452 lines
15 KiB
C++
452 lines
15 KiB
C++
// Copyright (c) 2016 Marshall A. Greenblatt. All rights reserved.
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//
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// Redistribution and use in source and binary forms, with or without
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// modification, are permitted provided that the following conditions are
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// met:
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//
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// * Redistributions of source code must retain the above copyright
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// notice, this list of conditions and the following disclaimer.
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// * Redistributions in binary form must reproduce the above
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// copyright notice, this list of conditions and the following disclaimer
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// in the documentation and/or other materials provided with the
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// distribution.
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// * Neither the name of Google Inc. nor the name Chromium Embedded
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// Framework nor the names of its contributors may be used to endorse
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// or promote products derived from this software without specific prior
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// written permission.
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//
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// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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//
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// ---------------------------------------------------------------------------
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//
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// The contents of this file must follow a specific format in order to
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// support the CEF translator tool. See the translator.README.txt file in the
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// tools directory for more information.
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//
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#ifndef CEF_INCLUDE_VIEWS_CEF_VIEW_H_
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#define CEF_INCLUDE_VIEWS_CEF_VIEW_H_
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#pragma once
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#include "include/views/cef_view_delegate.h"
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class CefBrowserView;
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class CefButton;
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class CefPanel;
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class CefScrollView;
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class CefTextfield;
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class CefWindow;
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///
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/// A View is a rectangle within the views View hierarchy. It is the base class
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/// for all Views. All size and position values are in density independent
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/// pixels (DIP) unless otherwise indicated. Methods must be called on the
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/// browser process UI thread unless otherwise indicated.
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///
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/*--cef(source=library)--*/
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class CefView : public CefBaseRefCounted {
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public:
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///
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/// Returns this View as a BrowserView or NULL if this is not a BrowserView.
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///
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/*--cef()--*/
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virtual CefRefPtr<CefBrowserView> AsBrowserView() = 0;
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///
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/// Returns this View as a Button or NULL if this is not a Button.
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///
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/*--cef()--*/
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virtual CefRefPtr<CefButton> AsButton() = 0;
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///
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/// Returns this View as a Panel or NULL if this is not a Panel.
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///
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/*--cef()--*/
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virtual CefRefPtr<CefPanel> AsPanel() = 0;
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///
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/// Returns this View as a ScrollView or NULL if this is not a ScrollView.
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///
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/*--cef()--*/
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virtual CefRefPtr<CefScrollView> AsScrollView() = 0;
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///
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/// Returns this View as a Textfield or NULL if this is not a Textfield.
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///
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/*--cef()--*/
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virtual CefRefPtr<CefTextfield> AsTextfield() = 0;
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///
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/// Returns the type of this View as a string. Used primarily for testing
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/// purposes.
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///
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/*--cef()--*/
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virtual CefString GetTypeString() = 0;
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///
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/// Returns a string representation of this View which includes the type and
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/// various type-specific identifying attributes. If |include_children| is
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/// true any child Views will also be included. Used primarily for testing
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/// purposes.
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///
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/*--cef()--*/
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virtual CefString ToString(bool include_children) = 0;
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///
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/// Returns true if this View is valid.
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///
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/*--cef()--*/
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virtual bool IsValid() = 0;
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///
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/// Returns true if this View is currently attached to another View. A View
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/// can only be attached to one View at a time.
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///
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/*--cef()--*/
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virtual bool IsAttached() = 0;
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///
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/// Returns true if this View is the same as |that| View.
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///
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/*--cef()--*/
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virtual bool IsSame(CefRefPtr<CefView> that) = 0;
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///
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/// Returns the delegate associated with this View, if any.
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///
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/*--cef()--*/
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virtual CefRefPtr<CefViewDelegate> GetDelegate() = 0;
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///
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/// Returns the top-level Window hosting this View, if any.
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///
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/*--cef()--*/
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virtual CefRefPtr<CefWindow> GetWindow() = 0;
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///
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/// Returns the ID for this View.
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///
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/*--cef()--*/
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virtual int GetID() = 0;
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///
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/// Sets the ID for this View. ID should be unique within the subtree that you
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/// intend to search for it. 0 is the default ID for views.
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///
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/*--cef()--*/
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virtual void SetID(int id) = 0;
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///
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/// Returns the group id of this View, or -1 if not set.
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///
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/*--cef()--*/
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virtual int GetGroupID() = 0;
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///
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/// A group id is used to tag Views which are part of the same logical group.
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/// Focus can be moved between views with the same group using the arrow keys.
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/// The group id is immutable once it's set.
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///
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/*--cef()--*/
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virtual void SetGroupID(int group_id) = 0;
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///
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/// Returns the View that contains this View, if any.
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///
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/*--cef()--*/
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virtual CefRefPtr<CefView> GetParentView() = 0;
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///
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/// Recursively descends the view tree starting at this View, and returns the
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/// first child that it encounters with the given ID. Returns NULL if no
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/// matching child view is found.
