613 lines
19 KiB
C++
613 lines
19 KiB
C++
// Copyright 2020 The Chromium Embedded Framework Authors.
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// Portions copyright 2014 The Chromium Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#include "cef/libcef/browser/main_runner.h"
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#include "base/at_exit.h"
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#include "base/base_switches.h"
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#include "base/command_line.h"
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#include "base/debug/debugger.h"
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#include "base/memory/raw_ptr.h"
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#include "base/run_loop.h"
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#include "base/sequence_checker.h"
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#include "base/synchronization/lock.h"
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#include "base/synchronization/waitable_event.h"
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#include "base/threading/thread.h"
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#include "cef/libcef/browser/browser_message_loop.h"
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#include "cef/libcef/browser/thread_util.h"
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#include "cef/libcef/common/cef_switches.h"
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#include "cef/libcef/common/chrome/chrome_main_runner_delegate.h"
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#include "cef/libcef/features/runtime.h"
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#include "chrome/common/chrome_result_codes.h"
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#include "components/crash/core/app/crash_switches.h"
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#include "content/app/content_main_runner_impl.h"
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#include "content/browser/scheduler/browser_task_executor.h"
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#include "content/public/app/content_main.h"
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#include "content/public/app/content_main_runner.h"
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#include "content/public/browser/render_process_host.h"
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#include "content/public/common/content_switches.h"
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#include "third_party/crashpad/crashpad/handler/handler_main.h"
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#if BUILDFLAG(IS_LINUX)
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#include "ui/base/ozone_buildflags.h"
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#if BUILDFLAG(IS_OZONE_X11)
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#include "ui/ozone/platform/x11/ozone_platform_x11.h"
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#endif
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#endif
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#if BUILDFLAG(IS_WIN)
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#include <Objbase.h>
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#include <windows.h>
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#include <memory>
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#include "content/public/app/sandbox_helper_win.h"
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#include "sandbox/win/src/sandbox_types.h"
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#endif
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#if BUILDFLAG(ENABLE_ALLOY_BOOTSTRAP)
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#include "cef/libcef/common/alloy/alloy_main_runner_delegate.h"
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#endif
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namespace {
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enum class RuntimeType {
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UNINITIALIZED,
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#if BUILDFLAG(ENABLE_ALLOY_BOOTSTRAP)
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ALLOY,
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#endif
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CHROME,
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};
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RuntimeType g_runtime_type = RuntimeType::UNINITIALIZED;
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std::unique_ptr<CefMainRunnerDelegate> MakeDelegate(
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#if BUILDFLAG(ENABLE_ALLOY_BOOTSTRAP)
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RuntimeType type,
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#endif
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CefMainRunnerHandler* runner,
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CefSettings* settings,
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CefRefPtr<CefApp> application) {
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#if BUILDFLAG(ENABLE_ALLOY_BOOTSTRAP)
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if (type == RuntimeType::ALLOY) {
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g_runtime_type = RuntimeType::ALLOY;
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return std::make_unique<AlloyMainRunnerDelegate>(runner, settings,
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application);
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}
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#endif
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g_runtime_type = RuntimeType::CHROME;
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return std::make_unique<ChromeMainRunnerDelegate>(runner, settings,
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application);
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}
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// Based on components/crash/core/app/run_as_crashpad_handler_win.cc
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// Remove the "--type=crashpad-handler" command-line flag that will otherwise
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// confuse the crashpad handler.
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// Chrome uses an embedded crashpad handler on Windows only and imports this
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// function via the existing "run_as_crashpad_handler" target defined in
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// components/crash/core/app/BUILD.gn. CEF uses an embedded handler on all
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// platforms so we define the function here instead of using the existing
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// target (because we can't use that target on macOS).
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int RunAsCrashpadHandler(const base::CommandLine& command_line) {
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base::CommandLine::StringVector argv = command_line.argv();
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const base::CommandLine::StringType process_type =
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FILE_PATH_LITERAL("--type=");
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argv.erase(
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std::remove_if(argv.begin(), argv.end(),
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[&process_type](const base::CommandLine::StringType& str) {
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return base::StartsWith(str, process_type,
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base::CompareCase::SENSITIVE) ||
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(!str.empty() && str[0] == L'/');
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}),
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argv.end());
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#if BUILDFLAG(IS_POSIX)
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// HandlerMain on POSIX uses the system version of getopt_long which expects
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// the first argument to be the program name.
