354 lines
12 KiB
C++
354 lines
12 KiB
C++
// Copyright (c) 2013 The Chromium Embedded Framework Authors. All rights
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// reserved. Use of this source code is governed by a BSD-style license that
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// can be found in the LICENSE file.
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#ifndef CEF_TESTS_UNITTESTS_TEST_HANDLER_H_
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#define CEF_TESTS_UNITTESTS_TEST_HANDLER_H_
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#pragma once
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#include <list>
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#include <map>
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#include <string>
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#include <utility>
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#include "include/base/cef_bind.h"
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#include "include/cef_browser.h"
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#include "include/cef_client.h"
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#include "include/cef_frame.h"
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#include "include/cef_task.h"
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#include "tests/unittests/thread_helper.h"
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#include "base/synchronization/waitable_event.h"
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#include "testing/gtest/include/gtest/gtest.h"
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class TrackCallback {
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public:
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TrackCallback(): gotit_(false) {}
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void yes() { gotit_ = true; }
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bool isSet() { return gotit_; }
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void reset() { gotit_ = false; }
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operator bool() const { return gotit_; }
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protected:
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bool gotit_;
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};
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// Base implementation of CefClient for unit tests. Add new interfaces as needed
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// by test cases.
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class TestHandler : public CefClient,
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public CefDialogHandler,
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public CefDisplayHandler,
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public CefDownloadHandler,
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public CefDragHandler,
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public CefGeolocationHandler,
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public CefJSDialogHandler,
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public CefLifeSpanHandler,
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public CefLoadHandler,
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public CefRequestHandler {
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public:
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// Tracks the completion state of related test runs.
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class CompletionState {
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public:
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// |total| is the number of times that TestComplete() must be called before
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// WaitForTests() will return.
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explicit CompletionState(int total);
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// Call this method to indicate that a test has completed.
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void TestComplete();
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// This method blocks until TestComplete() has been called the required
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// number of times.
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void WaitForTests();
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int total() const { return total_; }
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int count() const { return count_; }
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private:
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int total_;
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int count_;
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// Handle used to notify when the test is complete
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base::WaitableEvent event_;
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};
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// Represents a collection of related tests that need to be run
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// simultaniously.
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class Collection {
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public:
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// The |completion_state| object must outlive this class.
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explicit Collection(CompletionState* completion_state);
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// The |test_handler| object must outlive this class and it must share the
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// same CompletionState object passed to the constructor.
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void AddTestHandler(TestHandler* test_handler);
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// Manages the test run.
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// 1. Calls TestHandler::SetupTest() for all of the test objects.
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// 2. Waits for all TestHandler objects to report that initial setup is
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// complete by calling TestHandler::SetupComplete().
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// 3. Calls TestHandler::RunTest() for all of the test objects.
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// 4. Waits for all TestHandler objects to report that the test is
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// complete by calling TestHandler::DestroyTest().
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void ExecuteTests();
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private:
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CompletionState* completion_state_;
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typedef std::list<TestHandler*> TestHandlerList;
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TestHandlerList handler_list_;
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};
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typedef std::map<int, CefRefPtr<CefBrowser> > BrowserMap;
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// Helper for executing methods using WeakPtr references to TestHandler.
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class UIThreadHelper {
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public:
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UIThreadHelper();
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// Pass in a |task| with an unretained reference to TestHandler. |task| will
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// be executed only if TestHandler::DestroyTest has not yet been called.
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// For example:
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// GetUIThreadHelper()->PostTask(
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// base::Bind(&TestHandler::DoSomething, base::Unretained(this)));
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void PostTask(const base::Closure& task);
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void PostDelayedTask(const base::Closure& task, int delay_ms);
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private:
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void TaskHelper(const base::Closure& task);
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// Must be the last member.
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base::WeakPtrFactory<UIThreadHelper> weak_ptr_factory_;
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};
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// The |completion_state| object if specified must outlive this class.
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explicit TestHandler(CompletionState* completion_state = NULL);
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~TestHandler() override;
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// Implement this method to set up the test. Only used in combination with a
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// Collection. Call SetupComplete() once the setup is complete.
