mirror of
https://bitbucket.org/chromiumembedded/cef
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fce5af14a8
This functionality will be enabled if .sig files exist in the required locations. See the issue for details.
120 lines
3.9 KiB
C++
120 lines
3.9 KiB
C++
// Copyright 2022 The Chromium Embedded Framework Authors. Portions Copyright
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// 2017 The Chromium Authors. Use of this source code is governed by a BSD-style
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// license that can be found in the LICENSE file.
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#include "libcef/common/cdm_host_file_path.h"
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#include "base/check.h"
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#include "base/files/file_path.h"
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#include "base/files/file_util.h"
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#include "base/logging.h"
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#include "base/notreached.h"
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#include "base/path_service.h"
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#include "build/build_config.h"
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#include "chrome/common/chrome_constants.h"
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#include "chrome/common/chrome_version.h"
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#if BUILDFLAG(IS_MAC)
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#include "libcef/common/util_mac.h"
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#endif
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namespace cef {
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namespace {
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// TODO(xhwang): Move this to a common place if needed.
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const base::FilePath::CharType kSignatureFileExtension[] =
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FILE_PATH_LITERAL(".sig");
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// Returns the signature file path given the |file_path|. This function should
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// only be used when the signature file and the file are located in the same
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// directory.
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base::FilePath GetSigFilePath(const base::FilePath& file_path) {
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return file_path.AddExtension(kSignatureFileExtension);
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}
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bool FileExists(const base::FilePath& path) {
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return base::PathExists(path) && !base::DirectoryExists(path);
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}
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} // namespace
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void AddCdmHostFilePaths(
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std::vector<media::CdmHostFilePath>* cdm_host_file_paths) {
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DVLOG(1) << __func__;
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DCHECK(cdm_host_file_paths);
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DCHECK(cdm_host_file_paths->empty());
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#if BUILDFLAG(IS_WIN)
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// Find the full path to the current executable.
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base::FilePath cef_exe;
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CHECK(base::PathService::Get(base::FILE_EXE, &cef_exe));
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const auto cef_exe_sig = GetSigFilePath(cef_exe);
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DVLOG(2) << __func__ << ": exe_path=" << cef_exe.value()
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<< ", signature_path=" << cef_exe_sig.value();
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if (FileExists(cef_exe_sig)) {
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cdm_host_file_paths->emplace_back(cef_exe, cef_exe_sig);
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}
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// Find the full path to the module. This may be the same as the executable if
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// libcef is statically linked.
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base::FilePath cef_module;
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CHECK(base::PathService::Get(base::FILE_MODULE, &cef_module));
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if (cef_module != cef_exe) {
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const auto cef_module_sig = GetSigFilePath(cef_module);
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DVLOG(2) << __func__ << ": module_path=" << cef_module.value()
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<< ", signature_path=" << cef_module_sig.value();
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if (FileExists(cef_module_sig)) {
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cdm_host_file_paths->emplace_back(cef_module, cef_module_sig);
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}
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}
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#elif BUILDFLAG(IS_MAC)
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// Find the full path to the current executable.
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base::FilePath cef_exe;
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CHECK(base::PathService::Get(base::FILE_EXE, &cef_exe));
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// Find the sig file for the executable in the main Resources directory. This
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// directory may be empty if we're not bundled.
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const auto main_resources_path = util_mac::GetMainResourcesDirectory();
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if (!main_resources_path.empty()) {
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const auto exe_name = cef_exe.BaseName();
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const auto exe_sig_path =
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GetSigFilePath(main_resources_path.Append(exe_name));
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DVLOG(2) << __func__ << ": exe_path=" << cef_exe.value()
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<< ", signature_path=" << exe_sig_path.value();
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if (FileExists(exe_sig_path)) {
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cdm_host_file_paths->emplace_back(cef_exe, exe_sig_path);
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}
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}
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// Find the sig file for the framework in the framework Resources directory.
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// This directory may be empty if we're not bundled.
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const auto framework_resources_path =
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util_mac::GetFrameworkResourcesDirectory();
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if (!framework_resources_path.empty()) {
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const auto framework_name = util_mac::GetFrameworkName();
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const auto framework_path =
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util_mac::GetFrameworkDirectory().Append(framework_name);
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const auto framework_sig_path =
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GetSigFilePath(framework_resources_path.Append(framework_name));
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DVLOG(2) << __func__ << ": framework_path=" << framework_path.value()
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<< ", signature_path=" << framework_sig_path.value();
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if (FileExists(framework_sig_path)) {
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cdm_host_file_paths->emplace_back(framework_path, framework_sig_path);
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}
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}
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#endif // !BUILDFLAG(IS_MAC)
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}
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} // namespace cef
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