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https://bitbucket.org/chromiumembedded/cef
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198 lines
7.5 KiB
C++
198 lines
7.5 KiB
C++
// Copyright (c) 2025 Marshall A. Greenblatt. Portions copyright (c) 2019
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// Google Inc. All rights reserved.
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//
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// Redistribution and use in source and binary forms, with or without
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// modification, are permitted provided that the following conditions are
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// met:
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//
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// * Redistributions of source code must retain the above copyright
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// notice, this list of conditions and the following disclaimer.
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// * Redistributions in binary form must reproduce the above
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// copyright notice, this list of conditions and the following disclaimer
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// in the documentation and/or other materials provided with the
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// distribution.
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// * Neither the name of Google Inc. nor the name Chromium Embedded
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// Framework nor the names of its contributors may be used to endorse
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// or promote products derived from this software without specific prior
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// written permission.
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//
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// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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#ifndef CEF_INCLUDE_BASE_CEF_IMMEDIATE_CRASH_H_
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#define CEF_INCLUDE_BASE_CEF_IMMEDIATE_CRASH_H_
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#pragma once
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#if defined(USING_CHROMIUM_INCLUDES)
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// When building CEF include the Chromium header directly.
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#include "base/immediate_crash.h"
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#else // !USING_CHROMIUM_INCLUDES
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// The following is substantially similar to the Chromium implementation.
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// If the Chromium implementation diverges the below implementation should be
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// updated to match.
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#include "include/base/cef_build.h"
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#if defined(OS_WIN)
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#include <stdlib.h>
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#endif
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// Crashes in the fastest possible way with no attempt at logging.
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// There are several constraints; see http://crbug.com/664209 for more context.
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//
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// - TRAP_SEQUENCE_() must be fatal. It should not be possible to ignore the
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// resulting exception or simply hit 'continue' to skip over it in a debugger.
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// - Different instances of TRAP_SEQUENCE_() must not be folded together, to
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// ensure crash reports are debuggable. Unlike __builtin_trap(), asm volatile
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// blocks will not be folded together.
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// Note: TRAP_SEQUENCE_() previously required an instruction with a unique
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// nonce since unlike clang, GCC folds together identical asm volatile
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// blocks.
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// - TRAP_SEQUENCE_() must produce a signal that is distinct from an invalid
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// memory access.
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// - TRAP_SEQUENCE_() must be treated as a set of noreturn instructions.
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// __builtin_unreachable() is used to provide that hint here. clang also uses
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// this as a heuristic to pack the instructions in the function epilogue to
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// improve code density.
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// - base::ImmediateCrash() is used in allocation hooks. To prevent recursions,
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// TRAP_SEQUENCE_() must not allocate.
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//
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// Additional properties that are nice to have:
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// - TRAP_SEQUENCE_() should be as compact as possible.
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// - The first instruction of TRAP_SEQUENCE_() should not change, to avoid
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// shifting crash reporting clusters. As a consequence of this, explicit
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// assembly is preferred over intrinsics.
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// Note: this last bullet point may no longer be true, and may be removed in
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// the future.
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// Note: TRAP_SEQUENCE Is currently split into two macro helpers due to the fact
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// that clang emits an actual instruction for __builtin_unreachable() on certain
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// platforms (see https://crbug.com/958675). In addition, the int3/bkpt/brk will
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// be removed in followups, so splitting it up like this now makes it easy to
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// land the followups.
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#if defined(COMPILER_GCC)
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#if defined(ARCH_CPU_X86_FAMILY)
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// TODO(crbug.com/40625592): In theory, it should be possible to use just
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// int3. However, there are a number of crashes with SIGILL as the exception
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// code, so it seems likely that there's a signal handler that allows execution
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// to continue after SIGTRAP.
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#define TRAP_SEQUENCE1_() asm volatile("int3")
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#if defined(OS_APPLE)
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// Intentionally empty: __builtin_unreachable() is always part of the sequence
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// (see IMMEDIATE_CRASH below) and already emits a ud2 on Mac.