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///
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/*--cef()--*/
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virtual CefRefPtr<CefView> GetViewForID(int id) = 0;
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///
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/// Sets the bounds (size and position) of this View. |bounds| is in parent
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/// coordinates, or DIP screen coordinates if there is no parent.
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///
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/*--cef()--*/
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virtual void SetBounds(const CefRect& bounds) = 0;
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///
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/// Returns the bounds (size and position) of this View in parent coordinates,
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/// or DIP screen coordinates if there is no parent.
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///
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/*--cef()--*/
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virtual CefRect GetBounds() = 0;
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///
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/// Returns the bounds (size and position) of this View in DIP screen
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/// coordinates.
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///
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/*--cef()--*/
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virtual CefRect GetBoundsInScreen() = 0;
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///
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/// Sets the size of this View without changing the position. |size| in
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/// parent coordinates, or DIP screen coordinates if there is no parent.
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///
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/*--cef()--*/
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virtual void SetSize(const CefSize& size) = 0;
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///
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/// Returns the size of this View in parent coordinates, or DIP screen
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/// coordinates if there is no parent.
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///
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/*--cef()--*/
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virtual CefSize GetSize() = 0;
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///
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/// Sets the position of this View without changing the size. |position| is in
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/// parent coordinates, or DIP screen coordinates if there is no parent.
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///
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/*--cef()--*/
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virtual void SetPosition(const CefPoint& position) = 0;
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///
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/// Returns the position of this View. Position is in parent coordinates, or
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/// DIP screen coordinates if there is no parent.
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///
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/*--cef()--*/
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virtual CefPoint GetPosition() = 0;
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///
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/// Sets the insets for this View. |insets| is in parent coordinates, or DIP
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/// screen coordinates if there is no parent.
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///
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/*--cef()--*/
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virtual void SetInsets(const CefInsets& insets) = 0;
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///
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/// Returns the insets for this View in parent coordinates, or DIP screen
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/// coordinates if there is no parent.
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///
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/*--cef()--*/
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virtual CefInsets GetInsets() = 0;
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///
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/// Returns the size this View would like to be if enough space is available.
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/// Size is in parent coordinates, or DIP screen coordinates if there is no
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/// parent.
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///
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/*--cef()--*/
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virtual CefSize GetPreferredSize() = 0;
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///
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/// Size this View to its preferred size. Size is in parent coordinates, or
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/// DIP screen coordinates if there is no parent.
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///
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/*--cef()--*/
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virtual void SizeToPreferredSize() = 0;
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///
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/// Returns the minimum size for this View. Size is in parent coordinates, or
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/// DIP screen coordinates if there is no parent.
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///
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/*--cef()--*/
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virtual CefSize GetMinimumSize() = 0;
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///
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/// Returns the maximum size for this View. Size is in parent coordinates, or
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/// DIP screen coordinates if there is no parent.
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///
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/*--cef()--*/
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virtual CefSize GetMaximumSize() = 0;
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///
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/// Returns the height necessary to display this View with the provided width.
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///
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/*--cef()--*/
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virtual int GetHeightForWidth(int width) = 0;
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///
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/// Indicate that this View and all parent Views require a re-layout. This
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/// ensures the next call to Layout() will propagate to this View even if the
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/// bounds of parent Views do not change.
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///
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/*--cef()--*/
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virtual void InvalidateLayout() = 0;
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///
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/// Sets whether this View is visible. Windows are hidden by default and other
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/// views are visible by default. This View and any parent views must be set
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/// as visible for this View to be drawn in a Window. If this View is set as
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/// hidden then it and any child views will not be drawn and, if any of those
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/// views currently have focus, then focus will also be cleared. Painting is
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/// scheduled as needed. If this View is a Window then calling this method is
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/// equivalent to calling the Window Show() and Hide() methods.
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///
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/*--cef()--*/
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virtual void SetVisible(bool visible) = 0;
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///
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/// Returns whether this View is visible. A view may be visible but still not
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/// drawn in a Window if any parent views are hidden. If this View is a Window
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/// then a return value of true indicates that this Window is currently
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/// visible to the user on-screen. If this View is not a Window then call
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/// IsDrawn() to determine whether this View and all parent views are visible
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/// and will be drawn.
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///
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/*--cef()--*/
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virtual bool IsVisible() = 0;
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///
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/// Returns whether this View is visible and drawn in a Window. A view is
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/// drawn if it and all parent views are visible. If this View is a Window
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/// then calling this method is equivalent to calling IsVisible(). Otherwise,
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/// to determine if the containing Window is visible to the user on-screen
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/// call IsVisible() on the Window.
