cef/patch/patches/message_loop_443_1992243003...

107 lines
4.5 KiB
Diff

diff --git base/message_loop/message_loop.cc base/message_loop/message_loop.cc
index 3d55920..721aca1 100644
--- base/message_loop/message_loop.cc
+++ base/message_loop/message_loop.cc
@@ -96,12 +96,6 @@ MessageLoop::~MessageLoop() {
// may be current.
DCHECK((pump_ && current() == this) || (!pump_ && current() != this));
- // iOS just attaches to the loop, it doesn't Run it.
- // TODO(stuartmorgan): Consider wiring up a Detach().
-#if !defined(OS_IOS)
- DCHECK(!run_loop_);
-#endif
-
#if defined(OS_WIN)
if (in_high_res_mode_)
Time::ActivateHighResolutionTimer(false);
@@ -319,6 +313,9 @@ MessageLoop::MessageLoop(Type type, MessagePumpFactoryCallback pump_factory)
in_high_res_mode_(false),
#endif
nestable_tasks_allowed_(true),
+#if defined(OS_WIN)
+ os_modal_loop_(false),
+#endif // OS_WIN
pump_factory_(pump_factory),
run_loop_(nullptr),
current_pending_task_(nullptr),
diff --git base/message_loop/message_loop.h base/message_loop/message_loop.h
index 2ef4537..9c657f8 100644
--- base/message_loop/message_loop.h
+++ base/message_loop/message_loop.h
@@ -303,6 +303,16 @@ class BASE_EXPORT MessageLoop : public MessagePump::Delegate {
void AddTaskObserver(TaskObserver* task_observer);
void RemoveTaskObserver(TaskObserver* task_observer);
+#if defined(OS_WIN)
+ void set_os_modal_loop(bool os_modal_loop) {
+ os_modal_loop_ = os_modal_loop;
+ }
+
+ bool os_modal_loop() const {
+ return os_modal_loop_;
+ }
+#endif // OS_WIN
+
// Can only be called from the thread that owns the MessageLoop.
bool is_running() const;
@@ -444,6 +454,12 @@ class BASE_EXPORT MessageLoop : public MessagePump::Delegate {
// insider a (accidentally induced?) nested message pump.
bool nestable_tasks_allowed_;
+#if defined(OS_WIN)
+ // Should be set to true before calling Windows APIs like TrackPopupMenu, etc.
+ // which enter a modal message loop.
+ bool os_modal_loop_;
+#endif
+
// pump_factory_.Run() is called to create a message pump for this loop
// if type_ is TYPE_CUSTOM and pump_ is null.
MessagePumpFactoryCallback pump_factory_;
diff --git base/message_loop/message_pump_win.cc base/message_loop/message_pump_win.cc
index d52c785..a43b5b3 100644
--- base/message_loop/message_pump_win.cc
+++ base/message_loop/message_pump_win.cc
@@ -366,20 +366,28 @@ bool MessagePumpForUI::ProcessMessageHelper(const MSG& msg) {
}
bool MessagePumpForUI::ProcessPumpReplacementMessage() {
- // When we encounter a kMsgHaveWork message, this method is called to peek and
- // process a replacement message. The goal is to make the kMsgHaveWork as non-
- // intrusive as possible, even though a continuous stream of such messages are
- // posted. This method carefully peeks a message while there is no chance for
- // a kMsgHaveWork to be pending, then resets the |have_work_| flag (allowing a
- // replacement kMsgHaveWork to possibly be posted), and finally dispatches
- // that peeked replacement. Note that the re-post of kMsgHaveWork may be
- // asynchronous to this thread!!
-
+ // When we encounter a kMsgHaveWork message, this method is called to peek
+ // and process a replacement message, such as a WM_PAINT or WM_TIMER. The
+ // goal is to make the kMsgHaveWork as non-intrusive as possible, even though
+ // a continuous stream of such messages are posted. This method carefully
+ // peeks a message while there is no chance for a kMsgHaveWork to be pending,
+ // then resets the have_work_ flag (allowing a replacement kMsgHaveWork to
+ // possibly be posted), and finally dispatches that peeked replacement. Note
+ // that the re-post of kMsgHaveWork may be asynchronous to this thread!!
+
+ bool have_message = false;
MSG msg;
- const bool have_message =
- PeekMessage(&msg, nullptr, 0, 0, PM_REMOVE) != FALSE;
+ // We should not process all window messages if we are in the context of an
+ // OS modal loop, i.e. in the context of a windows API call like MessageBox.
+ // This is to ensure that these messages are peeked out by the OS modal loop.
+ if (MessageLoop::current()->os_modal_loop()) {
+ // We only peek out WM_PAINT and WM_TIMER here for reasons mentioned above.
+ have_message = PeekMessage(&msg, NULL, WM_PAINT, WM_PAINT, PM_REMOVE) ||
+ PeekMessage(&msg, NULL, WM_TIMER, WM_TIMER, PM_REMOVE);
+ } else {
+ have_message = PeekMessage(&msg, NULL, 0, 0, PM_REMOVE) != FALSE;
+ }
- // Expect no message or a message different than kMsgHaveWork.
DCHECK(!have_message || kMsgHaveWork != msg.message ||
msg.hwnd != message_window_.hwnd());