cef/libcef/common/cdm_host_file_path.cc

120 lines
3.9 KiB
C++

// Copyright 2022 The Chromium Embedded Framework Authors. Portions Copyright
// 2017 The Chromium Authors. Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
#include "libcef/common/cdm_host_file_path.h"
#include "base/check.h"
#include "base/files/file_path.h"
#include "base/files/file_util.h"
#include "base/logging.h"
#include "base/notreached.h"
#include "base/path_service.h"
#include "build/build_config.h"
#include "chrome/common/chrome_constants.h"
#include "chrome/common/chrome_version.h"
#if BUILDFLAG(IS_MAC)
#include "libcef/common/util_mac.h"
#endif
namespace cef {
namespace {
// TODO(xhwang): Move this to a common place if needed.
const base::FilePath::CharType kSignatureFileExtension[] =
FILE_PATH_LITERAL(".sig");
// Returns the signature file path given the |file_path|. This function should
// only be used when the signature file and the file are located in the same
// directory.
base::FilePath GetSigFilePath(const base::FilePath& file_path) {
return file_path.AddExtension(kSignatureFileExtension);
}
bool FileExists(const base::FilePath& path) {
return base::PathExists(path) && !base::DirectoryExists(path);
}
} // namespace
void AddCdmHostFilePaths(
std::vector<media::CdmHostFilePath>* cdm_host_file_paths) {
DVLOG(1) << __func__;
DCHECK(cdm_host_file_paths);
DCHECK(cdm_host_file_paths->empty());
#if BUILDFLAG(IS_WIN)
// Find the full path to the current executable.
base::FilePath cef_exe;
CHECK(base::PathService::Get(base::FILE_EXE, &cef_exe));
const auto cef_exe_sig = GetSigFilePath(cef_exe);
DVLOG(2) << __func__ << ": exe_path=" << cef_exe.value()
<< ", signature_path=" << cef_exe_sig.value();
if (FileExists(cef_exe_sig)) {
cdm_host_file_paths->emplace_back(cef_exe, cef_exe_sig);
}
// Find the full path to the module. This may be the same as the executable if
// libcef is statically linked.
base::FilePath cef_module;
CHECK(base::PathService::Get(base::FILE_MODULE, &cef_module));
if (cef_module != cef_exe) {
const auto cef_module_sig = GetSigFilePath(cef_module);
DVLOG(2) << __func__ << ": module_path=" << cef_module.value()
<< ", signature_path=" << cef_module_sig.value();
if (FileExists(cef_module_sig)) {
cdm_host_file_paths->emplace_back(cef_module, cef_module_sig);
}
}
#elif BUILDFLAG(IS_MAC)
// Find the full path to the current executable.
base::FilePath cef_exe;
CHECK(base::PathService::Get(base::FILE_EXE, &cef_exe));
// Find the sig file for the executable in the main Resources directory. This
// directory may be empty if we're not bundled.
const auto main_resources_path = util_mac::GetMainResourcesDirectory();
if (!main_resources_path.empty()) {
const auto exe_name = cef_exe.BaseName();
const auto exe_sig_path =
GetSigFilePath(main_resources_path.Append(exe_name));
DVLOG(2) << __func__ << ": exe_path=" << cef_exe.value()
<< ", signature_path=" << exe_sig_path.value();
if (FileExists(exe_sig_path)) {
cdm_host_file_paths->emplace_back(cef_exe, exe_sig_path);
}
}
// Find the sig file for the framework in the framework Resources directory.
// This directory may be empty if we're not bundled.
const auto framework_resources_path =
util_mac::GetFrameworkResourcesDirectory();
if (!framework_resources_path.empty()) {
const auto framework_name = util_mac::GetFrameworkName();
const auto framework_path =
util_mac::GetFrameworkDirectory().Append(framework_name);
const auto framework_sig_path =
GetSigFilePath(framework_resources_path.Append(framework_name));
DVLOG(2) << __func__ << ": framework_path=" << framework_path.value()
<< ", signature_path=" << framework_sig_path.value();
if (FileExists(framework_sig_path)) {
cdm_host_file_paths->emplace_back(framework_path, framework_sig_path);
}
}
#endif // !BUILDFLAG(IS_MAC)
}
} // namespace cef