mirror of
https://bitbucket.org/chromiumembedded/cef
synced 2025-01-09 08:42:39 +01:00
582e0a0ab7
Adds SwANGLE libraries that are required for software rendering on Windows and Linux. Updates README.txt documentation accordingly.
71 lines
2.4 KiB
Plaintext
71 lines
2.4 KiB
Plaintext
REDISTRIBUTION
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This binary distribution contains the below components.
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Required components:
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The following components are required. CEF will not function without them.
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* CEF core library.
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* libcef.so
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* Unicode support data.
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* icudtl.dat
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* V8 snapshot data.
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* snapshot_blob.bin
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* v8_context_snapshot.bin
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Optional components:
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The following components are optional. If they are missing CEF will continue to
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run but any related functionality may become broken or disabled.
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* Localized resources.
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Locale file loading can be disabled completely using
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CefSettings.pack_loading_disabled. The locales directory path can be
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customized using CefSettings.locales_dir_path.
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* locales/
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Directory containing localized resources used by CEF, Chromium and Blink. A
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.pak file is loaded from this directory based on the value of environment
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variables which are read with the following precedence order: LANGUAGE,
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LC_ALL, LC_MESSAGES and LANG. Only configured locales need to be
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distributed. If no locale is configured the default locale of "en-US" will
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be used. Without these files arbitrary Web components may display
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incorrectly.
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* Other resources.
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Pack file loading can be disabled completely using
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CefSettings.pack_loading_disabled. The resources directory path can be
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customized using CefSettings.resources_dir_path.
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* chrome_100_percent.pak
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* chrome_200_percent.pak
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* resources.pak
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These files contain non-localized resources used by CEF, Chromium and Blink.
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Without these files arbitrary Web components may display incorrectly.
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* ANGLE support.
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* libEGL.so
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* libGLESv2.so
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Support for rendering of HTML5 content like 2D canvas, 3D CSS and WebGL.
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Without these files the aforementioned capabilities may fail.
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* SwANGLE support.
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* libvk_swiftshader.so
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* libvulkan.so.1
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* vk_swiftshader_icd.json
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Support for software rendering of HTML5 content like 2D canvas, 3D CSS and
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WebGL using SwiftShader's Vulkan library as ANGLE's Vulkan backend. Without
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these files the aforementioned capabilities may fail when GPU acceleration is
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disabled or unavailable.
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* SwiftShader support
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* swiftshader/libEGL.so
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* swiftshader/libGLESv2.so
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Deprecated support for software rendering using SwiftShader's GL libraries.
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Used as an alternative to SwANGLE when the `--use-gl=swiftshader-webgl`
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command-line flag is specified.
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