227 lines
6.9 KiB
C++
227 lines
6.9 KiB
C++
// Copyright (c) 2012 The Chromium Embedded Framework Authors.
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// Portions copyright (c) 2012 The Chromium Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#include "libcef/browser/javascript_dialog_manager.h"
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#include <utility>
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#include "libcef/browser/browser_host_impl.h"
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#include "libcef/browser/thread_util.h"
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#include "base/bind.h"
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#include "base/logging.h"
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#include "base/strings/utf_string_conversions.h"
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#include "components/url_formatter/elide_url.h"
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namespace {
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class CefJSDialogCallbackImpl : public CefJSDialogCallback {
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public:
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CefJSDialogCallbackImpl(
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content::JavaScriptDialogManager::DialogClosedCallback callback)
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: callback_(std::move(callback)) {}
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~CefJSDialogCallbackImpl() override {
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if (!callback_.is_null()) {
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// The callback is still pending. Cancel it now.
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if (CEF_CURRENTLY_ON_UIT()) {
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CancelNow(std::move(callback_));
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} else {
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CEF_POST_TASK(CEF_UIT, base::Bind(&CefJSDialogCallbackImpl::CancelNow,
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base::Passed(std::move(callback_))));
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}
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}
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}
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void Continue(bool success, const CefString& user_input) override {
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if (CEF_CURRENTLY_ON_UIT()) {
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if (!callback_.is_null()) {
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std::move(callback_).Run(success, user_input);
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}
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} else {
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CEF_POST_TASK(CEF_UIT, base::Bind(&CefJSDialogCallbackImpl::Continue,
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this, success, user_input));
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}
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}
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void Disconnect() { callback_.Reset(); }
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private:
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static void CancelNow(
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content::JavaScriptDialogManager::DialogClosedCallback callback) {
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CEF_REQUIRE_UIT();
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std::move(callback).Run(false, base::string16());
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}
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content::JavaScriptDialogManager::DialogClosedCallback callback_;
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IMPLEMENT_REFCOUNTING(CefJSDialogCallbackImpl);
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};
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} // namespace
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CefJavaScriptDialogManager::CefJavaScriptDialogManager(
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CefBrowserHostImpl* browser,
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std::unique_ptr<CefJavaScriptDialogRunner> runner)
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: browser_(browser),
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runner_(std::move(runner)),
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dialog_running_(false),
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weak_ptr_factory_(this) {}
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CefJavaScriptDialogManager::~CefJavaScriptDialogManager() {}
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void CefJavaScriptDialogManager::Destroy() {
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if (runner_.get()) {
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DCHECK(!dialog_running_);
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runner_.reset(NULL);
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}
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}
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void CefJavaScriptDialogManager::RunJavaScriptDialog(
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content::WebContents* web_contents,
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const GURL& origin_url,
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content::JavaScriptDialogType message_type,
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const base::string16& message_text,
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const base::string16& default_prompt_text,
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DialogClosedCallback callback,
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bool* did_suppress_message) {
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CefRefPtr<CefClient> client = browser_->GetClient();
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if (client.get()) {
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CefRefPtr<CefJSDialogHandler> handler = client->GetJSDialogHandler();
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if (handler.get()) {
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*did_suppress_message = false;
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CefRefPtr<CefJSDialogCallbackImpl> callbackPtr(
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new CefJSDialogCallbackImpl(std::move(callback)));
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// Execute the user callback.
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bool handled = handler->OnJSDialog(
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browser_, origin_url.spec(),
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static_cast<cef_jsdialog_type_t>(message_type), message_text,
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default_prompt_text, callbackPtr.get(), *did_suppress_message);
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if (handled) {
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// Invalid combination of values. Crash sooner rather than later.
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CHECK(!*did_suppress_message);
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return;
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}
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callbackPtr->Disconnect();
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if (*did_suppress_message)
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return;
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}
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}
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*did_suppress_message = false;
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if (!runner_.get() || dialog_running_) {
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// Suppress the dialog if there is no platform runner or if the dialog is
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// currently running.
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if (!runner_.get())
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LOG(WARNING) << "No javascript dialog runner available for this platform";
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*did_suppress_message = true;
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return;
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}
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dialog_running_ = true;
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const base::string16& display_url =
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url_formatter::FormatUrlForSecurityDisplay(origin_url);
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runner_->Run(browser_, message_type, display_url, message_text,
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default_prompt_text,
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base::Bind(&CefJavaScriptDialogManager::DialogClosed,
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weak_ptr_factory_.GetWeakPtr(),
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base::Passed(std::move(callback))));
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}
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void CefJavaScriptDialogManager::RunBeforeUnloadDialog(
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content::WebContents* web_contents,
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content::RenderFrameHost* render_frame_host,
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bool is_reload,
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DialogClosedCallback callback) {
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if (browser_->destruction_state() >=
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CefBrowserHostImpl::DESTRUCTION_STATE_ACCEPTED) {
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// Currently destroying the browser. Accept the unload without showing
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// the prompt.
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std::move(callback).Run(true, base::string16());
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return;
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}
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const base::string16& message_text =
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base::ASCIIToUTF16("Is it OK to leave/reload this page?");
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CefRefPtr<CefClient> client = browser_->GetClient();
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if (client.get()) {
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CefRefPtr<CefJSDialogHandler> handler = client->GetJSDialogHandler();
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if (handler.get()) {
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CefRefPtr<CefJSDialogCallbackImpl> callbackPtr(
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new CefJSDialogCallbackImpl(std::move(callback)));
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// Execute the user callback.
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bool handled = handler->OnBeforeUnloadDialog(
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browser_, message_text, is_reload, callbackPtr.get());
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if (handled)
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return;
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callbackPtr->Disconnect();
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}
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}
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if (!runner_.get() || dialog_running_) {
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if (!runner_.get())
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LOG(WARNING) << "No javascript dialog runner available for this platform";
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// Suppress the dialog if there is no platform runner or if the dialog is
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// currently running.
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std::move(callback).Run(true, base::string16());
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return;
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}
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dialog_running_ = true;
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runner_->Run(browser_, content::JAVASCRIPT_DIALOG_TYPE_CONFIRM,
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base::string16(), // display_url
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message_text,
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base::string16(), // default_prompt_text
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base::Bind(&CefJavaScriptDialogManager::DialogClosed,
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weak_ptr_factory_.GetWeakPtr(),
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base::Passed(std::move(callback))));
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}
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void CefJavaScriptDialogManager::CancelDialogs(
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content::WebContents* web_contents,
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bool reset_state) {
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CefRefPtr<CefClient> client = browser_->GetClient();
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if (client.get()) {
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CefRefPtr<CefJSDialogHandler> handler = client->GetJSDialogHandler();
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if (handler.get()) {
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// Execute the user callback.
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handler->OnResetDialogState(browser_);
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}
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}
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if (runner_.get() && dialog_running_) {
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runner_->Cancel();
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dialog_running_ = false;
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}
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}
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void CefJavaScriptDialogManager::DialogClosed(
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DialogClosedCallback callback,
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bool success,
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const base::string16& user_input) {
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CefRefPtr<CefClient> client = browser_->GetClient();
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if (client.get()) {
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CefRefPtr<CefJSDialogHandler> handler = client->GetJSDialogHandler();
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if (handler.get())
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handler->OnDialogClosed(browser_);
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}
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DCHECK(runner_.get());
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DCHECK(dialog_running_);
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dialog_running_ = false;
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std::move(callback).Run(success, user_input);
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}
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