cef/tests/ceftests/views/test_window_delegate.cc

208 lines
6.6 KiB
C++

// Copyright (c) 2016 The Chromium Embedded Framework Authors. All rights
// reserved. Use of this source code is governed by a BSD-style license that
// can be found in the LICENSE file.
#include "tests/ceftests/views/test_window_delegate.h"
#include "include/cef_command_line.h"
#include "include/views/cef_window.h"
#include "include/views/cef_window_delegate.h"
#include "include/wrapper/cef_closure_task.h"
#include "tests/ceftests/thread_helper.h"
#include "tests/gtest/include/gtest/gtest.h"
#if defined(OS_WIN)
#include <windows.h>
#endif
namespace {
// Test timeout in MS.
const int kTestTimeout = 5000;
} // namespace
// static
const int TestWindowDelegate::kWSize = 400;
// static
void TestWindowDelegate::RunTest(CefRefPtr<CefWaitableEvent> event,
std::unique_ptr<Config> config) {
#if defined(OS_WIN)
RECT rect = {0, 0, config->window_size, config->window_size};
if (!config->frameless) {
// The size value is for the client area. Calculate the whole window size
// based on the default frame window style.
AdjustWindowRect(&rect, WS_OVERLAPPEDWINDOW | WS_CLIPCHILDREN,
false /* has_menu */);
}
CefSize window_size = CefSize(rect.right - rect.left, rect.bottom - rect.top);
#else
CefSize window_size = CefSize(config->window_size, config->window_size);
#endif
CefWindow::CreateTopLevelWindow(
new TestWindowDelegate(event, std::move(config), window_size));
}
void TestWindowDelegate::OnWindowCreated(CefRefPtr<CefWindow> window) {
EXPECT_FALSE(window_);
window_ = window;
EXPECT_TRUE(window->IsValid());
EXPECT_FALSE(window->IsClosed());
EXPECT_FALSE(window->IsVisible());
EXPECT_FALSE(window->IsDrawn());
EXPECT_FALSE(window->IsActive());
EXPECT_FALSE(window->IsAlwaysOnTop());
EXPECT_FALSE(window->IsMaximized());
EXPECT_FALSE(window->IsMinimized());
EXPECT_FALSE(window->IsFullscreen());
const char* title = "ViewsTest";
window->SetTitle(title);
EXPECT_STREQ(title, window->GetTitle().ToString().c_str());
EXPECT_FALSE(window->GetWindowIcon().get());
EXPECT_FALSE(window->GetWindowAppIcon().get());
auto display = window->GetDisplay();
EXPECT_TRUE(display.get());
// Size will come from GetGetInitialBounds() or GetPreferredSize() on
// initial Window creation.
EXPECT_TRUE(got_get_initial_bounds_);
if (config_->window_origin.IsEmpty())
EXPECT_TRUE(got_get_preferred_size_);
else
EXPECT_FALSE(got_get_preferred_size_);
CefRect client_bounds = window->GetBounds();
if (!config_->window_origin.IsEmpty()) {
EXPECT_EQ(config_->window_origin.x, client_bounds.x);
EXPECT_EQ(config_->window_origin.y, client_bounds.y);
} else {
// Default origin is the upper-left corner of the display's work area.
auto work_area = display->GetWorkArea();
EXPECT_EQ(work_area.x, client_bounds.x);
EXPECT_EQ(work_area.y, client_bounds.y);
}
if (config_->frameless) {
EXPECT_EQ(config_->window_size, client_bounds.width);
EXPECT_EQ(config_->window_size, client_bounds.height);
} else {
// Client area bounds calculation might have off-by-one errors on Windows
// due to non-client frame size being calculated internally in pixels and
// then converted to DIPs. See http://crbug.com/602692.
EXPECT_TRUE(abs(client_bounds.width - window_size_.width) <= 1);
EXPECT_TRUE(abs(client_bounds.height - window_size_.height) <= 1);
}
// Run the callback.
if (!config_->on_window_created.is_null())
std::move(config_->on_window_created).Run(window);
if (config_->close_window) {
// Close the window asynchronously.
CefPostTask(TID_UI,
base::BindOnce(&TestWindowDelegate::OnCloseWindow, this));
} else if (!CefCommandLine::GetGlobalCommandLine()->HasSwitch(
"disable-test-timeout")) {
// Timeout the test after a reasonable delay. Use a WeakPtr so that the
// delayed task doesn't keep this object alive.
CefPostDelayedTask(TID_UI,
base::BindOnce(&TestWindowDelegate::OnTimeoutWindow,
weak_ptr_factory_.GetWeakPtr()),
kTestTimeout);
}
}
void TestWindowDelegate::OnWindowDestroyed(CefRefPtr<CefWindow> window) {
EXPECT_TRUE(window->IsSame(window_));
EXPECT_TRUE(window->IsValid());
EXPECT_TRUE(window->IsClosed());
EXPECT_FALSE(window->IsVisible());
EXPECT_FALSE(window->IsDrawn());
// Run the callback.
if (!config_->on_window_destroyed.is_null())
std::move(config_->on_window_destroyed).Run(window);
window_ = nullptr;
// Don't execute the timeout callback.
weak_ptr_factory_.InvalidateWeakPtrs();
}
bool TestWindowDelegate::IsFrameless(CefRefPtr<CefWindow> window) {
return config_->frameless;
}
CefRect TestWindowDelegate::GetInitialBounds(CefRefPtr<CefWindow> window) {
got_get_initial_bounds_ = true;
if (!config_->window_origin.IsEmpty()) {
return CefRect(config_->window_origin.x, config_->window_origin.y,
window_size_.width, window_size_.height);
}
// Call GetPreferredSize().
return CefRect();
}
CefSize TestWindowDelegate::GetPreferredSize(CefRefPtr<CefView> view) {
got_get_preferred_size_ = true;
return window_size_;
}
bool TestWindowDelegate::OnAccelerator(CefRefPtr<CefWindow> window,
int command_id) {
if (!config_->on_accelerator.is_null())
return config_->on_accelerator.Run(window_, command_id);
return false;
}
bool TestWindowDelegate::OnKeyEvent(CefRefPtr<CefWindow> window,
const CefKeyEvent& event) {
if (!config_->on_key_event.is_null())
return config_->on_key_event.Run(window_, event);
return false;
}
TestWindowDelegate::TestWindowDelegate(CefRefPtr<CefWaitableEvent> event,
std::unique_ptr<Config> config,
const CefSize& window_size)
: event_(event),
config_(std::move(config)),
window_size_(window_size),
weak_ptr_factory_(this) {}
TestWindowDelegate::~TestWindowDelegate() {
// Complete the test (signal the event) asynchronously so objects on the call
// stack have a chance to unwind.
CefPostTask(TID_UI, base::BindOnce(SignalEvent, event_));
}
void TestWindowDelegate::OnCloseWindow() {
if (!window_)
return;
EXPECT_TRUE(window_->IsValid());
EXPECT_FALSE(window_->IsClosed());
// Close() may clear |window_| so keep a reference.
CefRefPtr<CefWindow> window = window_;
window->Close();
EXPECT_TRUE(window->IsValid());
EXPECT_TRUE(window->IsClosed());
}
void TestWindowDelegate::OnTimeoutWindow() {
EXPECT_TRUE(false) << "Test timed out after " << kTestTimeout << "ms";
OnCloseWindow();
}