cef/include/capi/views/cef_view_capi.h
Marshall Greenblatt b660522983 views: Fix Chrome style browser RequestFocus behavior (fixes #3819)
Fix implementation of CefBrowserView::RequestFocus for Chrome style
browsers. Match Alloy style behavior of requesting browser focus
(calling OnSetFocus) after initial navigation. Add CefView::HasFocus
and CefWindow::GetFocusedView that can be used in combination with
CefWindow::IsActive to determine global keyboard focus.

Update sample applications for the new behavior.

In cefclient:
- Browser receives initial focus via ViewsWindow::RequestBrowserFocus.
- When running with `--show-overlay-browser` (see #3790):
  - Give initial focus to the overlay browser.
  - Change the overlay popout shortcut to CTRL+SHIFT+O to avoid
    assigning focus to the menu in the main window.
  - Switching from overlay in the main window to popout browser
    window will give focus to the popout browser.
  - Switching from popout browser to overlay will leave current focus
    unchanged (e.g. in the overlay browser, or somewhere else). User
    gesture to activate the main window may be required on Mac/Linux.
- When running with `--no-active` don't give initial focus to either
  browser.

In cefsimple:
- Browser receives initial focus via default handling.
2024-11-06 13:20:02 -05:00

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C

// Copyright (c) 2024 Marshall A. Greenblatt. All rights reserved.
//
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// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
// ---------------------------------------------------------------------------
//
// This file was generated by the CEF translator tool and should not edited
// by hand. See the translator.README.txt file in the tools directory for
// more information.
//
// $hash=4c3a47faa34c20cee64fcaa37123860319995809$
//
#ifndef CEF_INCLUDE_CAPI_VIEWS_CEF_VIEW_CAPI_H_
#define CEF_INCLUDE_CAPI_VIEWS_CEF_VIEW_CAPI_H_
#pragma once
#include "include/capi/views/cef_view_delegate_capi.h"
#ifdef __cplusplus
extern "C" {
#endif
struct _cef_browser_view_t;
struct _cef_button_t;
struct _cef_panel_t;
struct _cef_scroll_view_t;
struct _cef_textfield_t;
struct _cef_window_t;
///
/// A View is a rectangle within the views View hierarchy. It is the base
/// structure for all Views. All size and position values are in density
/// independent pixels (DIP) unless otherwise indicated. Methods must be called
/// on the browser process UI thread unless otherwise indicated.
///
typedef struct _cef_view_t {
///
/// Base structure.
///
cef_base_ref_counted_t base;
///
/// Returns this View as a BrowserView or NULL if this is not a BrowserView.
///
struct _cef_browser_view_t*(CEF_CALLBACK* as_browser_view)(
struct _cef_view_t* self);
///
/// Returns this View as a Button or NULL if this is not a Button.
///
struct _cef_button_t*(CEF_CALLBACK* as_button)(struct _cef_view_t* self);
///
/// Returns this View as a Panel or NULL if this is not a Panel.
///
struct _cef_panel_t*(CEF_CALLBACK* as_panel)(struct _cef_view_t* self);
///
/// Returns this View as a ScrollView or NULL if this is not a ScrollView.
///
struct _cef_scroll_view_t*(CEF_CALLBACK* as_scroll_view)(
struct _cef_view_t* self);
///
/// Returns this View as a Textfield or NULL if this is not a Textfield.
///
struct _cef_textfield_t*(CEF_CALLBACK* as_textfield)(
struct _cef_view_t* self);
///
/// Returns the type of this View as a string. Used primarily for testing
/// purposes.
///
// The resulting string must be freed by calling cef_string_userfree_free().
cef_string_userfree_t(CEF_CALLBACK* get_type_string)(
struct _cef_view_t* self);
///
/// Returns a string representation of this View which includes the type and
/// various type-specific identifying attributes. If |include_children| is
/// true (1) any child Views will also be included. Used primarily for testing
/// purposes.
