mirror of
https://bitbucket.org/chromiumembedded/cef
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0352efec64
git-svn-id: https://chromiumembedded.googlecode.com/svn/trunk@469 5089003a-bbd8-11dd-ad1f-f1f9622dbc98
180 lines
6.0 KiB
C++
180 lines
6.0 KiB
C++
// Copyright (c) 2012 The Chromium Embedded Framework Authors. All rights
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// reserved. Use of this source code is governed by a BSD-style license that
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// can be found in the LICENSE file.
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#ifndef CEF_LIBCEF_V8_IMPL_H_
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#define CEF_LIBCEF_V8_IMPL_H_
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#pragma once
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#include <vector>
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#include "include/cef_v8.h"
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#include "v8/include/v8.h"
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#include "libcef/cef_thread.h"
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#include "base/memory/ref_counted.h"
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class CefTrackNode;
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namespace WebKit {
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class WebFrame;
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};
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// Template for V8 Handle types. This class is used to ensure that V8 objects
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// are only released on the UI thread.
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template <class v8class>
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class CefReleaseV8HandleOnUIThread
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: public base::RefCountedThreadSafe<CefReleaseV8HandleOnUIThread<v8class>,
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CefThread::DeleteOnUIThread> {
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public:
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typedef v8::Handle<v8class> handleType;
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typedef v8::Persistent<v8class> persistentType;
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typedef CefReleaseV8HandleOnUIThread<v8class> superType;
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explicit CefReleaseV8HandleOnUIThread(handleType v) {
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v8_handle_ = persistentType::New(v);
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}
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virtual ~CefReleaseV8HandleOnUIThread() {
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}
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handleType GetHandle() {
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return v8_handle_;
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}
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persistentType v8_handle_;
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};
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// Special class for a v8::Context to ensure that it is deleted from the UI
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// thread.
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class CefV8ContextHandle : public CefReleaseV8HandleOnUIThread<v8::Context> {
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public:
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explicit CefV8ContextHandle(handleType context)
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: superType(context) {
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}
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// Context handles are disposed rather than makeweak.
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~CefV8ContextHandle() {
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v8_handle_.Dispose();
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v8_handle_.Clear();
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}
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};
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class CefV8ContextImpl : public CefV8Context {
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public:
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explicit CefV8ContextImpl(v8::Handle<v8::Context> context);
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virtual ~CefV8ContextImpl();
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virtual CefRefPtr<CefBrowser> GetBrowser() OVERRIDE;
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virtual CefRefPtr<CefFrame> GetFrame() OVERRIDE;
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virtual CefRefPtr<CefV8Value> GetGlobal() OVERRIDE;
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virtual bool Enter() OVERRIDE;
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virtual bool Exit() OVERRIDE;
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virtual bool IsSame(CefRefPtr<CefV8Context> that) OVERRIDE;
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v8::Local<v8::Context> GetContext();
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WebKit::WebFrame* GetWebFrame();
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protected:
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scoped_refptr<CefV8ContextHandle> v8_context_;
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#ifndef NDEBUG
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// Used in debug builds to catch missing Exits in destructor.
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int enter_count_;
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#endif
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IMPLEMENT_REFCOUNTING(CefV8ContextImpl);
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};
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// Special class for a v8::Value to ensure that it is deleted from the UI
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// thread.
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class CefV8ValueHandle: public CefReleaseV8HandleOnUIThread<v8::Value> {
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public:
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CefV8ValueHandle(handleType value, CefTrackNode* tracker)
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: superType(value),
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tracker_(tracker) {
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}
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// Destructor implementation is provided in v8_impl.cc.
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~CefV8ValueHandle();
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CefTrackNode* GetTracker() {
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return tracker_;
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}
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private:
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// For Object and Function types, we need to hold on to a reference to their
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// internal data or function handler objects that are reference counted.
