276 lines
10 KiB
C++
276 lines
10 KiB
C++
// Copyright (c) 2012 Google Inc. All rights reserved.
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//
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// Redistribution and use in source and binary forms, with or without
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// modification, are permitted provided that the following conditions are
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// met:
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//
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// * Redistributions of source code must retain the above copyright
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// notice, this list of conditions and the following disclaimer.
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// * Redistributions in binary form must reproduce the above
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// copyright notice, this list of conditions and the following disclaimer
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// in the documentation and/or other materials provided with the
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// distribution.
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// * Neither the name of Google Inc. nor the name Chromium Embedded
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// Framework nor the names of its contributors may be used to endorse
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// or promote products derived from this software without specific prior
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// written permission.
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//
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// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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// Do not include this header file directly. Use base/cef_bind.h or
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// base/cef_callback.h instead.
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// This file contains utility functions and classes that help the
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// implementation, and management of the Callback objects.
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#ifndef CEF_INCLUDE_BASE_INTERNAL_CEF_CALLBACK_INTERNAL_H_
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#define CEF_INCLUDE_BASE_INTERNAL_CEF_CALLBACK_INTERNAL_H_
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#include "include/base/cef_callback_forward.h"
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#include "include/base/cef_ref_counted.h"
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namespace base {
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struct FakeBindState;
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namespace cef_internal {
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class BindStateBase;
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class FinallyExecutorCommon;
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class ThenAndCatchExecutorCommon;
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template <typename ReturnType>
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class PostTaskExecutor;
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template <typename Functor, typename... BoundArgs>
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struct BindState;
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class CallbackBase;
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class CallbackBaseCopyable;
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struct BindStateBaseRefCountTraits {
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static void Destruct(const BindStateBase*);
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};
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template <typename T>
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using PassingType = std::conditional_t<std::is_scalar<T>::value, T, T&&>;
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// BindStateBase is used to provide an opaque handle that the Callback
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// class can use to represent a function object with bound arguments. It
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// behaves as an existential type that is used by a corresponding
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// DoInvoke function to perform the function execution. This allows
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// us to shield the Callback class from the types of the bound argument via
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// "type erasure."
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// At the base level, the only task is to add reference counting data. Avoid
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// using or inheriting any virtual functions. Creating a vtable for every
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// BindState template instantiation results in a lot of bloat. Its only task is
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// to call the destructor which can be done with a function pointer.
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class BindStateBase
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: public RefCountedThreadSafe<BindStateBase, BindStateBaseRefCountTraits> {
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public:
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REQUIRE_ADOPTION_FOR_REFCOUNTED_TYPE();
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enum CancellationQueryMode {
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IS_CANCELLED,
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MAYBE_VALID,
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};
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using InvokeFuncStorage = void (*)();
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BindStateBase(const BindStateBase&) = delete;
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BindStateBase& operator=(const BindStateBase&) = delete;
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private:
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BindStateBase(InvokeFuncStorage polymorphic_invoke,
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void (*destructor)(const BindStateBase*));
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BindStateBase(InvokeFuncStorage polymorphic_invoke,
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void (*destructor)(const BindStateBase*),
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bool (*query_cancellation_traits)(const BindStateBase*,
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CancellationQueryMode mode));
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~BindStateBase() = default;
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friend struct BindStateBaseRefCountTraits;
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friend class RefCountedThreadSafe<BindStateBase, BindStateBaseRefCountTraits>;
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friend class CallbackBase;
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friend class CallbackBaseCopyable;
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// Allowlist subclasses that access the destructor of BindStateBase.
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template <typename Functor, typename... BoundArgs>
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friend struct BindState;
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friend struct ::base::FakeBindState;
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bool IsCancelled() const {
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return query_cancellation_traits_(this, IS_CANCELLED);
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}
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bool MaybeValid() const {
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return query_cancellation_traits_(this, MAYBE_VALID);
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}
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// In C++, it is safe to cast function pointers to function pointers of
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// another type. It is not okay to use void*. We create a InvokeFuncStorage
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// that that can store our function pointer, and then cast it back to
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// the original type on usage.
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InvokeFuncStorage polymorphic_invoke_;
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// Pointer to a function that will properly destroy |this|.
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void (*destructor_)(const BindStateBase*);
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bool (*query_cancellation_traits_)(const BindStateBase*,
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CancellationQueryMode mode);
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};
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// Holds the Callback methods that don't require specialization to reduce
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// template bloat.
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// CallbackBase<MoveOnly> is a direct base class of MoveOnly callbacks, and
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// CallbackBase<Copyable> uses CallbackBase<MoveOnly> for its implementation.
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class CallbackBase {
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public:
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inline CallbackBase(CallbackBase&& c) noexcept;
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CallbackBase& operator=(CallbackBase&& c) noexcept;
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explicit CallbackBase(const CallbackBaseCopyable& c);
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CallbackBase& operator=(const CallbackBaseCopyable& c);
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explicit CallbackBase(CallbackBaseCopyable&& c) noexcept;
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CallbackBase& operator=(CallbackBaseCopyable&& c) noexcept;
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// Returns true if Callback is null (doesn't refer to anything).
