mirror of
https://bitbucket.org/chromiumembedded/cef
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46d3a81ba0
- Windows: SDK version 10.0.18362.0 is now required.
316 lines
10 KiB
CMake
316 lines
10 KiB
CMake
# Copyright (c) 2014 The Chromium Embedded Framework Authors. All rights
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# reserved. Use of this source code is governed by a BSD-style license that
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# can be found in the LICENSE file.
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#
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# Source files.
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#
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# cefclient browser sources.
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{{
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'prefix': 'cefclient_browser',
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'set': 'CEFCLIENT_BROWSER_SRCS',
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'includes': [
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'shared_sources_browser',
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'cefclient_sources_browser',
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],
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}}
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# cefclient common sources.
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{{
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'prefix': 'cefclient_common',
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'set': 'CEFCLIENT_COMMON_SRCS',
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'includes': [
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'shared_sources_common',
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'cefclient_sources_common',
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],
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}}
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# cefclient renderer sources.
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{{
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'prefix': 'cefclient_renderer',
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'set': 'CEFCLIENT_RENDERER_SRCS',
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'includes': [
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'shared_sources_renderer',
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'cefclient_sources_renderer',
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],
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}}
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#cefclient Linux sources
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{{
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'prefix': 'cefclient_linux',
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'set': 'CEFCLIENT_LINUX_SRCS',
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'includes': [
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'shared_sources_linux',
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'cefclient_sources_linux',
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],
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}}
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#cefclient Mac OS X sources
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{{
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'prefix': 'cefclient_macosx',
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'set': 'CEFCLIENT_MACOSX_SRCS',
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'includes': [
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'shared_sources_mac',
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'cefclient_sources_mac',
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],
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}}
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# cefclient Mac OS X helper sources.
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{{
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'prefix': 'cefclient_helper',
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'set': 'CEFCLIENT_MACOSX_HELPER_SRCS',
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'includes': [
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'shared_sources_mac_helper',
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],
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}}
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#cefclient Windows sources
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{{
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'prefix': 'cefclient_windows',
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'set': 'CEFCLIENT_WINDOWS_SRCS',
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'includes': [
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'shared_sources_win',
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'cefclient_sources_win',
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],
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}}
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# cefclient resources.
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{{
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'prefix': 'cefclient_resources',
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'set': 'CEFCLIENT_RESOURCES_SRCS',
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'includes': [
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'shared_sources_resources',
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'cefclient_bundle_resources_mac:MACOSX',
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'cefclient_sources_resources',
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'cefclient_sources_resources_extensions_set_page_color',
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],
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}}
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#
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# Shared configuration.
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#
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# Target executable names.
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set(CEF_TARGET "cefclient")
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if(OS_MACOSX)
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set(CEF_HELPER_TARGET "cefclient_Helper")
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set(CEF_HELPER_OUTPUT_NAME "cefclient Helper")
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else()
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# Logical target used to link the libcef library.
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ADD_LOGICAL_TARGET("libcef_lib" "${CEF_LIB_DEBUG}" "${CEF_LIB_RELEASE}")
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endif()
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# Determine the target output directory.
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SET_CEF_TARGET_OUT_DIR()
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#
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# Linux configuration.
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#
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if(OS_LINUX)
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# All sources required by the "cefclient" target. Generates an executable that
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# is used for all processes.
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set(CEFCLIENT_SRCS
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${CEFCLIENT_BROWSER_SRCS}
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${CEFCLIENT_COMMON_SRCS}
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${CEFCLIENT_RENDERER_SRCS}
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${CEFCLIENT_RESOURCES_SRCS}
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${CEFCLIENT_LINUX_SRCS}
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)
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# Find required libraries and update compiler/linker variables.
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FIND_LINUX_LIBRARIES("gmodule-2.0 gtk+-2.0 gthread-2.0 gtk+-unix-print-2.0 gtkglext-1.0 xi")
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# Executable target.
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add_executable(${CEF_TARGET} ${CEFCLIENT_SRCS})
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SET_EXECUTABLE_TARGET_PROPERTIES(${CEF_TARGET})
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add_dependencies(${CEF_TARGET} libcef_dll_wrapper)
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target_link_libraries(${CEF_TARGET} libcef_lib libcef_dll_wrapper ${CEF_STANDARD_LIBS})
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# Set rpath so that libraries can be placed next to the executable.
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set_target_properties(${CEF_TARGET} PROPERTIES INSTALL_RPATH "$ORIGIN")
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set_target_properties(${CEF_TARGET} PROPERTIES BUILD_WITH_INSTALL_RPATH TRUE)
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set_target_properties(${CEF_TARGET} PROPERTIES RUNTIME_OUTPUT_DIRECTORY ${CEF_TARGET_OUT_DIR})
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# Copy CEF binary and resource files to the target output directory.