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argv.insert(argv.begin(), command_line.GetProgram().value());
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#endif
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std::unique_ptr<char*[]> argv_as_utf8(new char*[argv.size() + 1]);
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std::vector<std::string> storage;
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storage.reserve(argv.size());
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for (size_t i = 0; i < argv.size(); ++i) {
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#if BUILDFLAG(IS_WIN)
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storage.push_back(base::WideToUTF8(argv[i]));
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#else
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storage.push_back(argv[i]);
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#endif
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argv_as_utf8[i] = &storage[i][0];
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}
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argv_as_utf8[argv.size()] = nullptr;
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argv.clear();
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return crashpad::HandlerMain(static_cast<int>(storage.size()),
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argv_as_utf8.get(), nullptr);
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}
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} // namespace
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// Used to run the UI on a separate thread.
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class CefUIThread : public base::PlatformThread::Delegate {
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public:
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CefUIThread(CefMainRunner* runner, base::OnceClosure setup_callback)
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: runner_(runner), setup_callback_(std::move(setup_callback)) {}
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~CefUIThread() override { Stop(); }
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void Start() {
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base::AutoLock lock(thread_lock_);
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bool success = base::PlatformThread::CreateWithType(
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0, this, &thread_, base::ThreadType::kDefault);
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if (!success) {
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LOG(FATAL) << "failed to UI create thread";
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}
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}
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void Stop() {
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base::AutoLock lock(thread_lock_);
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if (!stopping_) {
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stopping_ = true;
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CEF_POST_TASK(CEF_UIT, base::BindOnce(&CefMainRunner::QuitMessageLoop,
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base::Unretained(runner_)));
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}
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// Can't join if the |thread_| is either already gone or is non-joinable.
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if (thread_.is_null()) {
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return;
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}
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base::PlatformThread::Join(thread_);
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thread_ = base::PlatformThreadHandle();
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stopping_ = false;
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}
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bool WaitUntilThreadStarted() const {
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DCHECK(owning_sequence_checker_.CalledOnValidSequence());
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start_event_.Wait();
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return true;
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}
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void InitializeBrowserRunner(
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content::MainFunctionParams main_function_params) {
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#if BUILDFLAG(IS_LINUX)
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#if BUILDFLAG(IS_OZONE_X11)
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// Disable creation of GtkUi (interface to GTK desktop features) and cause
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// ui::GetDefaultLinuxUi() (and related functions) to return nullptr. We
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// can't use GtkUi in combination with multi-threaded-message-loop because
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// Chromium's GTK implementation doesn't use GDK threads. Light/dark theme
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// changes will still be detected via DarkModeManagerLinux.
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ui::SetMultiThreadedMessageLoopX11();
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#endif
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#endif
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// Use our own browser process runner.
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browser_runner_ = content::BrowserMainRunner::Create();
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// Initialize browser process state. Uses the current thread's message loop.
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int exit_code =
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browser_runner_->Initialize(std::move(main_function_params));
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CHECK_EQ(exit_code, -1);
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}
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void set_shutdown_callback(base::OnceClosure shutdown_callback) {
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shutdown_callback_ = std::move(shutdown_callback);
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}
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protected:
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void ThreadMain() override {
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base::PlatformThread::SetName("CefUIThread");
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#if BUILDFLAG(IS_WIN)
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// Initializes the COM library on the current thread.
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CoInitialize(nullptr);
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#endif
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start_event_.Signal();
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std::move(setup_callback_).Run();
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runner_->RunMessageLoop();
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// Stop may be called before InitializeBrowserRunner if
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// content::ContentMainRun was not successful (for example, due to process
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// singleton relaunch).
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if (browser_runner_) {
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browser_runner_->Shutdown();
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browser_runner_.reset();
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}
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// This will be a no-op if there is no BrowserTaskExecutor.
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content::BrowserTaskExecutor::Shutdown();
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if (!shutdown_callback_.is_null()) {
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std::move(shutdown_callback_).Run();
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}
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// Run exit callbacks on the UI thread to avoid sequence check failures.
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base::AtExitManager::ProcessCallbacksNow();
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#if BUILDFLAG(IS_WIN)
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// Closes the COM library on the current thread. CoInitialize must
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// be balanced by a corresponding call to CoUninitialize.
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CoUninitialize();
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#endif
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}
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const raw_ptr<CefMainRunner> runner_;
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base::OnceClosure setup_callback_;
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base::OnceClosure shutdown_callback_;
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std::unique_ptr<content::BrowserMainRunner> browser_runner_;
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bool stopping_ = false;
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// The thread's handle.
