cef/libcef/browser/views/window_impl.cc

675 lines
18 KiB
C++

// Copyright 2016 The Chromium Embedded Framework Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be found
// in the LICENSE file.
#include "libcef/browser/views/window_impl.h"
#include "libcef/browser/browser_util.h"
#include "libcef/browser/thread_util.h"
#include "libcef/browser/views/display_impl.h"
#include "libcef/browser/views/fill_layout_impl.h"
#include "libcef/browser/views/layout_util.h"
#include "libcef/browser/views/view_util.h"
#include "libcef/browser/views/window_view.h"
#include "base/i18n/rtl.h"
#include "ui/base/test/ui_controls.h"
#include "ui/compositor/compositor.h"
#include "ui/gfx/geometry/rect.h"
#include "ui/views/controls/button/menu_button.h"
#include "ui/views/controls/menu/menu_runner.h"
#if defined(USE_AURA)
#include "ui/aura/test/ui_controls_factory_aura.h"
#include "ui/aura/window.h"
#include "ui/base/test/ui_controls_aura.h"
#if defined(USE_OZONE)
#include "ui/ozone/public/ozone_ui_controls_test_helper.h"
#include "ui/views/test/ui_controls_factory_desktop_aura_ozone.h"
#endif
#endif // defined(USE_AURA)
#if defined(OS_WIN)
#include "ui/display/win/screen_win.h"
#endif
#if defined(USE_AURA) && defined(USE_OZONE)
// Stub implementation for function called from
// $root_gen_dir/ui/ozone/test_constructor_list.cc to avoid
// //ui/ozone/platform/wayland:ui_test_support dependencies.
namespace ui {
OzoneUIControlsTestHelper* CreateOzoneUIControlsTestHelperWayland() {
NOTREACHED();
return nullptr;
}
} // namespace ui
#endif
namespace {
// Based on chrome/test/base/interactive_ui_tests_main.cc.
void InitializeUITesting() {
static bool initialized = false;
if (!initialized) {
ui_controls::EnableUIControls();
#if defined(USE_AURA)
#if defined(OS_WIN)
ui_controls::InstallUIControlsAura(
aura::test::CreateUIControlsAura(nullptr));
#elif defined(USE_OZONE)
ui_controls::InstallUIControlsAura(
views::test::CreateUIControlsDesktopAuraOzone());
#endif
#endif // defined(USE_AURA)
initialized = true;
}
}
#if defined(USE_AURA)
// This class forwards KeyEvents to the CefWindowImpl associated with a widget.
// This allows KeyEvents to be processed after all other targets.
// Events originating from CefBrowserView will instead be delivered via
// CefBrowserViewImpl::HandleKeyboardEvent.
class CefUnhandledKeyEventHandler : public ui::EventHandler {
public:
CefUnhandledKeyEventHandler(CefWindowImpl* window_impl, views::Widget* widget)
: window_impl_(window_impl),
widget_(widget),
window_(widget->GetNativeWindow()) {
DCHECK(window_);
window_->AddPostTargetHandler(this);
}
~CefUnhandledKeyEventHandler() override {
window_->RemovePostTargetHandler(this);
}
// Implementation of ui::EventHandler:
void OnKeyEvent(ui::KeyEvent* event) override {
// Give the FocusManager a chance to handle accelerators first.
// Widget::OnKeyEvent would normally call this after all EventHandlers have
// had a shot but we don't want to wait.
if (widget_->GetFocusManager() &&
!widget_->GetFocusManager()->OnKeyEvent(*event)) {
event->StopPropagation();
return;
}
CefKeyEvent cef_event;
if (browser_util::GetCefKeyEvent(*event, cef_event) &&
window_impl_->OnKeyEvent(cef_event)) {
event->StopPropagation();
}
}
private:
// Members are guaranteed to outlive this object.