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virtual void SetupTest() {}
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// Implement this method to run the test. Call DestroyTest() once the test is
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// complete.
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virtual void RunTest() =0;
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// CefClient methods. Add new methods as needed by test cases.
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CefRefPtr<CefDialogHandler> GetDialogHandler() override {
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return this;
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}
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CefRefPtr<CefDisplayHandler> GetDisplayHandler() override {
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return this;
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}
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CefRefPtr<CefDownloadHandler> GetDownloadHandler() override {
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return this;
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}
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CefRefPtr<CefDragHandler> GetDragHandler() override {
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return this;
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}
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CefRefPtr<CefGeolocationHandler> GetGeolocationHandler() override {
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return this;
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}
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CefRefPtr<CefJSDialogHandler> GetJSDialogHandler() override {
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return this;
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}
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CefRefPtr<CefLifeSpanHandler> GetLifeSpanHandler() override {
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return this;
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}
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CefRefPtr<CefLoadHandler> GetLoadHandler() override {
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return this;
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}
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CefRefPtr<CefRequestHandler> GetRequestHandler() override {
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return this;
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}
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// CefDownloadHandler methods
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void OnBeforeDownload(
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CefRefPtr<CefBrowser> browser,
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CefRefPtr<CefDownloadItem> download_item,
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const CefString& suggested_name,
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CefRefPtr<CefBeforeDownloadCallback> callback) override {}
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// CefDragHandler methods
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void OnDraggableRegionsChanged(
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CefRefPtr<CefBrowser> browser,
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const std::vector<CefDraggableRegion>& regions) override {}
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// CefLifeSpanHandler methods
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void OnAfterCreated(CefRefPtr<CefBrowser> browser) override;
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void OnBeforeClose(CefRefPtr<CefBrowser> browser) override;
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// CefRequestHandler methods
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CefRefPtr<CefResourceHandler> GetResourceHandler(
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CefRefPtr<CefBrowser> browser,
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CefRefPtr<CefFrame> frame,
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CefRefPtr<CefRequest> request) override;
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// These methods should only be used if at most one non-popup browser exists.
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CefRefPtr<CefBrowser> GetBrowser();
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int GetBrowserId();
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// Copies the map of all the currently existing browsers into |map|. Must be
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// called on the UI thread.
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void GetAllBrowsers(BrowserMap* map);
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// Called by the test function to execute the test. This method blocks until
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// the test is complete. Do not reference the object after this method
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// returns. Do not use this method if the CompletionState object is shared by
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// multiple handlers or when using a Collection object.
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void ExecuteTest();
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// Event that will be signaled from the TestHandler destructor.
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// Used by ReleaseAndWaitForDestructor.
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void SetDestroyEvent(base::WaitableEvent* event) { destroy_event_ = event; }
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// If a test will not call DestroyTest() indicate so using this method.
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void SetDestroyTestExpected(bool expected) {
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destroy_test_expected_ = expected;
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}
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// Returns true if a browser currently exists.
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static bool HasBrowser() { return browser_count_ > 0; }
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protected:
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// Indicate that test setup is complete. Only used in combination with a
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// Collection.
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virtual void SetupComplete();
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// Close any existing non-popup browsers. Test completion will be signaled
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// once all the browsers have closed if
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// |signal_completion_when_all_browsers_close_| is true (default value).
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// If no browsers exist then this method will do nothing and
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// TestComplete() must be called manually.
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virtual void DestroyTest();
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// Called on the UI thread if the test times out as a result of calling
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// SetTestTimeout(). Calls DestroyTest() by default.
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virtual void OnTestTimeout(int timeout_ms, bool treat_as_error);
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// Called from CreateBrowser() to optionally set per-browser settings.