///
// The resulting string must be freed by calling cef_string_userfree_free().
cef_string_userfree_t(CEF_CALLBACK* to_string)(struct _cef_view_t* self,
int include_children);
///
/// Returns true (1) if this View is valid.
///
int(CEF_CALLBACK* is_valid)(struct _cef_view_t* self);
///
/// Returns true (1) if this View is currently attached to another View. A
/// View can only be attached to one View at a time.
///
int(CEF_CALLBACK* is_attached)(struct _cef_view_t* self);
///
/// Returns true (1) if this View is the same as |that| View.
///
int(CEF_CALLBACK* is_same)(struct _cef_view_t* self,
struct _cef_view_t* that);
///
/// Returns the delegate associated with this View, if any.
///
struct _cef_view_delegate_t*(CEF_CALLBACK* get_delegate)(
struct _cef_view_t* self);
///
/// Returns the top-level Window hosting this View, if any.
///
struct _cef_window_t*(CEF_CALLBACK* get_window)(struct _cef_view_t* self);
///
/// Returns the ID for this View.
///
int(CEF_CALLBACK* get_id)(struct _cef_view_t* self);
///
/// Sets the ID for this View. ID should be unique within the subtree that you
/// intend to search for it. 0 is the default ID for views.
///
void(CEF_CALLBACK* set_id)(struct _cef_view_t* self, int id);
///
/// Returns the group id of this View, or -1 if not set.
///
int(CEF_CALLBACK* get_group_id)(struct _cef_view_t* self);
///
/// A group id is used to tag Views which are part of the same logical group.
/// Focus can be moved between views with the same group using the arrow keys.
/// The group id is immutable once it's set.
///
void(CEF_CALLBACK* set_group_id)(struct _cef_view_t* self, int group_id);
///
/// Returns the View that contains this View, if any.
///
struct _cef_view_t*(CEF_CALLBACK* get_parent_view)(struct _cef_view_t* self);
///
/// Recursively descends the view tree starting at this View, and returns the
/// first child that it encounters with the given ID. Returns NULL if no
/// matching child view is found.
///
struct _cef_view_t*(CEF_CALLBACK* get_view_for_id)(struct _cef_view_t* self,
int id);
///
/// Sets the bounds (size and position) of this View. |bounds| is in parent
/// coordinates, or DIP screen coordinates if there is no parent.
///
void(CEF_CALLBACK* set_bounds)(struct _cef_view_t* self,
const cef_rect_t* bounds);
///
/// Returns the bounds (size and position) of this View in parent coordinates,
/// or DIP screen coordinates if there is no parent.
///
cef_rect_t(CEF_CALLBACK* get_bounds)(struct _cef_view_t* self);
///
/// Returns the bounds (size and position) of this View in DIP screen
/// coordinates.
///
cef_rect_t(CEF_CALLBACK* get_bounds_in_screen)(struct _cef_view_t* self);
///
/// Sets the size of this View without changing the position. |size| in parent
/// coordinates, or DIP screen coordinates if there is no parent.
///
void(CEF_CALLBACK* set_size)(struct _cef_view_t* self,
const cef_size_t* size);
///
/// Returns the size of this View in parent coordinates, or DIP screen
/// coordinates if there is no parent.
///
cef_size_t(CEF_CALLBACK* get_size)(struct _cef_view_t* self);
///
/// Sets the position of this View without changing the size. |position| is in
/// parent coordinates, or DIP screen coordinates if there is no parent.
///
void(CEF_CALLBACK* set_position)(struct _cef_view_t* self,
const cef_point_t* position);
///
/// Returns the position of this View. Position is in parent coordinates, or
/// DIP screen coordinates if there is no parent.
///
cef_point_t(CEF_CALLBACK* get_position)(struct _cef_view_t* self);
///
/// Sets the insets for this View. |insets| is in parent coordinates, or DIP
/// screen coordinates if there is no parent.
