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https://bitbucket.org/chromiumembedded/cef
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242 lines
8.2 KiB
C++
242 lines
8.2 KiB
C++
// Copyright (c) 2017 The Chromium Embedded Framework Authors. All rights
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// reserved. Use of this source code is governed by a BSD-style license that
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// can be found in the LICENSE file.
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#ifndef CEF_LIBCEF_DLL_CPPTOC_CPPTOC_SCOPED_H_
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#define CEF_LIBCEF_DLL_CPPTOC_CPPTOC_SCOPED_H_
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#pragma once
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#include "include/base/cef_logging.h"
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#include "include/base/cef_macros.h"
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#include "include/capi/cef_base_capi.h"
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#include "include/cef_base.h"
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#include "libcef_dll/ptr_util.h"
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#include "libcef_dll/wrapper_types.h"
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// Wrap a C++ class with a C structure. This is used when the class
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// implementation exists on this side of the DLL boundary but will have methods
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// called from the other side of the DLL boundary.
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template <class ClassName, class BaseName, class StructName>
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class CefCppToCScoped : public CefBaseScoped {
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public:
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// Create a new wrapper instance and associated structure reference for
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// passing an object instance the other side. The wrapper object will be
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// deleted when |del| is called on the associated structure. The wrapped
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// object will be deleted when the wrapper object is deleted. For example:
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//
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// void MyMethod(CefOwnPtr<MyType> obj) {
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// my_method(MyTypeCppToC::WrapOwn(obj));
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// }
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//
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// void my_method(my_type_t* struct) {
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// // Delete the MyTypeCppToC wrapper and the owned MyType object.
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// struct->del(struct);
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// }
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static StructName* WrapOwn(CefOwnPtr<BaseName> c) {
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if (!c)
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return NULL;
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// Wrap our object with the CefCppToC class.
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ClassName* wrapper = new ClassName();
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wrapper->Initialize(c.release(), true);
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// Return the structure pointer that can now be passed to the other side.
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return wrapper->GetStruct();
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}
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// Create a new wrapper instance and associated structure reference for
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// passing an object instance to the other side. The wrapper object is owned
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// by the caller. The wrapped object is unowned and must outlive the wrapper.
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// For example:
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//
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// void MyMethod(MyType* obj) {
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// CefOwnPtr<MyTypeCppToC> MyTypeWrapper = MyTypeCppToC::WrapRaw(obj);
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// my_method(MyTypeWrapper->GetStruct());
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// // MyTypeWrapper is deleted when MyMethod() goes out of scope.
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// }
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//
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// void my_method(my_type_t* struct) {
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// // Access |struct| here but you can't delete it.
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// }
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static CefOwnPtr<ClassName> WrapRaw(CefRawPtr<BaseName> c) {
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if (!c)
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return CefOwnPtr<ClassName>();
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// Wrap our object with the CefCppToC class.
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ClassName* wrapper = new ClassName();
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wrapper->Initialize(c, false);
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// Return the owned wrapper object.
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return CefOwnPtr<ClassName>(wrapper);
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}
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// Retrieve the underlying object instance for a structure reference passed
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// back from the other side. The caller takes ownership of the object. For
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// example:
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//
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// void my_method(my_type_t* struct) {
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// CefOwnPtr<MyType> MyTypePtr = MyTypeCppToC::UnwrapOwn(struct);
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// // |struct| has been deleted and should no longer be accessed.
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// }
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static CefOwnPtr<BaseName> UnwrapOwn(StructName* s) {
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if (!s)
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return CefOwnPtr<BaseName>();
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// Cast our structure to the wrapper structure type.
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WrapperStruct* wrapperStruct = GetWrapperStruct(s);
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// If the type does not match this object then we need to unwrap as the
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// derived type.
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if (wrapperStruct->type_ != kWrapperType)
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return UnwrapDerivedOwn(wrapperStruct->type_, s);
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// We should own the underlying object currently.
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DCHECK(wrapperStruct->wrapper_->owned_);
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DCHECK(wrapperStruct->object_);
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// We're giving up ownership of the underlying object. Clear the pointer so
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// it doesn't get deleted.
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BaseName* object = wrapperStruct->object_;
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wrapperStruct->object_ = NULL;
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delete wrapperStruct->wrapper_;
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// Return the underlying object instance.
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return CefOwnPtr<BaseName>(object);
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}
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// Retrieve the underlying object instance for a structure reference passed
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// back from the other side. Ownership does not change. For example:
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//
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// void my_method(my_type_t* struct) {
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// CefRawPtr<MyType> MyTypePtr = MyTypeCppToC::UnwrapRaw(struct);
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// // |struct| is still valid.
