mirror of
				https://bitbucket.org/chromiumembedded/cef
				synced 2025-06-05 21:39:12 +02:00 
			
		
		
		
	
		
			
				
	
	
		
			94 lines
		
	
	
		
			2.7 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			94 lines
		
	
	
		
			2.7 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
// Copyright (c) 2011 The Chromium Authors. All rights reserved.
 | 
						|
// Use of this source code is governed by a BSD-style license that can be
 | 
						|
// found in the LICENSE file.
 | 
						|
 | 
						|
#ifndef CEF_LIBCEF_BROWSER_NATIVE_MENU_2_H_
 | 
						|
#define CEF_LIBCEF_BROWSER_NATIVE_MENU_2_H_
 | 
						|
 | 
						|
#include <memory>
 | 
						|
 | 
						|
#include "libcef/browser/native/menu_wrapper.h"
 | 
						|
 | 
						|
#include "base/macros.h"
 | 
						|
#include "ui/gfx/native_widget_types.h"
 | 
						|
 | 
						|
namespace gfx {
 | 
						|
class Point;
 | 
						|
}
 | 
						|
 | 
						|
namespace ui {
 | 
						|
class MenuModel;
 | 
						|
}
 | 
						|
 | 
						|
namespace views {
 | 
						|
 | 
						|
// A menu. Populated from a model, and relies on a delegate to execute commands.
 | 
						|
//
 | 
						|
// WARNING: do NOT create and use Menu2 on the stack. Menu2 notifies the model
 | 
						|
// of selection AFTER a delay. This means that if use a Menu2 on the stack
 | 
						|
// ActivatedAt is never invoked.
 | 
						|
class Menu2 {
 | 
						|
 public:
 | 
						|
  // How the menu is aligned relative to the point it is shown at.
 | 
						|
  // The alignment is reversed by menu if text direction is right to left.
 | 
						|
  enum Alignment { ALIGN_TOPLEFT, ALIGN_TOPRIGHT };
 | 
						|
 | 
						|
  // Creates a new menu populated with the contents of |model|.
 | 
						|
  // WARNING: this populates the menu on construction by invoking methods on
 | 
						|
  // the model. As such, it is typically not safe to use this as the model
 | 
						|
  // from the constructor. EG:
 | 
						|
  //   MyClass : menu_(this) {}
 | 
						|
  // is likely to have problems.
 | 
						|
  explicit Menu2(ui::MenuModel* model);
 | 
						|
  virtual ~Menu2();
 | 
						|
 | 
						|
  // Runs the menu at the specified point. This method blocks until done.
 | 
						|
  // RunContextMenuAt is the same, but the alignment is the default for a
 | 
						|
  // context menu.
 | 
						|
  void RunMenuAt(const gfx::Point& point, Alignment alignment);
 | 
						|
  void RunContextMenuAt(const gfx::Point& point);
 | 
						|
 | 
						|
  // Cancels the active menu.
 | 
						|
  void CancelMenu();
 | 
						|
 | 
						|
  // Called when the model supplying data to this menu has changed, and the menu
 | 
						|
  // must be rebuilt.
 | 
						|
  void Rebuild();
 | 
						|
 | 
						|
  // Called when the states of the menu items in the menu should be refreshed
 | 
						|
  // from the model.
 | 
						|
  void UpdateStates();
 | 
						|
 | 
						|
  // For submenus.
 | 
						|
  HMENU GetNativeMenu() const;
 | 
						|
 | 
						|
  // Get the result of the last call to RunMenuAt to determine whether an
 | 
						|
  // item was selected, the user navigated to a next or previous menu, or
 | 
						|
  // nothing.
 | 
						|
  MenuWrapper::MenuAction GetMenuAction() const;
 | 
						|
 | 
						|
  // Add a listener to receive a callback when the menu opens.
 | 
						|
  void AddMenuListener(MenuListener* listener);
 | 
						|
 | 
						|
  // Remove a menu listener.
 | 
						|
  void RemoveMenuListener(MenuListener* listener);
 | 
						|
 | 
						|
  // Accessors.
 | 
						|
  ui::MenuModel* model() const { return model_; }
 | 
						|
 | 
						|
  // Sets the minimum width of the menu.
 | 
						|
  void SetMinimumWidth(int width);
 | 
						|
 | 
						|
 private:
 | 
						|
  ui::MenuModel* model_;
 | 
						|
 | 
						|
  // The object that actually implements the menu.
 | 
						|
  std::unique_ptr<MenuWrapper> wrapper_;
 | 
						|
 | 
						|
  DISALLOW_COPY_AND_ASSIGN(Menu2);
 | 
						|
};
 | 
						|
 | 
						|
}  // namespace views
 | 
						|
 | 
						|
#endif  // CEF_LIBCEF_BROWSER_NATIVE_MENU_2_H_
 |