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	- Move frame attachment from RenderFrameCreated to
  DidCommitProvisionalLoad. This has a number of advantages:
  - Significantly reduces the frequency of disconnects by avoiding
    the GetInterface/DidCommitNavigation race condition.
  - Stops connecting temporary frames (created during cross-origin
    navigation), making callback behavior more consistent.
- Split frame detach and destruction notifications into separate
  callbacks. OnFrameDetached now reflects a potentially recoverable
  state. Add a new OnFrameDestroyed callback for the unrecoverable
  destruction state.
		
	
		
			
				
	
	
		
			192 lines
		
	
	
		
			9.9 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			192 lines
		
	
	
		
			9.9 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
// Copyright (c) 2021 Marshall A. Greenblatt. All rights reserved.
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//
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// Redistribution and use in source and binary forms, with or without
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// modification, are permitted provided that the following conditions are
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// met:
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//
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//    * Redistributions of source code must retain the above copyright
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// notice, this list of conditions and the following disclaimer.
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//    * Redistributions in binary form must reproduce the above
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// copyright notice, this list of conditions and the following disclaimer
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// in the documentation and/or other materials provided with the
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// distribution.
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//    * Neither the name of Google Inc. nor the name Chromium Embedded
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// Framework nor the names of its contributors may be used to endorse
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// or promote products derived from this software without specific prior
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// written permission.
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//
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// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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//
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// ---------------------------------------------------------------------------
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//
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// The contents of this file must follow a specific format in order to
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// support the CEF translator tool. See the translator.README.txt file in the
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// tools directory for more information.
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//
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#ifndef CEF_INCLUDE_CEF_FRAME_HANDLER_H_
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#define CEF_INCLUDE_CEF_FRAME_HANDLER_H_
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#pragma once
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#include "include/cef_base.h"
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#include "include/cef_browser.h"
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#include "include/cef_frame.h"
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///
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/// Implement this interface to handle events related to CefFrame life span. The
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/// order of callbacks is:
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///
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/// (1) During initial CefBrowserHost creation and navigation of the main frame:
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/// - CefFrameHandler::OnFrameCreated => The initial main frame object has been
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///   created. Any commands will be queued until the frame is attached.
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/// - CefFrameHandler::OnMainFrameChanged => The initial main frame object has
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///   been assigned to the browser.
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/// - CefLifeSpanHandler::OnAfterCreated => The browser is now valid and can be
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///   used.
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/// - CefFrameHandler::OnFrameAttached => The initial main frame object is now
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///   connected to its peer in the renderer process. Commands can be routed.
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///
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/// (2) During further CefBrowserHost navigation/loading of the main frame
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///     and/or sub-frames:
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/// - CefFrameHandler::OnFrameCreated => A new main frame or sub-frame object
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///   has been created. Any commands will be queued until the frame is attached.
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/// - CefFrameHandler::OnFrameAttached => A new main frame or sub-frame object
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///   is now connected to its peer in the renderer process. Commands can be
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///   routed.
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/// - CefFrameHandler::OnFrameDetached => An existing main frame or sub-frame
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///   object has lost its connection to the renderer process. If multiple
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///   objects are detached at the same time then notifications will be sent for
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///   any sub-frame objects before the main frame object. Commands can no longer
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///   be routed and will be discarded.
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/// - CefFremeHadler::OnFrameDestroyed => An existing main frame or sub-frame
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///   object has been destroyed.
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/// - CefFrameHandler::OnMainFrameChanged => A new main frame object has been
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///   assigned to the browser. This will only occur with cross-origin navigation
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///   or re-navigation after renderer process termination (due to crashes, etc).
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///
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/// (3) During final CefBrowserHost destruction of the main frame:
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/// - CefFrameHandler::OnFrameDetached => Any sub-frame objects have lost their
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///   connection to the renderer process. Commands can no longer be routed and
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///   will be discarded.
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/// - CefFreameHandler::OnFrameDestroyed => Any sub-frame objects have been
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///   destroyed.
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/// - CefLifeSpanHandler::OnBeforeClose => The browser has been destroyed.
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/// - CefFrameHandler::OnFrameDetached => The main frame object have lost its
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///   connection to the renderer process. Notifications will be sent for any
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///   sub-frame objects before the main frame object. Commands can no longer be
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///   routed and will be discarded.
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/// - CefFreameHandler::OnFrameDestroyed => The main frame object has been
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///   destroyed.
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/// - CefFrameHandler::OnMainFrameChanged => The final main frame object has
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///   been removed from the browser.
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///
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/// Special handling applies for cross-origin loading on creation/navigation of
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/// sub-frames, and cross-origin loading on creation of new popup browsers. A
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/// temporary frame will first be created in the parent frame's renderer
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/// process. This temporary frame will never attach and will be discarded after
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/// the real cross-origin frame is created in the new/target renderer process.
