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This implementation supports both GPU compositing and software compositing (used when GPU is not supported or when passing `--disable-gpu --disable-gpu-compositing` command-line flags). GPU-accelerated features (WebGL and 3D CSS) that did not work with the previous off-screen rendering implementation do work with this implementation when GPU support is available. Rendering now operates on a per-frame basis. The frame rate is configurable via CefBrowserSettings.windowless_frame_rate up to a maximum of 60fps (potentially limited by how fast the system can generate new frames). CEF generates a bitmap from the compositor backing and passes it to CefRenderHandler::OnPaint. The previous CefRenderHandler/CefBrowserHost API for off-screen rendering has been restored mostly as-is with some minor changes: - CefBrowserHost::Invalidate no longer accepts a CefRect region argument. Instead of invalidating a specific region it now triggers generation of a new frame. - The |dirtyRects| argument to CefRenderHandler::OnPaint will now always be a single CefRect representing the whole view (frame) size. Previously, invalidated regions were listed separately. - Linux: CefBrowserHost::SendKeyEvent now expects X11 event information instead of GTK event information. See cefclient for an example of converting GTK events to the necessary format. - Sizes passed to the CefRenderHandler OnPaint and OnPopupSize methods are now already DPI scaled. Previously, the client had to perform DPI scaling. - Includes drag&drop implementation from issue #1032. - Includes unit test fixes from issue #1245. git-svn-id: https://chromiumembedded.googlecode.com/svn/trunk@1751 5089003a-bbd8-11dd-ad1f-f1f9622dbc98
19 lines
558 B
C++
19 lines
558 B
C++
// Copyright (c) 2013 The Chromium Embedded Framework Authors. All rights
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// reserved. Use of this source code is governed by a BSD-style license
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// that can be found in the LICENSE file.
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#ifndef CEF_TESTS_UNITTESTS_OS_RENDERING_UNITTEST_MAC_H_
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#define CEF_TESTS_UNITTESTS_OS_RENDERING_UNITTEST_MAC_H_
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#include "include/cef_base.h"
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#include "ui/events/keycodes/keyboard_codes.h"
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namespace osr_unittests {
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CefWindowHandle GetFakeView();
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void GetKeyEvent(CefKeyEvent& event, ui::KeyboardCode keyCode, int modifiers);
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} // namespace osr_unittests
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#endif
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