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base::PlatformThreadHandle thread_;
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mutable base::Lock thread_lock_; // Protects |thread_|.
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mutable base::WaitableEvent start_event_;
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// This class is not thread-safe, use this to verify access from the owning
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// sequence of the Thread.
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base::SequenceChecker owning_sequence_checker_;
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};
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CefMainRunner::CefMainRunner(bool multi_threaded_message_loop,
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bool external_message_pump)
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: multi_threaded_message_loop_(multi_threaded_message_loop),
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external_message_pump_(external_message_pump) {}
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CefMainRunner::~CefMainRunner() = default;
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bool CefMainRunner::Initialize(CefSettings* settings,
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CefRefPtr<CefApp> application,
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const CefMainArgs& args,
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void* windows_sandbox_info,
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bool* initialized,
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base::OnceClosure context_initialized) {
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DCHECK(!main_delegate_);
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main_delegate_ = MakeDelegate(
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#if BUILDFLAG(ENABLE_ALLOY_BOOTSTRAP)
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settings->chrome_runtime ? RuntimeType::CHROME : RuntimeType::ALLOY,
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#endif
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this, settings, application);
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exit_code_ =
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ContentMainInitialize(args, windows_sandbox_info, &settings->no_sandbox);
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if (exit_code_ >= 0) {
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LOG(ERROR) << "ContentMainInitialize failed with exit code " << exit_code_;
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return false;
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}
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exit_code_ = ContentMainRun(initialized, std::move(context_initialized));
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if (exit_code_ != content::RESULT_CODE_NORMAL_EXIT) {
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// Some exit codes are used to exit early, but are otherwise a normal
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// result. Don't log for those codes.
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if (!chrome::IsNormalResultCode(
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static_cast<chrome::ResultCode>(exit_code_))) {
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LOG(ERROR) << "ContentMainRun failed with exit code " << exit_code_;
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}
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return false;
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}
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return true;
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}
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void CefMainRunner::Shutdown(base::OnceClosure shutdown_on_ui_thread,
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base::OnceClosure finalize_shutdown) {
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if (multi_threaded_message_loop_) {
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// Start shutdown on the UI thread. This is guaranteed to run before the
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// thread RunLoop has stopped.
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CEF_POST_TASK(CEF_UIT,
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base::BindOnce(&CefMainRunner::StartShutdownOnUIThread,
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base::Unretained(this),
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std::move(shutdown_on_ui_thread)));
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// Finish shutdown on the UI thread after the thread RunLoop has stopped and
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// before running exit callbacks.
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ui_thread_->set_shutdown_callback(base::BindOnce(
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&CefMainRunner::FinishShutdownOnUIThread, base::Unretained(this)));
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// Blocks until the thread has stopped.
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ui_thread_->Stop();
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ui_thread_.reset();
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}
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main_delegate_->BeforeMainThreadShutdown();
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if (!multi_threaded_message_loop_) {
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// Main thread and UI thread are the same.
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StartShutdownOnUIThread(std::move(shutdown_on_ui_thread));
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browser_runner_->Shutdown();
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browser_runner_.reset();
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FinishShutdownOnUIThread();
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}
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// Shut down the content runner.
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content::ContentMainShutdown(main_runner_.get());
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main_runner_.reset();
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std::move(finalize_shutdown).Run();
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main_delegate_->AfterMainThreadShutdown();
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main_delegate_.reset();
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g_runtime_type = RuntimeType::UNINITIALIZED;
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}
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void CefMainRunner::RunMessageLoop() {
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base::RunLoop run_loop;
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DCHECK(quit_callback_.is_null());
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quit_callback_ = run_loop.QuitClosure();
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main_delegate_->BeforeMainMessageLoopRun(&run_loop);
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// Blocks until QuitMessageLoop() is called.
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run_loop.Run();
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}
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void CefMainRunner::QuitMessageLoop() {
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if (!quit_callback_.is_null()) {
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if (main_delegate_->HandleMainMessageLoopQuit()) {
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return;
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}
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std::move(quit_callback_).Run();
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}
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}
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// static
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int CefMainRunner::RunAsHelperProcess(const CefMainArgs& args,
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CefRefPtr<CefApp> application,
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void* windows_sandbox_info) {
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base::CommandLine command_line(base::CommandLine::NO_PROGRAM);
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#if BUILDFLAG(IS_WIN)
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command_line.ParseFromString(::GetCommandLineW());
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#else
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command_line.InitFromArgv(args.argc, args.argv);
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#endif
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// Wait for the debugger as early in process initialization as possible.