CefWindowImpl* window_impl_;
views::Widget* widget_;
// |window_| is the event target that is associated with this class.
aura::Window* window_;
DISALLOW_COPY_AND_ASSIGN(CefUnhandledKeyEventHandler);
};
#endif // defined(USE_AURA)
} // namespace
// static
CefRefPtr<CefWindow> CefWindow::CreateTopLevelWindow(
CefRefPtr<CefWindowDelegate> delegate) {
return CefWindowImpl::Create(delegate);
}
// static
CefRefPtr<CefWindowImpl> CefWindowImpl::Create(
CefRefPtr<CefWindowDelegate> delegate) {
CEF_REQUIRE_UIT_RETURN(nullptr);
CefRefPtr<CefWindowImpl> window = new CefWindowImpl(delegate);
window->Initialize();
window->CreateWidget();
if (delegate)
delegate->OnWindowCreated(window.get());
return window;
}
void CefWindowImpl::Show() {
CEF_REQUIRE_VALID_RETURN_VOID();
if (widget_)
widget_->Show();
}
void CefWindowImpl::Hide() {
CEF_REQUIRE_VALID_RETURN_VOID();
if (widget_)
widget_->Hide();
}
void CefWindowImpl::CenterWindow(const CefSize& size) {
CEF_REQUIRE_VALID_RETURN_VOID();
if (widget_)
widget_->CenterWindow(gfx::Size(size.width, size.height));
}
void CefWindowImpl::Close() {
CEF_REQUIRE_VALID_RETURN_VOID();
if (widget_ && !widget_->IsClosed())
widget_->Close();
}
bool CefWindowImpl::IsClosed() {
CEF_REQUIRE_UIT_RETURN(false);
return destroyed_ || (widget_ && widget_->IsClosed());
}
void CefWindowImpl::Activate() {
CEF_REQUIRE_VALID_RETURN_VOID();
if (widget_ && widget_->CanActivate() && !widget_->IsActive())
widget_->Activate();
}
void CefWindowImpl::Deactivate() {
CEF_REQUIRE_VALID_RETURN_VOID();
if (widget_ && widget_->CanActivate() && widget_->IsActive())
widget_->Deactivate();
}
bool CefWindowImpl::IsActive() {
CEF_REQUIRE_VALID_RETURN(false);
if (widget_)
return widget_->IsActive();
return false;
}
void CefWindowImpl::BringToTop() {
CEF_REQUIRE_VALID_RETURN_VOID();
if (widget_)
widget_->StackAtTop();
}
void CefWindowImpl::SetAlwaysOnTop(bool on_top) {
CEF_REQUIRE_VALID_RETURN_VOID();
if (widget_ && on_top != (widget_->GetZOrderLevel() ==
ui::ZOrderLevel::kFloatingWindow)) {
widget_->SetZOrderLevel(on_top ? ui::ZOrderLevel::kFloatingWindow
: ui::ZOrderLevel::kNormal);
}
}
bool CefWindowImpl::IsAlwaysOnTop() {
CEF_REQUIRE_VALID_RETURN(false);
if (widget_)
return widget_->GetZOrderLevel() == ui::ZOrderLevel::kFloatingWindow;
return false;
}
void CefWindowImpl::Maximize() {
CEF_REQUIRE_VALID_RETURN_VOID();
if (widget_ && !widget_->IsMaximized())
widget_->Maximize();
}
void CefWindowImpl::Minimize() {
CEF_REQUIRE_VALID_RETURN_VOID();
if (widget_ && !widget_->IsMinimized())
widget_->Minimize();
}
void CefWindowImpl::Restore() {
CEF_REQUIRE_VALID_RETURN_VOID();
if (widget_ && (widget_->IsMaximized() || widget_->IsMinimized()))
widget_->Restore();
}
void CefWindowImpl::SetFullscreen(bool fullscreen) {
CEF_REQUIRE_VALID_RETURN_VOID();
if (widget_ && fullscreen != widget_->IsFullscreen())
widget_->SetFullscreen(fullscreen);
}
bool CefWindowImpl::IsMaximized() {
CEF_REQUIRE_VALID_RETURN(false);
if (widget_)
return widget_->IsMaximized();
return false;
}
bool CefWindowImpl::IsMinimized() {
CEF_REQUIRE_VALID_RETURN(false);
if (widget_)
return widget_->IsMinimized();
return false;
}
bool CefWindowImpl::IsFullscreen() {
CEF_REQUIRE_VALID_RETURN(false);
if (widget_)
return widget_->IsFullscreen();
return false;
}
void CefWindowImpl::SetTitle(const CefString& title) {
CEF_REQUIRE_VALID_RETURN_VOID();
if (root_view())
root_view()->SetTitle(title);
}
CefString CefWindowImpl::GetTitle() {
CEF_REQUIRE_VALID_RETURN(CefString());
if (root_view())
return root_view()->title();
return CefString();
}
