIThread() WaitForThread(TID_UI)
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// Returns true if the currently running test has failed.
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bool TestFailed();
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#define EXPECT_UI_THREAD() EXPECT_TRUE(CefCurrentlyOn(TID_UI));
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#define EXPECT_IO_THREAD() EXPECT_TRUE(CefCurrentlyOn(TID_IO));
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#define EXPECT_FILE_THREAD() EXPECT_TRUE(CefCurrentlyOn(TID_FILE));
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#define EXPECT_RENDERER_THREAD() EXPECT_TRUE(CefCurrentlyOn(TID_RENDERER));
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#endif // CEF_TESTS_UNITTESTS_TEST_HANDLER_H_
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