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/// The client will receive creation callbacks for the temporary frame, followed
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/// by cross-origin navigation callbacks (2) for the transition from the
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/// temporary frame to the real frame. The temporary frame will not receive or
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/// execute commands during this transitional period (any sent commands will be
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/// discarded).
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///
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/// When the main frame navigates to a different origin the OnMainFrameChanged
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/// callback (2) will be executed with the old and new main frame objects.
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///
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/// Callbacks will not be executed for placeholders that may be created during
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/// pre-commit navigation for sub-frames that do not yet exist in the renderer
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/// process. Placeholders will have CefFrame::GetIdentifier() == -4.
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///
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/// The methods of this class will be called on the UI thread unless otherwise
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/// indicated.
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///
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/*--cef(source=client)--*/
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class CefFrameHandler : public virtual CefBaseRefCounted {
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 public:
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  ///
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  /// Called when a new frame is created. This will be the first notification
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  /// that references |frame|. Any commands that require transport to the
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  /// associated renderer process (LoadRequest, SendProcessMessage, GetSource,
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  /// etc.) will be queued. The queued commands will be sent before
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  /// OnFrameAttached or discarded before OnFrameDestroyed if the frame never
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  /// attaches.
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  ///
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  /*--cef()--*/
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  virtual void OnFrameCreated(CefRefPtr<CefBrowser> browser,
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                              CefRefPtr<CefFrame> frame) {}
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  ///
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  /// Called when an existing frame is destroyed. This will be the last
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  /// notification that references |frame| and CefFrame::IsValid() will return
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  /// false for |frame|. If called during browser destruction and after
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  /// CefLifeSpanHandler::OnBeforeClose() then CefBrowser::IsValid() will return
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  /// false for |browser|. Any queued commands that have not been sent will be
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  /// discarded before this callback.
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  ///
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  /*--cef()--*/
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  virtual void OnFrameDestroyed(CefRefPtr<CefBrowser> browser,
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                                CefRefPtr<CefFrame> frame) {}
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  ///
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  /// Called when a frame can begin routing commands to/from the associated
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  /// renderer process. |reattached| will be true if the frame was re-attached
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  /// after exiting the BackForwardCache or after encountering a recoverable
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  /// connection error. Any queued commands will now have been dispatched. This
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  /// method will not be called for temporary frames created during cross-origin
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  /// navigation.
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  ///
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  /*--cef()--*/
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  virtual void OnFrameAttached(CefRefPtr<CefBrowser> browser,
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                               CefRefPtr<CefFrame> frame,
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                               bool reattached) {}
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  ///
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  /// Called when a frame loses its connection to the renderer process. This may
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  /// occur when a frame is destroyed, enters the BackForwardCache, or
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  /// encounters a rare connection error. In the case of frame destruction this
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  /// call will be followed by a (potentially async) call to OnFrameDestroyed.
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  /// If frame destruction is occuring synchronously then CefFrame::IsValid()
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  /// will return false for |frame|. If called during browser destruction and
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  /// after CefLifeSpanHandler::OnBeforeClose() then CefBrowser::IsValid() will
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  /// return false for |browser|. If, in the non-destruction case, the same
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  /// frame later exits the BackForwardCache or recovers from a connection error
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  /// then there will be a follow-up call to OnFrameAttached. This method will
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  /// not be called for temporary frames created during cross-origin navigation.
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  ///
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  /*--cef()--*/
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  virtual void OnFrameDetached(CefRefPtr<CefBrowser> browser,
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                               CefRefPtr<CefFrame> frame) {}
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  ///
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  /// Called when the main frame changes due to (a) initial browser creation,
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  /// (b) final browser destruction, (c) cross-origin navigation or (d)
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  /// re-navigation after renderer process termination (due to crashes, etc).
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  /// |old_frame| will be NULL and |new_frame| will be non-NULL when a main
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  /// frame is assigned to |browser| for the first time. |old_frame| will be
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  /// non-NULL and |new_frame| will be NULL when a main frame is removed from
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  /// |browser| for the last time. Both |old_frame| and |new_frame| will be
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  /// non-NULL for cross-origin navigations or re-navigation after renderer
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  /// process termination. This method will be called after OnFrameCreated() for
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  /// |new_frame| and/or after OnFrameDestroyed() for |old_frame|. If called
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  /// during browser destruction and after CefLifeSpanHandler::OnBeforeClose()
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  /// then CefBrowser::IsValid() will return false for |browser|.
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  ///
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  /*--cef(optional_param=old_frame,optional_param=new_frame)--*/
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  virtual void OnMainFrameChanged(CefRefPtr<CefBrowser> browser,
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                                  CefRefPtr<CefFrame> old_frame,
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                                  CefRefPtr<CefFrame> new_frame) {}
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};
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#endif  // CEF_INCLUDE_CEF_FRAME_HANDLER_H_
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