void CefWindowImpl::SetWindowIcon(CefRefPtr<CefImage> image) {
CEF_REQUIRE_VALID_RETURN_VOID();
if (root_view())
root_view()->SetWindowIcon(image);
}
CefRefPtr<CefImage> CefWindowImpl::GetWindowIcon() {
CEF_REQUIRE_VALID_RETURN(nullptr);
if (root_view())
return root_view()->window_icon();
return nullptr;
}
void CefWindowImpl::SetWindowAppIcon(CefRefPtr<CefImage> image) {
CEF_REQUIRE_VALID_RETURN_VOID();
if (root_view())
root_view()->SetWindowAppIcon(image);
}
CefRefPtr<CefImage> CefWindowImpl::GetWindowAppIcon() {
CEF_REQUIRE_VALID_RETURN(nullptr);
if (root_view())
return root_view()->window_app_icon();
return nullptr;
}
CefRefPtr<CefOverlayController> CefWindowImpl::AddOverlayView(
CefRefPtr<CefView> view,
cef_docking_mode_t docking_mode) {
CEF_REQUIRE_VALID_RETURN(nullptr);
if (root_view())
return root_view()->AddOverlayView(view, docking_mode);
return nullptr;
}
void CefWindowImpl::GetDebugInfo(base::DictionaryValue* info,
bool include_children) {
ParentClass::GetDebugInfo(info, include_children);
if (root_view())
info->SetString("title", root_view()->title());
}
void CefWindowImpl::ShowMenu(CefRefPtr<CefMenuModel> menu_model,
const CefPoint& screen_point,
cef_menu_anchor_position_t anchor_position) {
ShowMenu(nullptr, menu_model, screen_point, anchor_position);
}
void CefWindowImpl::Detach() {
// OnDeleteDelegate should always be called before Detach().
DCHECK(!widget_);
ParentClass::Detach();
}
void CefWindowImpl::SetBounds(const CefRect& bounds) {
CEF_REQUIRE_VALID_RETURN_VOID();
if (widget_) {
widget_->SetBounds(
gfx::Rect(bounds.x, bounds.y, bounds.width, bounds.height));
}
}
CefRect CefWindowImpl::GetBounds() {
CEF_REQUIRE_VALID_RETURN(CefRect());
gfx::Rect bounds;
if (widget_)
bounds = widget_->GetWindowBoundsInScreen();
return CefRect(bounds.x(), bounds.y(), bounds.width(), bounds.height());
}
CefRect CefWindowImpl::GetBoundsInScreen() {
return GetBounds();
}
void CefWindowImpl::SetSize(const CefSize& size) {
CEF_REQUIRE_VALID_RETURN_VOID();
if (widget_)
widget_->SetSize(gfx::Size(size.width, size.height));
}
void CefWindowImpl::SetPosition(const CefPoint& position) {
CEF_REQUIRE_VALID_RETURN_VOID();
if (widget_) {
gfx::Rect bounds = widget_->GetWindowBoundsInScreen();
bounds.set_origin(gfx::Point(position.x, position.y));
widget_->SetBounds(bounds);
}
}
void CefWindowImpl::SizeToPreferredSize() {
CEF_REQUIRE_VALID_RETURN_VOID();
if (widget_) {
if (widget_->non_client_view())
widget_->SetSize(widget_->non_client_view()->GetPreferredSize());
else
widget_->SetSize(root_view()->GetPreferredSize());
}
}
void CefWindowImpl::SetVisible(bool visible) {
if (visible)
Show();
else
Hide();
}
bool CefWindowImpl::IsVisible() {
CEF_REQUIRE_VALID_RETURN(false);
if (widget_)
return widget_->IsVisible();
return false;
}
bool CefWindowImpl::IsDrawn() {
return IsVisible();
}
void CefWindowImpl::SetBackgroundColor(cef_color_t color) {
CEF_REQUIRE_VALID_RETURN_VOID();
ParentClass::SetBackgroundColor(color);
if (widget_ && widget_->GetCompositor())
widget_->GetCompositor()->SetBackgroundColor(color);
}
bool CefWindowImpl::CanWidgetClose() {
if (delegate())
return delegate()->CanClose(this);
return true;
}
void CefWindowImpl::OnWindowClosing() {
#if defined(USE_AURA)
unhandled_key_event_handler_.reset();
#endif
}
void CefWindowImpl::OnWindowViewDeleted() {
CancelMenu();
destroyed_ = true;
widget_ = nullptr;
if (delegate())
delegate()->OnWindowDestroyed(this);
// Call Detach() here instead of waiting for the root View to be deleted so
// that any following attempts to call CefWindow methods from the delegate
// will fail.