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///
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/*--cef()--*/
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virtual bool IsDrawn() = 0;
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///
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/// Set whether this View is enabled. A disabled View does not receive
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/// keyboard or mouse inputs. If |enabled| differs from the current value the
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/// View will be repainted. Also, clears focus if the focused View is
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/// disabled.
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///
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/*--cef()--*/
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virtual void SetEnabled(bool enabled) = 0;
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///
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/// Returns whether this View is enabled.
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///
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/*--cef()--*/
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virtual bool IsEnabled() = 0;
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///
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/// Sets whether this View is capable of taking focus. It will clear focus if
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/// the focused View is set to be non-focusable. This is false by default so
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/// that a View used as a container does not get the focus.
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///
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/*--cef()--*/
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virtual void SetFocusable(bool focusable) = 0;
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///
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/// Returns true if this View is focusable, enabled and drawn.
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///
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/*--cef()--*/
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virtual bool IsFocusable() = 0;
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///
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/// Return whether this View is focusable when the user requires full keyboard
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/// access, even though it may not be normally focusable.
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///
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/*--cef()--*/
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virtual bool IsAccessibilityFocusable() = 0;
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///
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/// Returns true if this View has focus in the context of the containing
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/// Window. Check both this method and CefWindow::IsActive to determine global
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/// keyboard focus.
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///
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/*--cef()--*/
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virtual bool HasFocus() = 0;
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///
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/// Request focus for this View in the context of the containing Window. If
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/// this View is focusable it will become the focused View. Any focus changes
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/// while a Window is not active may be applied after that Window next becomes
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/// active.
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///
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/*--cef()--*/
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virtual void RequestFocus() = 0;
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///
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/// Sets the background color for this View. The background color will be
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/// automatically reset when CefViewDelegate::OnThemeChanged is called.
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///
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/*--cef()--*/
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virtual void SetBackgroundColor(cef_color_t color) = 0;
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///
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/// Returns the background color for this View. If the background color is
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/// unset then the current `GetThemeColor(CEF_ColorPrimaryBackground)` value
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/// will be returned. If this View belongs to an overlay (created with
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/// CefWindow::AddOverlayView), and the background color is unset, then a
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/// value of transparent (0) will be returned.
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///
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/*--cef()--*/
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virtual cef_color_t GetBackgroundColor() = 0;
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///
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/// Returns the current theme color associated with |color_id|, or the
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/// placeholder color (red) if unset. See cef_color_ids.h for standard ID
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/// values. Standard colors can be overridden and custom colors can be added
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/// using CefWindow::SetThemeColor.
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///
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/*--cef()--*/
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virtual cef_color_t GetThemeColor(int color_id) = 0;
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///
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/// Convert |point| from this View's coordinate system to DIP screen
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/// coordinates. This View must belong to a Window when calling this method.
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/// Returns true if the conversion is successful or false otherwise. Use
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/// CefDisplay::ConvertPointToPixels() after calling this method if further
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/// conversion to display-specific pixel coordinates is desired.
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///
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/*--cef()--*/
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virtual bool ConvertPointToScreen(CefPoint& point) = 0;
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///
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/// Convert |point| to this View's coordinate system from DIP screen
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/// coordinates. This View must belong to a Window when calling this method.
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/// Returns true if the conversion is successful or false otherwise. Use
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/// CefDisplay::ConvertPointFromPixels() before calling this method if
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/// conversion from display-specific pixel coordinates is necessary.
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///
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/*--cef()--*/
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virtual bool ConvertPointFromScreen(CefPoint& point) = 0;
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///
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/// Convert |point| from this View's coordinate system to that of the Window.
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/// This View must belong to a Window when calling this method. Returns true
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/// if the conversion is successful or false otherwise.
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///
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/*--cef()--*/
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virtual bool ConvertPointToWindow(CefPoint& point) = 0;
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///
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/// Convert |point| to this View's coordinate system from that of the Window.
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/// This View must belong to a Window when calling this method. Returns true
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/// if the conversion is successful or false otherwise.
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///
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/*--cef()--*/
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virtual bool ConvertPointFromWindow(CefPoint& point) = 0;
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///
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/// Convert |point| from this View's coordinate system to that of |view|.
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/// |view| needs to be in the same Window but not necessarily the same view
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/// hierarchy. Returns true if the conversion is successful or false
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/// otherwise.
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///
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/*--cef()--*/
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virtual bool ConvertPointToView(CefRefPtr<CefView> view, CefPoint& point) = 0;
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///
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/// Convert |point| to this View's coordinate system from that |view|. |view|
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/// needs to be in the same Window but not necessarily the same view
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/// hierarchy. Returns true if the conversion is successful or false
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/// otherwise.
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///
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/*--cef()--*/
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virtual bool ConvertPointFromView(CefRefPtr<CefView> view,
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CefPoint& point) = 0;
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};
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#endif // CEF_INCLUDE_VIEWS_CEF_VIEW_H_
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