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virtual void PopulateBrowserSettings(CefBrowserSettings* settings) {}
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void CreateBrowser(const CefString& url,
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CefRefPtr<CefRequestContext> request_context = NULL);
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static void CloseBrowser(CefRefPtr<CefBrowser> browser,
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bool force_close);
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void AddResource(const std::string& url,
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const std::string& content,
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const std::string& mimeType);
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void ClearResources();
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void SetSignalCompletionWhenAllBrowsersClose(bool val) {
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signal_completion_when_all_browsers_close_ = val;
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}
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bool SignalCompletionWhenAllBrowsersClose() const {
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return signal_completion_when_all_browsers_close_;
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}
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// Call OnTestTimeout() after the specified amount of time.
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void SetTestTimeout(int timeout_ms = 5000, bool treat_as_error = true);
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// Signal that the test is complete. This will be called automatically when
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// all existing non-popup browsers are closed if
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// |signal_completion_when_all_browsers_close_| is true (default value). It
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// is an error to call this method before all browsers have closed.
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void TestComplete();
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// Returns the single UIThreadHelper instance, creating it if necessary. Must
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// be called on the UI thread.
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UIThreadHelper* GetUIThreadHelper();
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private:
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// Used to notify when the test is complete. Can be accessed on any thread.
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CompletionState* completion_state_;
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bool completion_state_owned_;
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// Map browser ID to browser object for non-popup browsers. Only accessed on
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// the UI thread.
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BrowserMap browser_map_;
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// Values for the first created browser. Modified on the UI thread but can be
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// accessed on any thread.
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int first_browser_id_;
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CefRefPtr<CefBrowser> first_browser_;
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// Map of resources that can be automatically loaded. Only accessed on the
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// IO thread.
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typedef std::map<std::string, std::pair<std::string, std::string> >
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ResourceMap;
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ResourceMap resource_map_;
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// If true test completion will be signaled when all browsers have closed.
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bool signal_completion_when_all_browsers_close_;
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base::WaitableEvent* destroy_event_;
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// Tracks whether DestroyTest() is expected or has been called.
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bool destroy_test_expected_;
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bool destroy_test_called_;
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std::unique_ptr<UIThreadHelper> ui_thread_helper_;
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// Used to track the number of currently existing browser windows.
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static int browser_count_;
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DISALLOW_COPY_AND_ASSIGN(TestHandler);
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};
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// Release |handler| and wait for the destructor to be called.
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// This function is used to avoid test state leakage and to verify that
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// all Handler references have been released on test completion.
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template<typename T>
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void ReleaseAndWaitForDestructor(CefRefPtr<T>& handler, int delay_ms = 2000) {
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base::WaitableEvent event(
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base::WaitableEvent::ResetPolicy::AUTOMATIC,
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base::WaitableEvent::InitialState::NOT_SIGNALED);
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handler->SetDestroyEvent(&event);
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T* _handler_ptr = handler.get();
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handler = NULL;
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bool handler_destructed =
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event.TimedWait(base::TimeDelta::FromMilliseconds(delay_ms));
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EXPECT_TRUE(handler_destructed);
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if (!handler_destructed) {
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// |event| is a stack variable so clear the reference before returning.
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_handler_ptr->SetDestroyEvent(NULL);
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}
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}
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// Returns true if the currently running test has failed.
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bool TestFailed();
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// Helper macros for executing checks in a method with a boolean return value.
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// For example:
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//
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// bool VerifyVals(bool a, bool b) {
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// V_DECLARE();
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// V_EXPECT_TRUE(a);
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// V_EXPECT_FALSE(b);
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// V_RETURN();
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// }
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//
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// EXPECT_TRUE(VerifyVals(true, false));
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#define V_DECLARE() \
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bool __verify = true; \
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bool __result
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#define V_RETURN() \
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return __verify
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#define V_EXPECT_TRUE(condition) \
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__result = !!(condition); \
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__verify &= __result; \
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GTEST_TEST_BOOLEAN_(__result, #condition, false, true, \
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GTEST_NONFATAL_FAILURE_)
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#define V_EXPECT_FALSE(condition) \
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__result = !!(condition); \
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__verify &= !__result; \
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GTEST_TEST_BOOLEAN_(!(__result), #condition, true, false, \
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GTEST_NONFATAL_FAILURE_)
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#endif // CEF_TESTS_UNITTESTS_TEST_HANDLER_H_
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