Detach();
}
// Will only be called if CanHandleAccelerators() returns true.
bool CefWindowImpl::AcceleratorPressed(const ui::Accelerator& accelerator) {
for (const auto& entry : accelerator_map_) {
if (entry.second == accelerator)
return delegate()->OnAccelerator(this, entry.first);
}
return false;
}
bool CefWindowImpl::CanHandleAccelerators() const {
if (delegate() && widget_)
return widget_->IsActive();
return false;
}
bool CefWindowImpl::OnKeyEvent(const CefKeyEvent& event) {
if (delegate())
return delegate()->OnKeyEvent(this, event);
return false;
}
void CefWindowImpl::ShowMenu(views::MenuButton* menu_button,
CefRefPtr<CefMenuModel> menu_model,
const CefPoint& screen_point,
cef_menu_anchor_position_t anchor_position) {
CancelMenu();
if (!widget_)
return;
CefMenuModelImpl* menu_model_impl =
static_cast<CefMenuModelImpl*>(menu_model.get());
if (!menu_model_impl || !menu_model_impl->model())
return;
menu_model_ = menu_model_impl;
// We'll send the MenuClosed notification manually for better accuracy.
menu_model_->set_auto_notify_menu_closed(false);
menu_runner_.reset(new views::MenuRunner(
menu_model_impl->model(),
menu_button ? views::MenuRunner::HAS_MNEMONICS
: views::MenuRunner::CONTEXT_MENU,
base::BindRepeating(&CefWindowImpl::MenuClosed, this)));
menu_runner_->RunMenuAt(
widget_, menu_button ? menu_button->button_controller() : nullptr,
gfx::Rect(gfx::Point(screen_point.x, screen_point.y), gfx::Size()),
static_cast<views::MenuAnchorPosition>(anchor_position),
ui::MENU_SOURCE_NONE);
}
void CefWindowImpl::MenuClosed() {
menu_model_->NotifyMenuClosed();
menu_model_ = nullptr;
menu_runner_.reset(nullptr);
}
void CefWindowImpl::CancelMenu() {
CEF_REQUIRE_VALID_RETURN_VOID();
if (menu_runner_)
menu_runner_->Cancel();
DCHECK(!menu_model_);
DCHECK(!menu_runner_);
}
CefRefPtr<CefDisplay> CefWindowImpl::GetDisplay() {
CEF_REQUIRE_VALID_RETURN(nullptr);
if (widget_ && root_view()) {
const display::Display& display = root_view()->GetDisplay();
if (display.is_valid())
return new CefDisplayImpl(display);
}
return nullptr;
}
CefRect CefWindowImpl::GetClientAreaBoundsInScreen() {
CEF_REQUIRE_VALID_RETURN(CefRect());
if (widget_) {
gfx::Rect bounds = widget_->GetClientAreaBoundsInScreen();
views::NonClientFrameView* non_client_frame_view =
root_view()->GetNonClientFrameView();
if (non_client_frame_view) {
// When using a custom drawn NonClientFrameView the native Window will not
// know the actual client bounds. Adjust the native Window bounds for the
// reported client bounds.
const gfx::Rect& client_bounds =
non_client_frame_view->GetBoundsForClientView();
bounds.set_origin(bounds.origin() + client_bounds.OffsetFromOrigin());
bounds.set_size(client_bounds.size());
}
return CefRect(bounds.x(), bounds.y(), bounds.width(), bounds.height());
}
return CefRect();
}
void CefWindowImpl::SetDraggableRegions(
const std::vector<CefDraggableRegion>& regions) {
CEF_REQUIRE_VALID_RETURN_VOID();
if (root_view())
root_view()->SetDraggableRegions(regions);
}
CefWindowHandle CefWindowImpl::GetWindowHandle() {
CEF_REQUIRE_VALID_RETURN(kNullWindowHandle);
return view_util::GetWindowHandle(widget_);
}
void CefWindowImpl::SendKeyPress(int key_code, uint32 event_flags) {
CEF_REQUIRE_VALID_RETURN_VOID();
InitializeUITesting();
gfx::NativeWindow native_window = view_util::GetNativeWindow(widget_);
if (!native_window)
return;
ui_controls::SendKeyPress(native_window,
static_cast<ui::KeyboardCode>(key_code),
!!(event_flags & EVENTFLAG_CONTROL_DOWN),
!!(event_flags & EVENTFLAG_SHIFT_DOWN),
!!(event_flags & EVENTFLAG_ALT_DOWN),
false); // Command key is not supported by Aura.