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COPY_FILES("${CEF_TARGET}" "${CEF_BINARY_FILES}" "${CEF_BINARY_DIR}" "${CEF_TARGET_OUT_DIR}")
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COPY_FILES("${CEF_TARGET}" "${CEF_RESOURCE_FILES}" "${CEF_RESOURCE_DIR}" "${CEF_TARGET_OUT_DIR}")
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# Copy cefclient resource files to the target output directory.
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COPY_FILES("${CEF_TARGET}" "${CEFCLIENT_RESOURCES_SRCS}" "${CMAKE_CURRENT_SOURCE_DIR}" "${CEF_TARGET_OUT_DIR}/cefclient_files")
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# Set SUID permissions on the chrome-sandbox target.
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SET_LINUX_SUID_PERMISSIONS("${CEF_TARGET}" "${CEF_TARGET_OUT_DIR}/chrome-sandbox")
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endif()
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#
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# Mac OS X configuration.
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#
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if(OS_MACOSX)
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option(OPTION_USE_ARC "Build with ARC (automatic Reference Counting) on macOS." ON)
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if(OPTION_USE_ARC)
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list(APPEND CEF_COMPILER_FLAGS
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-fobjc-arc
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)
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set_target_properties(${target} PROPERTIES
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CLANG_ENABLE_OBJC_ARC "YES"
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)
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endif()
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# All sources required by the "cefclient" target. Generates an app bundle that
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# is used only for the browser process.
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set(CEFCLIENT_SRCS
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${CEFCLIENT_BROWSER_SRCS}
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${CEFCLIENT_COMMON_SRCS}
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${CEFCLIENT_RESOURCES_SRCS}
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${CEFCLIENT_MACOSX_SRCS}
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)
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# All sources required by the "cefclient Helper" target. Generates an app
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# bundle that is used only for non-browser processes.
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set(CEFCLIENT_HELPER_SRCS
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${CEFCLIENT_COMMON_SRCS}
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${CEFCLIENT_RENDERER_SRCS}
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${CEFCLIENT_MACOSX_HELPER_SRCS}
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)
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# Output path for the main app bundle.
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set(CEF_APP "${CEF_TARGET_OUT_DIR}/${CEF_TARGET}.app")
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# Variables referenced from the main Info.plist file.
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set(EXECUTABLE_NAME "${CEF_TARGET}")
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set(PRODUCT_NAME "${CEF_TARGET}")
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if(USE_SANDBOX)
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# Logical target used to link the cef_sandbox library.
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ADD_LOGICAL_TARGET("cef_sandbox_lib" "${CEF_SANDBOX_LIB_DEBUG}" "${CEF_SANDBOX_LIB_RELEASE}")
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endif()
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# Main app bundle target.
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add_executable(${CEF_TARGET} MACOSX_BUNDLE ${CEFCLIENT_RESOURCES_SRCS} ${CEFCLIENT_SRCS})
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SET_EXECUTABLE_TARGET_PROPERTIES(${CEF_TARGET})
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add_dependencies(${CEF_TARGET} libcef_dll_wrapper)
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target_link_libraries(${CEF_TARGET} libcef_dll_wrapper ${CEF_STANDARD_LIBS} "-framework OpenGL")
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set_target_properties(${CEF_TARGET} PROPERTIES
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MACOSX_BUNDLE_INFO_PLIST ${CMAKE_CURRENT_SOURCE_DIR}/resources/mac/Info.plist
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)
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# Copy the CEF framework into the Frameworks directory.
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add_custom_command(
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TARGET ${CEF_TARGET}
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POST_BUILD
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COMMAND ${CMAKE_COMMAND} -E copy_directory
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"${CEF_BINARY_DIR}/Chromium Embedded Framework.framework"
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"${CEF_APP}/Contents/Frameworks/Chromium Embedded Framework.framework"
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VERBATIM
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)
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# Create the multiple Helper app bundle targets.
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foreach(_suffix_list ${CEF_HELPER_APP_SUFFIXES})
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# Convert to a list and extract the suffix values.
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string(REPLACE ":" ";" _suffix_list ${_suffix_list})
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list(GET _suffix_list 0 _name_suffix)
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list(GET _suffix_list 1 _target_suffix)
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list(GET _suffix_list 2 _plist_suffix)
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# Define Helper target and output names.
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set(_helper_target "${CEF_HELPER_TARGET}${_target_suffix}")
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set(_helper_output_name "${CEF_HELPER_OUTPUT_NAME}${_name_suffix}")
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# Create Helper-specific variants of the helper-Info.plist file. Do this
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# manually because the configure_file command (which is executed as part of
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# MACOSX_BUNDLE_INFO_PLIST) uses global env variables and would insert the
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# wrong values with multiple targets.
