156 lines
4.5 KiB
C++
156 lines
4.5 KiB
C++
// Copyright (c) 2016 The Chromium Embedded Framework Authors. All rights
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// reserved. Use of this source code is governed by a BSD-style license that
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// can be found in the LICENSE file.
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#include "libcef/browser/views/display_impl.h"
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#include "libcef/browser/views/view_util.h"
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#include "ui/display/screen.h"
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// static
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CefRefPtr<CefDisplay> CefDisplay::GetPrimaryDisplay() {
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CEF_REQUIRE_UIT_RETURN(nullptr);
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return new CefDisplayImpl(display::Screen::GetScreen()->GetPrimaryDisplay());
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}
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// static
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CefRefPtr<CefDisplay> CefDisplay::GetDisplayNearestPoint(
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const CefPoint& point,
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bool input_pixel_coords) {
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CEF_REQUIRE_UIT_RETURN(nullptr);
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return new CefDisplayImpl(view_util::GetDisplayNearestPoint(
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gfx::Point(point.x, point.y), input_pixel_coords));
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}
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// static
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CefRefPtr<CefDisplay> CefDisplay::GetDisplayMatchingBounds(
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const CefRect& bounds,
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bool input_pixel_coords) {
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CEF_REQUIRE_UIT_RETURN(nullptr);
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return new CefDisplayImpl(view_util::GetDisplayMatchingBounds(
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gfx::Rect(bounds.x, bounds.y, bounds.width, bounds.height),
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input_pixel_coords));
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}
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// static
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size_t CefDisplay::GetDisplayCount() {
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CEF_REQUIRE_UIT_RETURN(0U);
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return static_cast<size_t>(display::Screen::GetScreen()->GetNumDisplays());
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}
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// static
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void CefDisplay::GetAllDisplays(std::vector<CefRefPtr<CefDisplay>>& displays) {
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CEF_REQUIRE_UIT_RETURN_VOID();
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displays.clear();
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using DisplayVector = std::vector<display::Display>;
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DisplayVector vec = display::Screen::GetScreen()->GetAllDisplays();
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for (size_t i = 0; i < vec.size(); ++i) {
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displays.push_back(new CefDisplayImpl(vec[i]));
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}
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}
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// static
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CefPoint CefDisplay::ConvertScreenPointToPixels(const CefPoint& point) {
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CEF_REQUIRE_UIT_RETURN(CefPoint());
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#if BUILDFLAG(IS_WIN)
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const gfx::Point pix_point =
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view_util::ConvertPointToPixels(gfx::Point(point.x, point.y));
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return CefPoint(pix_point.x(), pix_point.y());
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#else
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return point;
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#endif
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}
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// static
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CefPoint CefDisplay::ConvertScreenPointFromPixels(const CefPoint& point) {
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CEF_REQUIRE_UIT_RETURN(CefPoint());
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#if BUILDFLAG(IS_WIN)
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const gfx::Point dip_point =
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view_util::ConvertPointFromPixels(gfx::Point(point.x, point.y));
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return CefPoint(dip_point.x(), dip_point.y());
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#else
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return point;
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#endif
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}
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// static
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CefRect CefDisplay::ConvertScreenRectToPixels(const CefRect& rect) {
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CEF_REQUIRE_UIT_RETURN(CefRect());
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#if BUILDFLAG(IS_WIN)
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const gfx::Rect pix_rect = view_util::ConvertRectToPixels(
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gfx::Rect(rect.x, rect.y, rect.width, rect.height));
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return CefRect(pix_rect.x(), pix_rect.y(), pix_rect.width(),
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pix_rect.height());
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#else
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return rect;
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#endif
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}
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// static
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CefRect CefDisplay::ConvertScreenRectFromPixels(const CefRect& rect) {
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CEF_REQUIRE_UIT_RETURN(CefRect());
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#if BUILDFLAG(IS_WIN)
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const gfx::Rect dip_rect = view_util::ConvertRectFromPixels(
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gfx::Rect(rect.x, rect.y, rect.width, rect.height));
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return CefRect(dip_rect.x(), dip_rect.y(), dip_rect.width(),
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dip_rect.height());
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#else
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return rect;
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#endif
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}
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CefDisplayImpl::CefDisplayImpl(const display::Display& display)
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: display_(display) {
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CEF_REQUIRE_UIT();
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}
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CefDisplayImpl::~CefDisplayImpl() {
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CEF_REQUIRE_UIT();
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}
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int64_t CefDisplayImpl::GetID() {
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CEF_REQUIRE_UIT_RETURN(-1);
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return display_.id();
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}
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float CefDisplayImpl::GetDeviceScaleFactor() {
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CEF_REQUIRE_UIT_RETURN(0.0f);
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return display_.device_scale_factor();
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}
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void CefDisplayImpl::ConvertPointToPixels(CefPoint& point) {
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CEF_REQUIRE_UIT_RETURN_VOID();
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gfx::Point gfx_point(point.x, point.y);
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view_util::ConvertPointToPixels(&gfx_point, display_.device_scale_factor());
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point = CefPoint(gfx_point.x(), gfx_point.y());
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}
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void CefDisplayImpl::ConvertPointFromPixels(CefPoint& point) {
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CEF_REQUIRE_UIT_RETURN_VOID();
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gfx::Point gfx_point(point.x, point.y);
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view_util::ConvertPointFromPixels(&gfx_point, display_.device_scale_factor());
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point = CefPoint(gfx_point.x(), gfx_point.y());
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}
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CefRect CefDisplayImpl::GetBounds() {
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CEF_REQUIRE_UIT_RETURN(CefRect());
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const gfx::Rect& gfx_rect = display_.bounds();
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return CefRect(gfx_rect.x(), gfx_rect.y(), gfx_rect.width(),
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gfx_rect.height());
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}
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CefRect CefDisplayImpl::GetWorkArea() {
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CEF_REQUIRE_UIT_RETURN(CefRect());
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const gfx::Rect& gfx_rect = display_.work_area();
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return CefRect(gfx_rect.x(), gfx_rect.y(), gfx_rect.width(),
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gfx_rect.height());
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}
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int CefDisplayImpl::GetRotation() {
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CEF_REQUIRE_UIT_RETURN(0);
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return display_.RotationAsDegree();
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}
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