///
void(CEF_CALLBACK* set_insets)(struct _cef_view_t* self,
const cef_insets_t* insets);
///
/// Returns the insets for this View in parent coordinates, or DIP screen
/// coordinates if there is no parent.
///
cef_insets_t(CEF_CALLBACK* get_insets)(struct _cef_view_t* self);
///
/// Returns the size this View would like to be if enough space is available.
/// Size is in parent coordinates, or DIP screen coordinates if there is no
/// parent.
///
cef_size_t(CEF_CALLBACK* get_preferred_size)(struct _cef_view_t* self);
///
/// Size this View to its preferred size. Size is in parent coordinates, or
/// DIP screen coordinates if there is no parent.
///
void(CEF_CALLBACK* size_to_preferred_size)(struct _cef_view_t* self);
///
/// Returns the minimum size for this View. Size is in parent coordinates, or
/// DIP screen coordinates if there is no parent.
///
cef_size_t(CEF_CALLBACK* get_minimum_size)(struct _cef_view_t* self);
///
/// Returns the maximum size for this View. Size is in parent coordinates, or
/// DIP screen coordinates if there is no parent.
///
cef_size_t(CEF_CALLBACK* get_maximum_size)(struct _cef_view_t* self);
///
/// Returns the height necessary to display this View with the provided width.
///
int(CEF_CALLBACK* get_height_for_width)(struct _cef_view_t* self, int width);
///
/// Indicate that this View and all parent Views require a re-layout. This
/// ensures the next call to layout() will propagate to this View even if the
/// bounds of parent Views do not change.
///
void(CEF_CALLBACK* invalidate_layout)(struct _cef_view_t* self);
///
/// Sets whether this View is visible. Windows are hidden by default and other
/// views are visible by default. This View and any parent views must be set
/// as visible for this View to be drawn in a Window. If this View is set as
/// hidden then it and any child views will not be drawn and, if any of those
/// views currently have focus, then focus will also be cleared. Painting is
/// scheduled as needed. If this View is a Window then calling this function
/// is equivalent to calling the Window show() and hide() functions.
///
void(CEF_CALLBACK* set_visible)(struct _cef_view_t* self, int visible);
///
/// Returns whether this View is visible. A view may be visible but still not
/// drawn in a Window if any parent views are hidden. If this View is a Window
/// then a return value of true (1) indicates that this Window is currently
/// visible to the user on-screen. If this View is not a Window then call
/// is_drawn() to determine whether this View and all parent views are visible
/// and will be drawn.
///
int(CEF_CALLBACK* is_visible)(struct _cef_view_t* self);
///
/// Returns whether this View is visible and drawn in a Window. A view is
/// drawn if it and all parent views are visible. If this View is a Window
/// then calling this function is equivalent to calling is_visible().
/// Otherwise, to determine if the containing Window is visible to the user
/// on-screen call is_visible() on the Window.
///
int(CEF_CALLBACK* is_drawn)(struct _cef_view_t* self);
///
/// Set whether this View is enabled. A disabled View does not receive
/// keyboard or mouse inputs. If |enabled| differs from the current value the
/// View will be repainted. Also, clears focus if the focused View is
/// disabled.
///
void(CEF_CALLBACK* set_enabled)(struct _cef_view_t* self, int enabled);
///
/// Returns whether this View is enabled.
///
int(CEF_CALLBACK* is_enabled)(struct _cef_view_t* self);
///
/// Sets whether this View is capable of taking focus. It will clear focus if
/// the focused View is set to be non-focusable. This is false (0) by default
/// so that a View used as a container does not get the focus.
///
void(CEF_CALLBACK* set_focusable)(struct _cef_view_t* self, int focusable);
///
/// Returns true (1) if this View is focusable, enabled and drawn.
///
int(CEF_CALLBACK* is_focusable)(struct _cef_view_t* self);
///
/// Return whether this View is focusable when the user requires full keyboard
/// access, even though it may not be normally focusable.