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set(_helper_info_plist "${CMAKE_CURRENT_BINARY_DIR}/helper-Info${_target_suffix}.plist")
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file(READ "${CMAKE_CURRENT_SOURCE_DIR}/resources/mac/helper-Info.plist" _plist_contents)
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string(REPLACE "\${EXECUTABLE_NAME}" "${_helper_output_name}" _plist_contents ${_plist_contents})
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string(REPLACE "\${PRODUCT_NAME}" "${_helper_output_name}" _plist_contents ${_plist_contents})
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string(REPLACE "\${BUNDLE_ID_SUFFIX}" "${_plist_suffix}" _plist_contents ${_plist_contents})
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file(WRITE ${_helper_info_plist} ${_plist_contents})
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# Create Helper executable target.
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add_executable(${_helper_target} MACOSX_BUNDLE ${CEFCLIENT_HELPER_SRCS})
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SET_EXECUTABLE_TARGET_PROPERTIES(${_helper_target})
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add_dependencies(${_helper_target} libcef_dll_wrapper)
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target_link_libraries(${_helper_target} libcef_dll_wrapper ${CEF_STANDARD_LIBS})
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set_target_properties(${_helper_target} PROPERTIES
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MACOSX_BUNDLE_INFO_PLIST ${_helper_info_plist}
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OUTPUT_NAME ${_helper_output_name}
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)
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if(USE_SANDBOX)
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target_link_libraries(${_helper_target} cef_sandbox_lib)
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endif()
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# Add the Helper as a dependency of the main executable target.
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add_dependencies(${CEF_TARGET} "${_helper_target}")
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# Copy the Helper app bundle into the Frameworks directory.
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add_custom_command(
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TARGET ${CEF_TARGET}
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POST_BUILD
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COMMAND ${CMAKE_COMMAND} -E copy_directory
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"${CEF_TARGET_OUT_DIR}/${_helper_output_name}.app"
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"${CEF_APP}/Contents/Frameworks/${_helper_output_name}.app"
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VERBATIM
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)
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endforeach()
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# Manually process and copy over resource files.
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# The Xcode generator can support this via the set_target_properties RESOURCE
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# directive but that doesn't properly handle nested resource directories.
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# Remove these prefixes from input file paths.
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set(PREFIXES
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"resources/mac/"
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"resources/"
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"../shared/resources/"
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)
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COPY_MACOSX_RESOURCES("${CEFCLIENT_RESOURCES_SRCS}" "${PREFIXES}" "${CEF_TARGET}" "${CMAKE_CURRENT_SOURCE_DIR}" "${CEF_APP}")
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endif()
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#
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# Windows configuration.
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#
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if(OS_WINDOWS)
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# All sources required by the "cefclient" target. Generates an executable that
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# is used for all processes.
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set(CEFCLIENT_SRCS
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${CEFCLIENT_BROWSER_SRCS}
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${CEFCLIENT_COMMON_SRCS}
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${CEFCLIENT_RENDERER_SRCS}
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${CEFCLIENT_RESOURCES_SRCS}
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${CEFCLIENT_WINDOWS_SRCS}
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)
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# Executable target.
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add_executable(${CEF_TARGET} WIN32 ${CEFCLIENT_SRCS})
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SET_EXECUTABLE_TARGET_PROPERTIES(${CEF_TARGET})
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add_dependencies(${CEF_TARGET} libcef_dll_wrapper)
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target_link_libraries(${CEF_TARGET} libcef_lib libcef_dll_wrapper ${CEF_STANDARD_LIBS} d3d11.lib glu32.lib imm32.lib opengl32.lib)
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if(USE_ATL)
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# Required by VS2013 to link accessibility API functions.
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target_link_libraries(${CEF_TARGET} oleacc.lib)
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endif()
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if(USE_SANDBOX)
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# Logical target used to link the cef_sandbox library.
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ADD_LOGICAL_TARGET("cef_sandbox_lib" "${CEF_SANDBOX_LIB_DEBUG}" "${CEF_SANDBOX_LIB_RELEASE}")
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target_link_libraries(${CEF_TARGET} cef_sandbox_lib ${CEF_SANDBOX_STANDARD_LIBS})
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endif()
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# Add the custom manifest files to the executable.
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ADD_WINDOWS_MANIFEST("${CMAKE_CURRENT_SOURCE_DIR}/resources/win" "${CEF_TARGET}" "exe")
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# Copy CEF binary and resource files to the target output directory.
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COPY_FILES("${CEF_TARGET}" "${CEF_BINARY_FILES}" "${CEF_BINARY_DIR}" "${CEF_TARGET_OUT_DIR}")
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COPY_FILES("${CEF_TARGET}" "${CEF_RESOURCE_FILES}" "${CEF_RESOURCE_DIR}" "${CEF_TARGET_OUT_DIR}")
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endif()
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