186 lines
6.9 KiB
C++
186 lines
6.9 KiB
C++
// Copyright (c) 2010 The Chromium Embedded Framework Authors.
|
|
// Portions copyright (c) 2010 The Chromium Authors. All rights reserved.
|
|
// Use of this source code is governed by a BSD-style license that can be
|
|
// found in the LICENSE file.
|
|
|
|
#ifndef _CEF_THREAD_H
|
|
#define _CEF_THREAD_H
|
|
|
|
#include "base/synchronization/lock.h"
|
|
#include "base/task.h"
|
|
#include "base/threading/thread.h"
|
|
|
|
namespace base {
|
|
class MessageLoopProxy;
|
|
}
|
|
|
|
///////////////////////////////////////////////////////////////////////////////
|
|
// CefThread
|
|
//
|
|
// This class represents a thread that is known by a browser-wide name. For
|
|
// example, there is one IO thread for the entire browser process, and various
|
|
// pieces of code find it useful to retrieve a pointer to the IO thread's
|
|
// Invoke a task by thread ID:
|
|
//
|
|
// CefThread::PostTask(CefThread::IO, FROM_HERE, task);
|
|
//
|
|
// The return value is false if the task couldn't be posted because the target
|
|
// thread doesn't exist. If this could lead to data loss, you need to check the
|
|
// result and restructure the code to ensure it doesn't occur.
|
|
//
|
|
// This class automatically handles the lifetime of different threads.
|
|
// It's always safe to call PostTask on any thread. If it's not yet created,
|
|
// the task is deleted. There are no race conditions. If the thread that the
|
|
// task is posted to is guaranteed to outlive the current thread, then no locks
|
|
// are used. You should never need to cache pointers to MessageLoops, since
|
|
// they're not thread safe.
|
|
class CefThread : public base::Thread {
|
|
public:
|
|
// An enumeration of the well-known threads.
|
|
// NOTE: threads must be listed in the order of their life-time, with each
|
|
// thread outliving every other thread below it.
|
|
enum ID {
|
|
// The main thread in the browser.
|
|
UI,
|
|
|
|
// This is the thread that interacts with the file system.
|
|
FILE,
|
|
|
|
// This is the thread that processes network and schema messages.
|
|
IO,
|
|
|
|
// This identifier does not represent a thread. Instead it counts the
|
|
// number of well-known threads. Insert new well-known threads before this
|
|
// identifier.
|
|
ID_COUNT
|
|
};
|
|
|
|
// Construct a CefThread with the supplied identifier. It is an error
|
|
// to construct a CefThread that already exists.
|
|
explicit CefThread(ID identifier);
|
|
|
|
// Special constructor for the main (UI) thread and unittests. We use a dummy
|
|
// thread here since the main thread already exists.
|
|
CefThread(ID identifier, MessageLoop* message_loop);
|
|
|
|
virtual ~CefThread();
|
|
|
|
// These are the same methods in message_loop.h, but are guaranteed to either
|
|
// get posted to the MessageLoop if it's still alive, or be deleted otherwise.
|
|
// They return true if the thread existed and the task was posted. Note that
|
|
// even if the task is posted, there's no guarantee that it will run, since
|
|
// the target thread may already have a Quit message in its queue.
|
|
static bool PostTask(ID identifier,
|
|
const tracked_objects::Location& from_here,
|
|
Task* task);
|
|
static bool PostDelayedTask(ID identifier,
|
|
const tracked_objects::Location& from_here,
|
|
Task* task,
|
|
int64 delay_ms);
|
|
static bool PostNonNestableTask(ID identifier,
|
|
const tracked_objects::Location& from_here,
|
|
Task* task);
|
|
static bool PostNonNestableDelayedTask(
|
|
ID identifier,
|
|
const tracked_objects::Location& from_here,
|
|
Task* task,
|
|
int64 delay_ms);
|
|
|
|
template <class T>
|
|
static bool DeleteSoon(ID identifier,
|
|
const tracked_objects::Location& from_here,
|
|
T* object) {
|
|
return PostNonNestableTask(
|
|
identifier, from_here, new DeleteTask<T>(object));
|
|
}
|
|
|
|
template <class T>
|
|
static bool ReleaseSoon(ID identifier,
|
|
const tracked_objects::Location& from_here,
|
|
T* object) {
|
|
return PostNonNestableTask(
|
|
identifier, from_here, new ReleaseTask<T>(object));
|
|
}
|
|
|
|
// Callable on any thread. Returns whether the given ID corresponds to a well
|
|
// known thread.
