mirror of
https://bitbucket.org/chromiumembedded/cef
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108 lines
4.3 KiB
C++
108 lines
4.3 KiB
C++
// Copyright (c) 2018 The Chromium Embedded Framework Authors.
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// Portions copyright (c) 2011 The Chromium Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#include "libcef/browser/audio_mirror_destination.h"
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#include "libcef/browser/audio_push_sink.h"
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#include "base/task/post_task.h"
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#include "content/public/browser/browser_task_traits.h"
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#include "media/base/bind_to_current_loop.h"
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CefAudioMirrorDestination::CefAudioMirrorDestination(
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CefRefPtr<CefBrowserHostImpl> browser,
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CefRefPtr<CefAudioHandler> cef_audio_handler,
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content::AudioMirroringManager* mirroring_manager)
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: browser_(browser),
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cef_audio_handler_(cef_audio_handler),
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mirroring_manager_(mirroring_manager) {
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DCHECK(mirroring_manager_);
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thread_checker_.DetachFromThread();
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}
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void CefAudioMirrorDestination::Start() {
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DCHECK(thread_checker_.CalledOnValidThread());
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base::PostTaskWithTraits(
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FROM_HERE, {content::BrowserThread::IO},
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base::BindOnce(&content::AudioMirroringManager::StartMirroring,
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base::Unretained(mirroring_manager_),
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base::RetainedRef(this)));
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}
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void CefAudioMirrorDestination::Stop() {
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DCHECK(thread_checker_.CalledOnValidThread());
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base::PostTaskWithTraits(
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FROM_HERE, {content::BrowserThread::IO},
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base::BindOnce(&content::AudioMirroringManager::StopMirroring,
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base::Unretained(mirroring_manager_),
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base::RetainedRef(this)));
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}
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// Asynchronously query whether this MirroringDestination wants to consume
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// audio sourced from each of the |candidates|. |results_callback| is run
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// to indicate which of them (or none) should have audio routed to this
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// MirroringDestination. The second parameter of |results_callback|
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// indicates whether the MirroringDestination wants either: 1) exclusive
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// access to a diverted audio flow versus 2) a duplicate copy of the audio
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// flow. |results_callback| must be run on the same thread as the one that
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// called QueryForMatches().
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void CefAudioMirrorDestination::QueryForMatches(
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const std::set<content::GlobalFrameRoutingId>& candidates,
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MatchesCallback results_callback) {
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base::PostTaskWithTraits(
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FROM_HERE, {content::BrowserThread::UI},
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base::BindOnce(&CefAudioMirrorDestination::QueryForMatchesOnUIThread,
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base::RetainedRef(this), candidates,
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media::BindToCurrentLoop(std::move(results_callback))));
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}
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void CefAudioMirrorDestination::QueryForMatchesOnUIThread(
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const std::set<content::GlobalFrameRoutingId>& candidates,
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MatchesCallback results_callback) {
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DCHECK_CURRENTLY_ON(content::BrowserThread::UI);
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std::set<content::GlobalFrameRoutingId> matches;
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for (auto& candidate : candidates) {
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CefRefPtr<CefBrowserHostImpl> browser =
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CefBrowserHostImpl::GetBrowserForFrameRoute(candidate.child_id,
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candidate.frame_routing_id);
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if (browser == browser_) {
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matches.insert(candidate);
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}
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}
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std::move(results_callback).Run(matches, true);
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}
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// Create a consumer of audio data in the format specified by |params|, and
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// connect it as an input to mirroring. This is used to provide
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// MirroringDestination with exclusive access to pull the audio flow from
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// the source. When Close() is called on the returned AudioOutputStream, the
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// input is disconnected and the object becomes invalid.
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media::AudioOutputStream* CefAudioMirrorDestination::AddInput(
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const media::AudioParameters& params) {
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// TODO Check and add usage on CEF
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return nullptr;
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}
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// Create a consumer of audio data in the format specified by |params|, and
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// connect it as an input to mirroring. This is used to provide
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// MirroringDestination with duplicate audio data, which is pushed from the
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// main audio flow. When Close() is called on the returned AudioPushSink,
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// the input is disconnected and the object becomes invalid.
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media::AudioPushSink* CefAudioMirrorDestination::AddPushInput(
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const media::AudioParameters& params) {
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return new CefAudioPushSink(
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params, browser_, cef_audio_handler_,
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base::Bind(&CefAudioMirrorDestination::ReleasePushInput,
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base::RetainedRef(this)));
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}
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void CefAudioMirrorDestination::ReleasePushInput(CefAudioPushSink* sink) {
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delete sink;
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}
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