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// }
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static CefRawPtr<BaseName> UnwrapRaw(StructName* s) {
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if (!s)
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return NULL;
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// Cast our structure to the wrapper structure type.
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WrapperStruct* wrapperStruct = GetWrapperStruct(s);
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// If the type does not match this object then we need to unwrap as the
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// derived type.
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if (wrapperStruct->type_ != kWrapperType)
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return UnwrapDerivedRaw(wrapperStruct->type_, s);
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// Return the underlying object instance.
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return wrapperStruct->object_;
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}
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// Retrieve the same side wrapper associated with the structure. Ownership
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// does not change.
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static ClassName* GetWrapper(StructName* s) {
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DCHECK(s);
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WrapperStruct* wrapperStruct = GetWrapperStruct(s);
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// Verify that the wrapper offset was calculated correctly.
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DCHECK_EQ(kWrapperType, wrapperStruct->type_);
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return static_cast<ClassName*>(wrapperStruct->wrapper_);
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}
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// Retrieve the underlying object instance from our own structure reference
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// when the reference is passed as the required first parameter of a C API
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// function call. Ownership of the object does not change.
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static BaseName* Get(StructName* s) {
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DCHECK(s);
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WrapperStruct* wrapperStruct = GetWrapperStruct(s);
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// Verify that the wrapper offset was calculated correctly.
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DCHECK_EQ(kWrapperType, wrapperStruct->type_);
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return wrapperStruct->object_;
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}
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// If returning the structure across the DLL boundary you should call
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// AddRef() on this CefCppToC object. On the other side of the DLL boundary,
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// call UnderlyingRelease() on the wrapping CefCToCpp object.
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StructName* GetStruct() { return &wrapper_struct_.struct_; }
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#if DCHECK_IS_ON()
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// Simple tracking of allocated objects.
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static base::AtomicRefCount DebugObjCt;
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#endif
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protected:
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CefCppToCScoped() {
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wrapper_struct_.type_ = kWrapperType;
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wrapper_struct_.wrapper_ = this;
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memset(GetStruct(), 0, sizeof(StructName));
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#if DCHECK_IS_ON()
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base::AtomicRefCountInc(&DebugObjCt);
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#endif
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}
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virtual ~CefCppToCScoped() {
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// Only delete the underlying object if we own it.
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if (owned_ && wrapper_struct_.object_)
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delete wrapper_struct_.object_;
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#if DCHECK_IS_ON()
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base::AtomicRefCountDec(&DebugObjCt);
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#endif
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}
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private:
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// Used to associate this wrapper object, the underlying object instance and
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// the structure that will be passed to the other side.
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struct WrapperStruct {
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CefWrapperType type_;
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BaseName* object_;
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CefCppToCScoped<ClassName, BaseName, StructName>* wrapper_;
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StructName struct_;
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};
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void Initialize(BaseName* obj, bool owned) {
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wrapper_struct_.object_ = obj;
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owned_ = owned;
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cef_base_scoped_t* base = reinterpret_cast<cef_base_scoped_t*>(GetStruct());
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base->size = sizeof(StructName);
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if (owned)
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base->del = struct_del;
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}
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static WrapperStruct* GetWrapperStruct(StructName* s) {
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// Offset using the WrapperStruct size instead of individual member sizes
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// to avoid problems due to platform/compiler differences in structure
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// padding.
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return reinterpret_cast<WrapperStruct*>(
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reinterpret_cast<char*>(s) -
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(sizeof(WrapperStruct) - sizeof(StructName)));
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}
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// Unwrap as the derived type.
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static CefOwnPtr<BaseName> UnwrapDerivedOwn(CefWrapperType type,
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StructName* s);
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static CefRawPtr<BaseName> UnwrapDerivedRaw(CefWrapperType type,
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StructName* s);
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static void CEF_CALLBACK struct_del(cef_base_scoped_t* base) {
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DCHECK(base);
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if (!base)
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return;
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WrapperStruct* wrapperStruct =
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GetWrapperStruct(reinterpret_cast<StructName*>(base));
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// Verify that the wrapper offset was calculated correctly.
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DCHECK_EQ(kWrapperType, wrapperStruct->type_);
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// Should only be deleting wrappers that own the underlying object.
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DCHECK(wrapperStruct->wrapper_->owned_);
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delete wrapperStruct->wrapper_;
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}
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WrapperStruct wrapper_struct_;
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bool owned_;
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static CefWrapperType kWrapperType;
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DISALLOW_COPY_AND_ASSIGN(CefCppToCScoped);
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};
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#endif // CEF_LIBCEF_DLL_CPPTOC_CPPTOC_SCOPED_H_
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