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6c8f4644aa
- Move custom scheme registration to CefApp::OnRegisterCustomSchemes(). This is required by the introduction of ContentClient::AddAdditionalSchemes() and fixes a race condition when registering standard schemes in different processes. - Execute V8 functions using V8Proxy. This is required for inspector instrumentation to work correctly and fixes an assertion in WebCore related to V8RecursionScope. - Enable verbose V8 TryCatch logging. - Mac: Expose UnderlayOpenGLHostingWindow interface that should be used for all CEF windows. - Add CefSettings.remote_debugging_port option. git-svn-id: https://chromiumembedded.googlecode.com/svn/trunk@602 5089003a-bbd8-11dd-ad1f-f1f9622dbc98
47 lines
1.4 KiB
C++
47 lines
1.4 KiB
C++
// Copyright (c) 2012 The Chromium Embedded Framework Authors. All rights
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// reserved. Use of this source code is governed by a BSD-style license that
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// can be found in the LICENSE file.
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//
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// ---------------------------------------------------------------------------
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//
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// This file was generated by the CEF translator tool. If making changes by
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// hand only do so within the body of existing method and function
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// implementations. See the translator.README.txt file in the tools directory
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// for more information.
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//
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#include "libcef_dll/ctocpp/scheme_registrar_ctocpp.h"
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// VIRTUAL METHODS - Body may be edited by hand.
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bool CefSchemeRegistrarCToCpp::AddCustomScheme(const CefString& scheme_name,
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bool is_standard, bool is_local, bool is_display_isolated) {
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if (CEF_MEMBER_MISSING(struct_, add_custom_scheme))
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return false;
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// AUTO-GENERATED CONTENT - DELETE THIS COMMENT BEFORE MODIFYING
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// Verify param: scheme_name; type: string_byref_const
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DCHECK(!scheme_name.empty());
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if (scheme_name.empty())
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return false;
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// Execute
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int _retval = struct_->add_custom_scheme(struct_,
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scheme_name.GetStruct(),
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is_standard,
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is_local,
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is_display_isolated);
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// Return type: bool
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return _retval?true:false;
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}
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#ifndef NDEBUG
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template<> long CefCToCpp<CefSchemeRegistrarCToCpp, CefSchemeRegistrar,
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cef_scheme_registrar_t>::DebugObjCt = 0;
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#endif
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