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if (command_line.HasSwitch(switches::kWaitForDebugger)) {
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base::debug::WaitForDebugger(60, true);
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}
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// If no process type is specified then it represents the browser process and
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// we do nothing.
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const std::string& process_type =
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command_line.GetSwitchValueASCII(switches::kProcessType);
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if (process_type.empty()) {
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return -1;
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}
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auto main_delegate = MakeDelegate(
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#if BUILDFLAG(ENABLE_ALLOY_BOOTSTRAP)
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command_line.HasSwitch(switches::kEnableChromeRuntime)
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? RuntimeType::CHROME
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: RuntimeType::ALLOY,
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#endif
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/*runner=*/nullptr, /*settings=*/nullptr, application);
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main_delegate->BeforeExecuteProcess(args);
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int result;
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if (process_type == crash_reporter::switches::kCrashpadHandler) {
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result = RunAsCrashpadHandler(command_line);
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main_delegate->AfterExecuteProcess();
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return result;
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}
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// Execute the secondary process.
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content::ContentMainParams main_params(
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main_delegate->GetContentMainDelegate());
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#if BUILDFLAG(IS_WIN)
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sandbox::SandboxInterfaceInfo sandbox_info = {nullptr};
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if (windows_sandbox_info == nullptr) {
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content::InitializeSandboxInfo(&sandbox_info);
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windows_sandbox_info = &sandbox_info;
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}
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main_params.instance = args.instance;
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main_params.sandbox_info =
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static_cast<sandbox::SandboxInterfaceInfo*>(windows_sandbox_info);
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#else
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main_params.argc = args.argc;
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main_params.argv = const_cast<const char**>(args.argv);
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#endif
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result = content::ContentMain(std::move(main_params));
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main_delegate->AfterExecuteProcess();
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return result;
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}
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int CefMainRunner::ContentMainInitialize(const CefMainArgs& args,
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void* windows_sandbox_info,
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int* no_sandbox) {
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main_delegate_->BeforeMainThreadInitialize(args);
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// Initialize the content runner.
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main_runner_ = content::ContentMainRunner::Create();
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content::ContentMainParams main_params(
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main_delegate_->GetContentMainDelegate());
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#if BUILDFLAG(IS_WIN)
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sandbox::SandboxInterfaceInfo sandbox_info = {nullptr};
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if (windows_sandbox_info == nullptr) {
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windows_sandbox_info = &sandbox_info;
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*no_sandbox = true;
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}
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main_params.instance = args.instance;
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main_params.sandbox_info =
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static_cast<sandbox::SandboxInterfaceInfo*>(windows_sandbox_info);
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#else
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main_params.argc = args.argc;
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main_params.argv = const_cast<const char**>(args.argv);
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#endif
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return content::ContentMainInitialize(std::move(main_params),
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main_runner_.get());
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}
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int CefMainRunner::ContentMainRun(bool* initialized,
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base::OnceClosure context_initialized) {
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main_delegate_->BeforeMainThreadRun(multi_threaded_message_loop_);
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int exit_code = -1;
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if (multi_threaded_message_loop_) {
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// Detach the CommandLine from the main thread so that it can be
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// attached and modified from the UI thread going forward.
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base::CommandLine::ForCurrentProcess()->DetachFromCurrentSequence();
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base::WaitableEvent uithread_startup_event(
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base::WaitableEvent::ResetPolicy::AUTOMATIC,
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base::WaitableEvent::InitialState::NOT_SIGNALED);
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if (!CreateUIThread(base::BindOnce(
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[](CefMainRunner* runner, base::WaitableEvent* event,
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int* exit_code) {
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runner->main_delegate_->BeforeUIThreadInitialize();
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*exit_code = content::ContentMainRun(runner->main_runner_.get());
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if (*exit_code != content::RESULT_CODE_NORMAL_EXIT) {
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runner->FinishShutdownOnUIThread();
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}
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event->Signal();
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},
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base::Unretained(this), base::Unretained(&uithread_startup_event),
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base::Unretained(&exit_code)))) {
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return exit_code;
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}
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*initialized = true;
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// We need to wait until content::ContentMainRun has finished.
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uithread_startup_event.Wait();
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if (exit_code != content::RESULT_CODE_NORMAL_EXIT) {
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// content::ContentMainRun was not successful (for example, due to process
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// singleton relaunch). Stop the UI thread and block until done.
