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328 lines
15 KiB
C
328 lines
15 KiB
C
// Copyright (c) 2020 Marshall A. Greenblatt. All rights reserved.
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//
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// Redistribution and use in source and binary forms, with or without
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// modification, are permitted provided that the following conditions are
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// met:
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//
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// * Redistributions of source code must retain the above copyright
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// notice, this list of conditions and the following disclaimer.
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// * Redistributions in binary form must reproduce the above
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// copyright notice, this list of conditions and the following disclaimer
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// in the documentation and/or other materials provided with the
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// distribution.
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// * Neither the name of Google Inc. nor the name Chromium Embedded
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// Framework nor the names of its contributors may be used to endorse
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// or promote products derived from this software without specific prior
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// written permission.
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//
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// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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//
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// ---------------------------------------------------------------------------
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//
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// This file was generated by the CEF translator tool and should not edited
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// by hand. See the translator.README.txt file in the tools directory for
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// more information.
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//
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// $hash=ffd489adc301ed88e1f30f8f38cec1730411a4b5$
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//
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#ifndef CEF_INCLUDE_CAPI_CEF_SERVER_CAPI_H_
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#define CEF_INCLUDE_CAPI_CEF_SERVER_CAPI_H_
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#pragma once
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#include "include/capi/cef_base_capi.h"
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#include "include/capi/cef_callback_capi.h"
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#include "include/capi/cef_request_capi.h"
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#include "include/capi/cef_task_capi.h"
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#ifdef __cplusplus
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extern "C" {
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#endif
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struct _cef_server_handler_t;
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///
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// Structure representing a server that supports HTTP and WebSocket requests.
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// Server capacity is limited and is intended to handle only a small number of
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// simultaneous connections (e.g. for communicating between applications on
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// localhost). The functions of this structure are safe to call from any thread
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// in the brower process unless otherwise indicated.
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///
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typedef struct _cef_server_t {
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///
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// Base structure.
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///
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cef_base_ref_counted_t base;
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///
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// Returns the task runner for the dedicated server thread.
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///
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struct _cef_task_runner_t*(CEF_CALLBACK* get_task_runner)(
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struct _cef_server_t* self);
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///
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// Stop the server and shut down the dedicated server thread. See
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// cef_server_handler_t::OnServerCreated documentation for a description of
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// server lifespan.
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///
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void(CEF_CALLBACK* shutdown)(struct _cef_server_t* self);
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///
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// Returns true (1) if the server is currently running and accepting incoming
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// connections. See cef_server_handler_t::OnServerCreated documentation for a
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// description of server lifespan. This function must be called on the
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// dedicated server thread.
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///
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int(CEF_CALLBACK* is_running)(struct _cef_server_t* self);
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///
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// Returns the server address including the port number.
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///
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// The resulting string must be freed by calling cef_string_userfree_free().
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cef_string_userfree_t(CEF_CALLBACK* get_address)(struct _cef_server_t* self);
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///
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// Returns true (1) if the server currently has a connection. This function
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// must be called on the dedicated server thread.
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///
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int(CEF_CALLBACK* has_connection)(struct _cef_server_t* self);
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///
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// Returns true (1) if |connection_id| represents a valid connection. This
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// function must be called on the dedicated server thread.
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///
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int(CEF_CALLBACK* is_valid_connection)(struct _cef_server_t* self,
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int connection_id);
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///
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// Send an HTTP 200 "OK" response to the connection identified by
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// |connection_id|. |content_type| is the response content type (e.g.
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// "text/html"), |data| is the response content, and |data_size| is the size
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// of |data| in bytes. The contents of |data| will be copied. The connection
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// will be closed automatically after the response is sent.
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///
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void(CEF_CALLBACK* send_http200response)(struct _cef_server_t* self,
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int connection_id,
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const cef_string_t* content_type,
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const void* data,
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size_t data_size);
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///
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// Send an HTTP 404 "Not Found" response to the connection identified by
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// |connection_id|. The connection will be closed automatically after the
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// response is sent.