}
void CefWindowImpl::SendMouseMove(int screen_x, int screen_y) {
CEF_REQUIRE_VALID_RETURN_VOID();
InitializeUITesting();
gfx::Point point(screen_x, screen_y);
#if defined(OS_WIN)
// Windows expects pixel coordinates.
point = display::win::ScreenWin::DIPToScreenPoint(point);
#endif
ui_controls::SendMouseMove(point.x(), point.y());
}
void CefWindowImpl::SendMouseEvents(cef_mouse_button_type_t button,
bool mouse_down,
bool mouse_up) {
CEF_REQUIRE_VALID_RETURN_VOID();
if (!mouse_down && !mouse_up)
return;
InitializeUITesting();
ui_controls::MouseButton type = ui_controls::LEFT;
if (button == MBT_MIDDLE)
type = ui_controls::MIDDLE;
else if (button == MBT_RIGHT)
type = ui_controls::RIGHT;
int state = 0;
if (mouse_down)
state |= ui_controls::DOWN;
if (mouse_up)
state |= ui_controls::UP;
ui_controls::SendMouseEvents(type, state);
}
void CefWindowImpl::SetAccelerator(int command_id,
int key_code,
bool shift_pressed,
bool ctrl_pressed,
bool alt_pressed) {
CEF_REQUIRE_VALID_RETURN_VOID();
if (!widget_)
return;
AcceleratorMap::const_iterator it = accelerator_map_.find(command_id);
if (it != accelerator_map_.end())
RemoveAccelerator(command_id);
int modifiers = 0;
if (shift_pressed)
modifiers |= ui::EF_SHIFT_DOWN;
if (ctrl_pressed)
modifiers |= ui::EF_CONTROL_DOWN;
if (alt_pressed)
modifiers |= ui::EF_ALT_DOWN;
ui::Accelerator accelerator(static_cast<ui::KeyboardCode>(key_code),
modifiers);
accelerator_map_.insert(std::make_pair(command_id, accelerator));
views::FocusManager* focus_manager = widget_->GetFocusManager();
DCHECK(focus_manager);
focus_manager->RegisterAccelerator(
accelerator, ui::AcceleratorManager::kNormalPriority, this);
}
void CefWindowImpl::RemoveAccelerator(int command_id) {
CEF_REQUIRE_VALID_RETURN_VOID();
if (!widget_)
return;
AcceleratorMap::iterator it = accelerator_map_.find(command_id);
if (it == accelerator_map_.end())
return;
ui::Accelerator accelerator = it->second;
accelerator_map_.erase(it);
views::FocusManager* focus_manager = widget_->GetFocusManager();
DCHECK(focus_manager);
focus_manager->UnregisterAccelerator(accelerator, this);
}
void CefWindowImpl::RemoveAllAccelerators() {
CEF_REQUIRE_VALID_RETURN_VOID();
if (!widget_)
return;
accelerator_map_.clear();
views::FocusManager* focus_manager = widget_->GetFocusManager();
DCHECK(focus_manager);
focus_manager->UnregisterAccelerators(this);
}
CefWindowImpl::CefWindowImpl(CefRefPtr<CefWindowDelegate> delegate)
: ParentClass(delegate), widget_(nullptr), destroyed_(false) {}
CefWindowView* CefWindowImpl::CreateRootView() {
return new CefWindowView(delegate(), this);
}
void CefWindowImpl::InitializeRootView() {
static_cast<CefWindowView*>(root_view())->Initialize();
}
void CefWindowImpl::CreateWidget() {
DCHECK(!widget_);
root_view()->CreateWidget();
widget_ = root_view()->GetWidget();
DCHECK(widget_);
#if defined(USE_AURA)
unhandled_key_event_handler_ =
std::make_unique<CefUnhandledKeyEventHandler>(this, widget_);
#endif
// The Widget and root View are owned by the native window. Therefore don't
// keep an owned reference.
std::unique_ptr<views::View> view_ptr = view_util::PassOwnership(this);
views::View* view = view_ptr.release();
ALLOW_UNUSED_LOCAL(view);
}