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#define TRAP_SEQUENCE2_() asm volatile("")
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#else
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#define TRAP_SEQUENCE2_() asm volatile("ud2")
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#endif // defined(OS_APPLE)
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#elif defined(ARCH_CPU_ARMEL)
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// bkpt will generate a SIGBUS when running on armv7 and a SIGTRAP when running
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// as a 32 bit userspace app on arm64. There doesn't seem to be any way to
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// cause a SIGTRAP from userspace without using a syscall (which would be a
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// problem for sandboxing).
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// TODO(crbug.com/40625592): Remove bkpt from this sequence.
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#define TRAP_SEQUENCE1_() asm volatile("bkpt #0")
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#define TRAP_SEQUENCE2_() asm volatile("udf #0")
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#elif defined(ARCH_CPU_ARM64)
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// This will always generate a SIGTRAP on arm64.
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// TODO(crbug.com/40625592): Remove brk from this sequence.
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#define TRAP_SEQUENCE1_() asm volatile("brk #0")
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#define TRAP_SEQUENCE2_() asm volatile("hlt #0")
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#else
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// Crash report accuracy will not be guaranteed on other architectures, but at
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// least this will crash as expected.
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#define TRAP_SEQUENCE1_() __builtin_trap()
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#define TRAP_SEQUENCE2_() asm volatile("")
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#endif // ARCH_CPU_*
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#elif defined(COMPILER_MSVC)
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#if !defined(__clang__)
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// MSVC x64 doesn't support inline asm, so use the MSVC intrinsic.
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#define TRAP_SEQUENCE1_() __debugbreak()
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#define TRAP_SEQUENCE2_()
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#elif defined(ARCH_CPU_ARM64)
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// Windows ARM64 uses "BRK #F000" as its breakpoint instruction, and
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// __debugbreak() generates that in both VC++ and clang.
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#define TRAP_SEQUENCE1_() __debugbreak()
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// Intentionally empty: __builtin_unreachable() is always part of the sequence
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// (see IMMEDIATE_CRASH below) and already emits a ud2 on Win64,
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// https://crbug.com/958373
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#define TRAP_SEQUENCE2_() __asm volatile("")
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#else
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#define TRAP_SEQUENCE1_() asm volatile("int3")
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#define TRAP_SEQUENCE2_() asm volatile("ud2")
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#endif // __clang__
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#else
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#error No supported trap sequence!
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#endif // COMPILER_GCC
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#define TRAP_SEQUENCE_() \
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do { \
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TRAP_SEQUENCE1_(); \
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TRAP_SEQUENCE2_(); \
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} while (false)
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// This version of ALWAYS_INLINE inlines even in is_debug=true.
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// TODO(pbos): See if NDEBUG can be dropped from ALWAYS_INLINE as well, and if
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// so merge. Otherwise document why it cannot inline in debug in
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// base/compiler_specific.h.
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#if defined(COMPILER_GCC)
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#define IMMEDIATE_CRASH_ALWAYS_INLINE inline __attribute__((__always_inline__))
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#elif defined(COMPILER_MSVC)
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#define IMMEDIATE_CRASH_ALWAYS_INLINE __forceinline
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#else
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#define IMMEDIATE_CRASH_ALWAYS_INLINE inline
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#endif
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namespace base {
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[[noreturn]] IMMEDIATE_CRASH_ALWAYS_INLINE void ImmediateCrash() {
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#if defined(OS_WIN)
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// We can't use abort() on Windows because it results in the
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// abort/retry/ignore dialog which disrupts automated tests.
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// TODO(crbug.com/40948553): investigate if such dialogs can
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// be suppressed
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TRAP_SEQUENCE_();
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#if defined(__clang__) || defined(COMPILER_GCC)
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__builtin_unreachable();
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#endif // defined(__clang__) || defined(COMPILER_GCC)
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#else // !defined(OS_WIN)
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abort();
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#endif // !defined(OS_WIN)
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}
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} // namespace base
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#endif // !USING_CHROMIUM_INCLUDES
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#endif // CEF_INCLUDE_BASE_CEF_LOCK_H_
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