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///
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void(CEF_CALLBACK* send_http404response)(struct _cef_server_t* self,
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int connection_id);
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///
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// Send an HTTP 500 "Internal Server Error" response to the connection
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// identified by |connection_id|. |error_message| is the associated error
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// message. The connection will be closed automatically after the response is
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// sent.
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///
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void(CEF_CALLBACK* send_http500response)(struct _cef_server_t* self,
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int connection_id,
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const cef_string_t* error_message);
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///
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// Send a custom HTTP response to the connection identified by
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// |connection_id|. |response_code| is the HTTP response code sent in the
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// status line (e.g. 200), |content_type| is the response content type sent as
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// the "Content-Type" header (e.g. "text/html"), |content_length| is the
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// expected content length, and |extra_headers| is the map of extra response
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// headers. If |content_length| is >= 0 then the "Content-Length" header will
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// be sent. If |content_length| is 0 then no content is expected and the
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// connection will be closed automatically after the response is sent. If
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// |content_length| is < 0 then no "Content-Length" header will be sent and
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// the client will continue reading until the connection is closed. Use the
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// SendRawData function to send the content, if applicable, and call
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// CloseConnection after all content has been sent.
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///
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void(CEF_CALLBACK* send_http_response)(struct _cef_server_t* self,
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int connection_id,
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int response_code,
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const cef_string_t* content_type,
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int64 content_length,
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cef_string_multimap_t extra_headers);
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///
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// Send raw data directly to the connection identified by |connection_id|.
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// |data| is the raw data and |data_size| is the size of |data| in bytes. The
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// contents of |data| will be copied. No validation of |data| is performed
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// internally so the client should be careful to send the amount indicated by
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// the "Content-Length" header, if specified. See SendHttpResponse
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// documentation for intended usage.
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///
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void(CEF_CALLBACK* send_raw_data)(struct _cef_server_t* self,
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int connection_id,
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const void* data,
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size_t data_size);
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///
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// Close the connection identified by |connection_id|. See SendHttpResponse
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// documentation for intended usage.
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///
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void(CEF_CALLBACK* close_connection)(struct _cef_server_t* self,
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int connection_id);
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///
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// Send a WebSocket message to the connection identified by |connection_id|.
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// |data| is the response content and |data_size| is the size of |data| in
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// bytes. The contents of |data| will be copied. See
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// cef_server_handler_t::OnWebSocketRequest documentation for intended usage.
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///
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void(CEF_CALLBACK* send_web_socket_message)(struct _cef_server_t* self,
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int connection_id,
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const void* data,
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size_t data_size);
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} cef_server_t;
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///
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// Create a new server that binds to |address| and |port|. |address| must be a
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// valid IPv4 or IPv6 address (e.g. 127.0.0.1 or ::1) and |port| must be a port
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// number outside of the reserved range (e.g. between 1025 and 65535 on most
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// platforms). |backlog| is the maximum number of pending connections. A new
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// thread will be created for each CreateServer call (the "dedicated server
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// thread"). It is therefore recommended to use a different cef_server_handler_t
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// instance for each CreateServer call to avoid thread safety issues in the
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// cef_server_handler_t implementation. The
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// cef_server_handler_t::OnServerCreated function will be called on the
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// dedicated server thread to report success or failure. See
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// cef_server_handler_t::OnServerCreated documentation for a description of
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// server lifespan.
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///
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CEF_EXPORT void cef_server_create(const cef_string_t* address,
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uint16 port,
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int backlog,
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struct _cef_server_handler_t* handler);
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///
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// Implement this structure to handle HTTP server requests. A new thread will be
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// created for each cef_server_t::CreateServer call (the "dedicated server
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// thread"), and the functions of this structure will be called on that thread.
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// It is therefore recommended to use a different cef_server_handler_t instance
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// for each cef_server_t::CreateServer call to avoid thread safety issues in the
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// cef_server_handler_t implementation.
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///
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typedef struct _cef_server_handler_t {
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///
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// Base structure.
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///
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cef_base_ref_counted_t base;
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///
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// Called when |server| is created. If the server was started successfully
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// then cef_server_t::IsRunning will return true (1). The server will continue
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// running until cef_server_t::Shutdown is called, after which time
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// OnServerDestroyed will be called. If the server failed to start then
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// OnServerDestroyed will be called immediately after this function returns.