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bool is_null() const { return !bind_state_; }
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explicit operator bool() const { return !is_null(); }
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// Returns true if the callback invocation will be nop due to an cancellation.
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// It's invalid to call this on uninitialized callback.
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//
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// Must be called on the Callback's destination sequence.
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bool IsCancelled() const;
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// If this returns false, the callback invocation will be a nop due to a
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// cancellation. This may(!) still return true, even on a cancelled callback.
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//
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// This function is thread-safe.
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bool MaybeValid() const;
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// Returns the Callback into an uninitialized state.
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void Reset();
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protected:
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friend class FinallyExecutorCommon;
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friend class ThenAndCatchExecutorCommon;
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template <typename ReturnType>
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friend class PostTaskExecutor;
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using InvokeFuncStorage = BindStateBase::InvokeFuncStorage;
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// Returns true if this callback equals |other|. |other| may be null.
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bool EqualsInternal(const CallbackBase& other) const;
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constexpr inline CallbackBase();
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// Allow initializing of |bind_state_| via the constructor to avoid default
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// initialization of the scoped_refptr.
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explicit inline CallbackBase(BindStateBase* bind_state);
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InvokeFuncStorage polymorphic_invoke() const {
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return bind_state_->polymorphic_invoke_;
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}
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// Force the destructor to be instantiated inside this translation unit so
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// that our subclasses will not get inlined versions. Avoids more template
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// bloat.
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~CallbackBase();
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scoped_refptr<BindStateBase> bind_state_;
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};
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constexpr CallbackBase::CallbackBase() = default;
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CallbackBase::CallbackBase(CallbackBase&&) noexcept = default;
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CallbackBase::CallbackBase(BindStateBase* bind_state)
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: bind_state_(AdoptRef(bind_state)) {}
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// CallbackBase<Copyable> is a direct base class of Copyable Callbacks.
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class CallbackBaseCopyable : public CallbackBase {
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public:
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CallbackBaseCopyable(const CallbackBaseCopyable& c);
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CallbackBaseCopyable(CallbackBaseCopyable&& c) noexcept = default;
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CallbackBaseCopyable& operator=(const CallbackBaseCopyable& c);
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CallbackBaseCopyable& operator=(CallbackBaseCopyable&& c) noexcept;
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protected:
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constexpr CallbackBaseCopyable() = default;
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explicit CallbackBaseCopyable(BindStateBase* bind_state)
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: CallbackBase(bind_state) {}
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~CallbackBaseCopyable() = default;
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};
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// Helpers for the `Then()` implementation.
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template <typename OriginalCallback, typename ThenCallback>
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struct ThenHelper;
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// Specialization when original callback returns `void`.
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template <template <typename> class OriginalCallback,
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template <typename>
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class ThenCallback,
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typename... OriginalArgs,
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typename ThenR,
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typename... ThenArgs>
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struct ThenHelper<OriginalCallback<void(OriginalArgs...)>,
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ThenCallback<ThenR(ThenArgs...)>> {
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static_assert(sizeof...(ThenArgs) == 0,
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"|then| callback cannot accept parameters if |this| has a "
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"void return type.");
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static auto CreateTrampoline() {
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return [](OriginalCallback<void(OriginalArgs...)> c1,
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ThenCallback<ThenR(ThenArgs...)> c2, OriginalArgs... c1_args) {
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std::move(c1).Run(std::forward<OriginalArgs>(c1_args)...);
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return std::move(c2).Run();
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};
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}
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};
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// Specialization when original callback returns a non-void type.
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template <template <typename> class OriginalCallback,
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template <typename>
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class ThenCallback,
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typename OriginalR,
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typename... OriginalArgs,
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typename ThenR,
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typename... ThenArgs>
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struct ThenHelper<OriginalCallback<OriginalR(OriginalArgs...)>,
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ThenCallback<ThenR(ThenArgs...)>> {
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static_assert(sizeof...(ThenArgs) == 1,
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"|then| callback must accept exactly one parameter if |this| "
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"has a non-void return type.");
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// TODO(dcheng): This should probably check is_convertible as well (same with
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// `AssertBindArgsValidity`).
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static_assert(std::is_constructible<ThenArgs..., OriginalR&&>::value,
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"|then| callback's parameter must be constructible from "
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"return type of |this|.");
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static auto CreateTrampoline() {
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return [](OriginalCallback<OriginalR(OriginalArgs...)> c1,
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ThenCallback<ThenR(ThenArgs...)> c2, OriginalArgs... c1_args) {
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return std::move(c2).Run(
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std::move(c1).Run(std::forward<OriginalArgs>(c1_args)...));
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};
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}
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};
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} // namespace cef_internal
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} // namespace base
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#endif // CEF_INCLUDE_BASE_INTERNAL_CEF_CALLBACK_INTERNAL_H_
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