cef/patch/patches/mac_gpu.patch
Marshall Greenblatt 6573df6cc3 Update to Chromium version 85.0.4183.0 (#782793)
- Windows: 10.0.19041 SDK is now required.
- macOS: 10.15.1 SDK (at least Xcode 11.2) is now required.
- Remove CefMediaSource::IsValid and CefMediaSink::IsValid which would
  always return true.
2020-07-16 19:11:12 -04:00

19 lines
884 B
Diff

diff --git ui/gl/init/gl_initializer_mac.cc ui/gl/init/gl_initializer_mac.cc
index d8ad42a07552..57f725b1d088 100644
--- ui/gl/init/gl_initializer_mac.cc
+++ ui/gl/init/gl_initializer_mac.cc
@@ -46,11 +46,8 @@ bool InitializeOneOffForSandbox() {
// GPU-related stuff is very slow without this, probably because
// the sandbox prevents loading graphics drivers or some such.
std::vector<CGLPixelFormatAttribute> attribs;
- if (GLContext::SwitchableGPUsSupported()) {
- // Avoid switching to the discrete GPU just for this pixel
- // format selection.
- attribs.push_back(kCGLPFAAllowOfflineRenderers);
- }
+ // Avoid switching to the discrete GPU just for this pixel format selection.
+ attribs.push_back(kCGLPFAAllowOfflineRenderers);
if (GetGLImplementation() == kGLImplementationAppleGL) {
attribs.push_back(kCGLPFARendererID);
attribs.push_back(