|
|
static bool IsWellKnownThread(ID identifier);
|
|
|
|
// Callable on any thread. Returns whether you're currently on a particular
|
|
// thread.
|
|
static bool CurrentlyOn(ID identifier);
|
|
|
|
// If the current message loop is one of the known threads, returns true and
|
|
// sets identifier to its ID. Otherwise returns false.
|
|
static bool GetCurrentThreadIdentifier(ID* identifier);
|
|
|
|
// Callers can hold on to a refcounted MessageLoopProxy beyond the lifetime
|
|
// of the thread.
|
|
static scoped_refptr<base::MessageLoopProxy> GetMessageLoopProxyForThread(
|
|
ID identifier);
|
|
|
|
// Use these templates in conjuction with RefCountedThreadSafe when you want
|
|
// to ensure that an object is deleted on a specific thread. This is needed
|
|
// when an object can hop between threads (i.e. IO -> FILE -> IO), and thread
|
|
// switching delays can mean that the final IO tasks executes before the FILE
|
|
// task's stack unwinds. This would lead to the object destructing on the
|
|
// FILE thread, which often is not what you want (i.e. to unregister from
|
|
// NotificationService, to notify other objects on the creating thread etc).
|
|
template<ID thread>
|
|
struct DeleteOnThread {
|
|
template<typename T>
|
|
static void Destruct(T* x) {
|
|
if (CurrentlyOn(thread)) {
|
|
delete x;
|
|
} else {
|
|
DeleteSoon(thread, FROM_HERE, x);
|
|
}
|
|
}
|
|
};
|
|
|
|
// Sample usage:
|
|
// class Foo
|
|
// : public base::RefCountedThreadSafe<
|
|
// Foo, CefThread::DeleteOnIOThread> {
|
|
//
|
|
// ...
|
|
// private:
|
|
// friend class CefThread;
|
|
// friend class DeleteTask<Foo>;
|
|
//
|
|
// ~Foo();
|
|
struct DeleteOnUIThread : public DeleteOnThread<UI> { };
|
|
struct DeleteOnIOThread : public DeleteOnThread<IO> { };
|
|
struct DeleteOnFileThread : public DeleteOnThread<FILE> { };
|
|
|
|
private:
|
|
// Common initialization code for the constructors.
|
|
void Initialize();
|
|
|
|
static bool PostTaskHelper(
|
|
ID identifier,
|
|
const tracked_objects::Location& from_here,
|
|
Task* task,
|
|
int64 delay_ms,
|
|
bool nestable);
|
|
|
|
// The identifier of this thread. Only one thread can exist with a given
|
|
// identifier at a given time.
|
|
ID identifier_;
|
|
|
|
// This lock protects |cef_threads_|. Do not read or modify that array
|
|
// without holding this lock. Do not block while holding this lock.
|
|
static base::Lock lock_;
|
|
|
|
// An array of the CefThread objects. This array is protected by |lock_|.
|
|
// The threads are not owned by this array. Typically, the threads are owned
|
|
// on the UI thread by the g_browser_process object. CefThreads remove
|
|
// themselves from this array upon destruction.
|
|
static CefThread* cef_threads_[ID_COUNT];
|
|
};
|
|
|
|
#define REQUIRE_UIT() DCHECK(CefThread::CurrentlyOn(CefThread::UI))
|
|
#define REQUIRE_IOT() DCHECK(CefThread::CurrentlyOn(CefThread::IO))
|
|
|
|
#endif // _CEF_THREAD_H
|