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ui_thread_->Stop();
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ui_thread_.reset();
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}
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} else {
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*initialized = true;
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main_delegate_->BeforeUIThreadInitialize();
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exit_code = content::ContentMainRun(main_runner_.get());
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}
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|
|
if (exit_code == content::RESULT_CODE_NORMAL_EXIT) {
|
|
// content::ContentMainRun was successful and we're not exiting early.
|
|
if (CEF_CURRENTLY_ON_UIT()) {
|
|
OnContextInitialized(std::move(context_initialized));
|
|
} else {
|
|
// Continue initialization on the UI thread.
|
|
CEF_POST_TASK(CEF_UIT,
|
|
base::BindOnce(&CefMainRunner::OnContextInitialized,
|
|
base::Unretained(this),
|
|
std::move(context_initialized)));
|
|
}
|
|
}
|
|
|
|
return exit_code;
|
|
}
|
|
|
|
void CefMainRunner::PreBrowserMain() {
|
|
if (external_message_pump_) {
|
|
InitExternalMessagePumpFactoryForUI();
|
|
}
|
|
}
|
|
|
|
int CefMainRunner::RunMainProcess(
|
|
content::MainFunctionParams main_function_params) {
|
|
if (!multi_threaded_message_loop_) {
|
|
// Use our own browser process runner.
|
|
browser_runner_ = content::BrowserMainRunner::Create();
|
|
|
|
// Initialize browser process state. Results in a call to
|
|
// AlloyBrowserMain::PreBrowserMain() which creates the UI message
|
|
// loop.
|
|
int exit_code =
|
|
browser_runner_->Initialize(std::move(main_function_params));
|
|
if (exit_code >= 0) {
|
|
return exit_code;
|
|
}
|
|
} else {
|
|
// Running on the separate UI thread.
|
|
DCHECK(ui_thread_);
|
|
ui_thread_->InitializeBrowserRunner(std::move(main_function_params));
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
bool CefMainRunner::CreateUIThread(base::OnceClosure setup_callback) {
|
|
DCHECK(!ui_thread_);
|
|
|
|
ui_thread_ = std::make_unique<CefUIThread>(this, std::move(setup_callback));
|
|
ui_thread_->Start();
|
|
ui_thread_->WaitUntilThreadStarted();
|
|
|
|
if (external_message_pump_) {
|
|
InitExternalMessagePumpFactoryForUI();
|
|
}
|
|
return true;
|
|
}
|
|
|
|
void CefMainRunner::OnContextInitialized(
|
|
base::OnceClosure context_initialized) {
|
|
CEF_REQUIRE_UIT();
|
|
|
|
main_delegate_->AfterUIThreadInitialize();
|
|
std::move(context_initialized).Run();
|
|
}
|
|
|
|
void CefMainRunner::StartShutdownOnUIThread(
|
|
base::OnceClosure shutdown_on_ui_thread) {
|
|
CEF_REQUIRE_UIT();
|
|
|
|
// Execute all pending tasks now before proceeding with shutdown. Otherwise,
|
|
// objects bound to tasks and released at the end of shutdown via
|
|
// BrowserTaskExecutor::Shutdown may attempt to access other objects that have
|
|
// already been destroyed (for example, if teardown results in a call to
|
|
// RenderProcessHostImpl::Cleanup).
|
|
content::BrowserTaskExecutor::RunAllPendingTasksOnThreadForTesting(
|
|
content::BrowserThread::UI);
|
|
content::BrowserTaskExecutor::RunAllPendingTasksOnThreadForTesting(
|
|
content::BrowserThread::IO);
|
|
|
|
static_cast<content::ContentMainRunnerImpl*>(main_runner_.get())
|
|
->ShutdownOnUIThread();
|
|
|
|
std::move(shutdown_on_ui_thread).Run();
|
|
main_delegate_->BeforeUIThreadShutdown();
|
|
}
|
|
|
|
void CefMainRunner::FinishShutdownOnUIThread() {
|
|
main_delegate_->AfterUIThreadShutdown();
|
|
}
|
|
|
|
// From libcef/features/runtime.h:
|
|
namespace cef {
|
|
|
|
#if BUILDFLAG(ENABLE_ALLOY_BOOTSTRAP)
|
|
bool IsAlloyRuntimeEnabled() {
|
|
return g_runtime_type == RuntimeType::ALLOY;
|
|
}
|
|
#endif
|
|
|
|
bool IsChromeRuntimeEnabled() {
|
|
return g_runtime_type == RuntimeType::CHROME;
|
|
}
|
|
|
|
} // namespace cef
|