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CefTrackNode* tracker_;
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DISALLOW_COPY_AND_ASSIGN(CefV8ValueHandle);
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};
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class CefV8ValueImpl : public CefV8Value {
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public:
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CefV8ValueImpl(v8::Handle<v8::Value> value, CefTrackNode* tracker = NULL);
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virtual ~CefV8ValueImpl();
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virtual bool IsUndefined() OVERRIDE;
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virtual bool IsNull() OVERRIDE;
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virtual bool IsBool() OVERRIDE;
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virtual bool IsInt() OVERRIDE;
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virtual bool IsDouble() OVERRIDE;
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virtual bool IsDate() OVERRIDE;
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virtual bool IsString() OVERRIDE;
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virtual bool IsObject() OVERRIDE;
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virtual bool IsArray() OVERRIDE;
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virtual bool IsFunction() OVERRIDE;
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virtual bool IsSame(CefRefPtr<CefV8Value> value) OVERRIDE;
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virtual bool GetBoolValue() OVERRIDE;
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virtual int GetIntValue() OVERRIDE;
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virtual double GetDoubleValue() OVERRIDE;
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virtual CefTime GetDateValue() OVERRIDE;
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virtual CefString GetStringValue() OVERRIDE;
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virtual bool HasValue(const CefString& key) OVERRIDE;
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virtual bool HasValue(int index) OVERRIDE;
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virtual bool DeleteValue(const CefString& key) OVERRIDE;
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virtual bool DeleteValue(int index) OVERRIDE;
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virtual CefRefPtr<CefV8Value> GetValue(const CefString& key) OVERRIDE;
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virtual CefRefPtr<CefV8Value> GetValue(int index) OVERRIDE;
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virtual bool SetValue(const CefString& key, CefRefPtr<CefV8Value> value,
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PropertyAttribute attribute) OVERRIDE;
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virtual bool SetValue(int index, CefRefPtr<CefV8Value> value) OVERRIDE;
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virtual bool SetValue(const CefString& key, AccessControl settings,
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PropertyAttribute attribute) OVERRIDE;
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virtual bool GetKeys(std::vector<CefString>& keys) OVERRIDE;
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virtual CefRefPtr<CefBase> GetUserData() OVERRIDE;
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virtual int GetExternallyAllocatedMemory() OVERRIDE;
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virtual int AdjustExternallyAllocatedMemory(int change_in_bytes) OVERRIDE;
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virtual int GetArrayLength() OVERRIDE;
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virtual CefString GetFunctionName() OVERRIDE;
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virtual CefRefPtr<CefV8Handler> GetFunctionHandler() OVERRIDE;
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virtual bool ExecuteFunction(CefRefPtr<CefV8Value> object,
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const CefV8ValueList& arguments,
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CefRefPtr<CefV8Value>& retval,
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CefRefPtr<CefV8Exception>& exception,
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bool rethrow_exception) OVERRIDE;
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virtual bool ExecuteFunctionWithContext(
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CefRefPtr<CefV8Context> context,
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CefRefPtr<CefV8Value> object,
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const CefV8ValueList& arguments,
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CefRefPtr<CefV8Value>& retval,
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CefRefPtr<CefV8Exception>& exception,
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bool rethrow_exception) OVERRIDE;
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inline v8::Handle<v8::Value> GetHandle() {
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DCHECK(v8_value_.get());
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return v8_value_->GetHandle();
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}
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// Returns the accessor assigned for the specified object, if any.
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static CefV8Accessor* GetAccessor(v8::Handle<v8::Object> object);
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private:
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int* GetExternallyAllocatedMemoryCounter();
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protected:
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scoped_refptr<CefV8ValueHandle> v8_value_;
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IMPLEMENT_REFCOUNTING(CefV8ValueImpl);
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DISALLOW_COPY_AND_ASSIGN(CefV8ValueImpl);
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};
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#endif // CEF_LIBCEF_V8_IMPL_H_
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