///
int(CEF_CALLBACK* is_accessibility_focusable)(struct _cef_view_t* self);
///
/// Returns true (1) if this View has focus in the context of the containing
/// Window. Check both this function and cef_window_t::IsActive to determine
/// global keyboard focus.
///
int(CEF_CALLBACK* has_focus)(struct _cef_view_t* self);
///
/// Request focus for this View in the context of the containing Window. If
/// this View is focusable it will become the focused View. Any focus changes
/// while a Window is not active may be applied after that Window next becomes
/// active.
///
void(CEF_CALLBACK* request_focus)(struct _cef_view_t* self);
///
/// Sets the background color for this View. The background color will be
/// automatically reset when cef_view_delegate_t::OnThemeChanged is called.
///
void(CEF_CALLBACK* set_background_color)(struct _cef_view_t* self,
cef_color_t color);
///
/// Returns the background color for this View. If the background color is
/// unset then the current `GetThemeColor(CEF_ColorPrimaryBackground)` value
/// will be returned. If this View belongs to an overlay (created with
/// cef_window_t::AddOverlayView), and the background color is unset, then a
/// value of transparent (0) will be returned.
///
cef_color_t(CEF_CALLBACK* get_background_color)(struct _cef_view_t* self);
///
/// Returns the current theme color associated with |color_id|, or the
/// placeholder color (red) if unset. See cef_color_ids.h for standard ID
/// values. Standard colors can be overridden and custom colors can be added
/// using cef_window_t::SetThemeColor.
///
cef_color_t(CEF_CALLBACK* get_theme_color)(struct _cef_view_t* self,
int color_id);
///
/// Convert |point| from this View's coordinate system to DIP screen
/// coordinates. This View must belong to a Window when calling this function.
/// Returns true (1) if the conversion is successful or false (0) otherwise.
/// Use cef_display_t::convert_point_to_pixels() after calling this function
/// if further conversion to display-specific pixel coordinates is desired.
///
int(CEF_CALLBACK* convert_point_to_screen)(struct _cef_view_t* self,
cef_point_t* point);
///
/// Convert |point| to this View's coordinate system from DIP screen
/// coordinates. This View must belong to a Window when calling this function.
/// Returns true (1) if the conversion is successful or false (0) otherwise.
/// Use cef_display_t::convert_point_from_pixels() before calling this
/// function if conversion from display-specific pixel coordinates is
/// necessary.
///
int(CEF_CALLBACK* convert_point_from_screen)(struct _cef_view_t* self,
cef_point_t* point);
///
/// Convert |point| from this View's coordinate system to that of the Window.
/// This View must belong to a Window when calling this function. Returns true
/// (1) if the conversion is successful or false (0) otherwise.
///
int(CEF_CALLBACK* convert_point_to_window)(struct _cef_view_t* self,
cef_point_t* point);
///
/// Convert |point| to this View's coordinate system from that of the Window.
/// This View must belong to a Window when calling this function. Returns true
/// (1) if the conversion is successful or false (0) otherwise.
///
int(CEF_CALLBACK* convert_point_from_window)(struct _cef_view_t* self,
cef_point_t* point);
///
/// Convert |point| from this View's coordinate system to that of |view|.
/// |view| needs to be in the same Window but not necessarily the same view
/// hierarchy. Returns true (1) if the conversion is successful or false (0)
/// otherwise.
///
int(CEF_CALLBACK* convert_point_to_view)(struct _cef_view_t* self,
struct _cef_view_t* view,
cef_point_t* point);
///
/// Convert |point| to this View's coordinate system from that |view|. |view|
/// needs to be in the same Window but not necessarily the same view
/// hierarchy. Returns true (1) if the conversion is successful or false (0)
/// otherwise.
///
int(CEF_CALLBACK* convert_point_from_view)(struct _cef_view_t* self,
struct _cef_view_t* view,
cef_point_t* point);
} cef_view_t;
#ifdef __cplusplus
}
#endif
#endif // CEF_INCLUDE_CAPI_VIEWS_CEF_VIEW_CAPI_H_