cef/tests/unittests/test_handler.h

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7.0 KiB
C++

// Copyright (c) 2013 The Chromium Embedded Framework Authors. All rights
// reserved. Use of this source code is governed by a BSD-style license that
// can be found in the LICENSE file.
#ifndef CEF_TESTS_UNITTESTS_TEST_HANDLER_H_
#define CEF_TESTS_UNITTESTS_TEST_HANDLER_H_
#pragma once
#include <list>
#include <map>
#include <string>
#include <utility>
#include "include/cef_browser.h"
#include "include/cef_client.h"
#include "include/cef_frame.h"
#include "include/cef_task.h"
#include "base/synchronization/waitable_event.h"
#include "testing/gtest/include/gtest/gtest.h"
class TrackCallback {
public:
TrackCallback(): gotit_(false) {}
void yes() { gotit_ = true; }
bool isSet() { return gotit_; }
void reset() { gotit_ = false; }
operator bool() const { return gotit_; }
protected:
bool gotit_;
};
// Base implementation of CefClient for unit tests. Add new interfaces as needed
// by test cases.
class TestHandler : public CefClient,
public CefDialogHandler,
public CefDisplayHandler,
public CefDownloadHandler,
public CefGeolocationHandler,
public CefJSDialogHandler,
public CefLifeSpanHandler,
public CefLoadHandler,
public CefRequestHandler {
public:
// Tracks the completion state of related test runs.
class CompletionState {
public:
// |total| is the number of times that TestComplete() must be called before
// WaitForTests() will return.
explicit CompletionState(int total);
// Call this method to indicate that a test has completed.
void TestComplete();
// This method blocks until TestComplete() has been called the required
// number of times.
void WaitForTests();
int total() const { return total_; }
int count() const { return count_; }
private:
int total_;
int count_;
// Handle used to notify when the test is complete
base::WaitableEvent event_;
};
// Represents a collection of related tests that need to be run
// simultaniously.
class Collection {
public:
// The |completion_state| object must outlive this class.
explicit Collection(CompletionState* completion_state);
// The |test_handler| object must outlive this class and it must share the
// same CompletionState object passed to the constructor.
void AddTestHandler(TestHandler* test_handler);
// Manages the test run.
// 1. Calls TestHandler::SetupTest() for all of the test objects.
// 2. Waits for all TestHandler objects to report that initial setup is
// complete by calling TestHandler::SetupComplete().
// 3. Calls TestHandler::RunTest() for all of the test objects.
// 4. Waits for all TestHandler objects to report that the test is
// complete by calling TestHandler::DestroyTest().
void ExecuteTests();
private:
CompletionState* completion_state_;
typedef std::list<TestHandler*> TestHandlerList;
TestHandlerList handler_list_;
};
// The |completion_state| object if specified must outlive this class.
explicit TestHandler(CompletionState* completion_state = NULL);
virtual ~TestHandler();
// Implement this method to set up the test. Only used in combination with a
// Collection. Call SetupComplete() once the setup is complete.
virtual void SetupTest() {}
// Implement this method to run the test. Call DestroyTest() once the test is
// complete.
virtual void RunTest() =0;
// CefClient methods. Add new methods as needed by test cases.
virtual CefRefPtr<CefDialogHandler> GetDialogHandler() OVERRIDE {
return this;
}
virtual CefRefPtr<CefDisplayHandler> GetDisplayHandler() OVERRIDE {
return this;
}
virtual CefRefPtr<CefDownloadHandler> GetDownloadHandler() OVERRIDE {
return this;
}
virtual CefRefPtr<CefGeolocationHandler> GetGeolocationHandler() OVERRIDE {
return this;
}
virtual CefRefPtr<CefJSDialogHandler> GetJSDialogHandler() OVERRIDE {
return this;
}
virtual CefRefPtr<CefLifeSpanHandler> GetLifeSpanHandler() OVERRIDE {
return this;
}
virtual CefRefPtr<CefLoadHandler> GetLoadHandler() OVERRIDE {
return this;
}
virtual CefRefPtr<CefRequestHandler> GetRequestHandler() OVERRIDE {
return this;
}
// CefDownloadHandler methods
virtual void OnBeforeDownload(
CefRefPtr<CefBrowser> browser,
CefRefPtr<CefDownloadItem> download_item,
const CefString& suggested_name,
CefRefPtr<CefBeforeDownloadCallback> callback) OVERRIDE {}
// CefLifeSpanHandler methods
virtual void OnAfterCreated(CefRefPtr<CefBrowser> browser) OVERRIDE;
virtual void OnBeforeClose(CefRefPtr<CefBrowser> browser) OVERRIDE;
// CefRequestHandler methods
virtual CefRefPtr<CefResourceHandler> GetResourceHandler(
CefRefPtr<CefBrowser> browser,
CefRefPtr<CefFrame> frame,
CefRefPtr<CefRequest> request) OVERRIDE;
CefRefPtr<CefBrowser> GetBrowser() { return browser_; }
int GetBrowserId() { return browser_id_; }
// Called by the test function to execute the test. This method blocks until
// the test is complete. Do not reference the object after this method
// returns. Do not use this method if the CompletionState object is shared by
// multiple handlers or when using a Collection object.
void ExecuteTest();
// Returns true if a browser currently exists.
static bool HasBrowser() { return browser_count_ > 0; }
protected:
// Indicate that test setup is complete. Only used in combination with a
// Collection.
virtual void SetupComplete();
// Destroy the browser window. Once the window is destroyed test completion
// will be signaled.
virtual void DestroyTest();
void CreateBrowser(const CefString& url);
void AddResource(const std::string& url,
const std::string& content,
const std::string& mimeType);
void ClearResources();
private:
// The child browser window
CefRefPtr<CefBrowser> browser_;
// The browser window identifier
int browser_id_;
// Used to notify when the test is complete
CompletionState* completion_state_;
bool completion_state_owned_;
// Map of resources that can be automatically loaded
typedef std::map<std::string, std::pair<std::string, std::string> >
ResourceMap;
ResourceMap resource_map_;
// Include the default reference counting implementation.
IMPLEMENT_REFCOUNTING(TestHandler);
// Include the default locking implementation.
IMPLEMENT_LOCKING(TestHandler);
// Used to track the number of currently existing browser windows.
static int browser_count_;
};
// Post a task to the specified thread and wait for the task to execute as
// indication that all previously pending tasks on that thread have completed.
void WaitForThread(CefThreadId thread_id);
void WaitForThread(CefRefPtr<CefTaskRunner> task_runner);
#define WaitForIOThread() WaitForThread(TID_IO)
#define WaitForUIThread() WaitForThread(TID_UI)
// Returns true if the currently running test has failed.
bool TestFailed();
#endif // CEF_TESTS_UNITTESTS_TEST_HANDLER_H_