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///
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void(CEF_CALLBACK* on_server_created)(struct _cef_server_handler_t* self,
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struct _cef_server_t* server);
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///
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// Called when |server| is destroyed. The server thread will be stopped after
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// this function returns. The client should release any references to |server|
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// when this function is called. See OnServerCreated documentation for a
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// description of server lifespan.
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///
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void(CEF_CALLBACK* on_server_destroyed)(struct _cef_server_handler_t* self,
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struct _cef_server_t* server);
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///
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// Called when a client connects to |server|. |connection_id| uniquely
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// identifies the connection. Each call to this function will have a matching
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// call to OnClientDisconnected.
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///
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void(CEF_CALLBACK* on_client_connected)(struct _cef_server_handler_t* self,
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struct _cef_server_t* server,
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int connection_id);
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///
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// Called when a client disconnects from |server|. |connection_id| uniquely
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// identifies the connection. The client should release any data associated
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// with |connection_id| when this function is called and |connection_id|
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// should no longer be passed to cef_server_t functions. Disconnects can
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// originate from either the client or the server. For example, the server
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// will disconnect automatically after a cef_server_t::SendHttpXXXResponse
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// function is called.
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///
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void(CEF_CALLBACK* on_client_disconnected)(struct _cef_server_handler_t* self,
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struct _cef_server_t* server,
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int connection_id);
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///
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// Called when |server| receives an HTTP request. |connection_id| uniquely
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// identifies the connection, |client_address| is the requesting IPv4 or IPv6
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// client address including port number, and |request| contains the request
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// contents (URL, function, headers and optional POST data). Call cef_server_t
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// functions either synchronously or asynchronusly to send a response.
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///
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void(CEF_CALLBACK* on_http_request)(struct _cef_server_handler_t* self,
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struct _cef_server_t* server,
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int connection_id,
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const cef_string_t* client_address,
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struct _cef_request_t* request);
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///
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// Called when |server| receives a WebSocket request. |connection_id| uniquely
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// identifies the connection, |client_address| is the requesting IPv4 or IPv6
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// client address including port number, and |request| contains the request
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// contents (URL, function, headers and optional POST data). Execute
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// |callback| either synchronously or asynchronously to accept or decline the
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// WebSocket connection. If the request is accepted then OnWebSocketConnected
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// will be called after the WebSocket has connected and incoming messages will
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// be delivered to the OnWebSocketMessage callback. If the request is declined
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// then the client will be disconnected and OnClientDisconnected will be
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// called. Call the cef_server_t::SendWebSocketMessage function after
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// receiving the OnWebSocketConnected callback to respond with WebSocket
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// messages.
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///
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void(CEF_CALLBACK* on_web_socket_request)(struct _cef_server_handler_t* self,
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struct _cef_server_t* server,
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int connection_id,
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const cef_string_t* client_address,
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struct _cef_request_t* request,
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struct _cef_callback_t* callback);
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///
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// Called after the client has accepted the WebSocket connection for |server|
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// and |connection_id| via the OnWebSocketRequest callback. See
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// OnWebSocketRequest documentation for intended usage.
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///
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void(CEF_CALLBACK* on_web_socket_connected)(
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struct _cef_server_handler_t* self,
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struct _cef_server_t* server,
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int connection_id);
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///
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// Called when |server| receives an WebSocket message. |connection_id|
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// uniquely identifies the connection, |data| is the message content and
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// |data_size| is the size of |data| in bytes. Do not keep a reference to
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// |data| outside of this function. See OnWebSocketRequest documentation for
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// intended usage.
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///
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void(CEF_CALLBACK* on_web_socket_message)(struct _cef_server_handler_t* self,
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struct _cef_server_t* server,
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int connection_id,
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const void* data,
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size_t data_size);
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} cef_server_handler_t;
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#ifdef __cplusplus
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}
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#endif
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#endif // CEF_INCLUDE_CAPI_CEF_SERVER_CAPI_H_
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