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https://bitbucket.org/chromiumembedded/cef
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047e8f9349
- Building on macOS now requires the 10.15 SDK. Xcode 11.3 is recommended as Xcode 11.4 is not currently supported (see https://crbug.com/1065146). - Jumbo build configuration is no longer supported. Chromium is skipping the M82 release and consequently no CEF 4085 branch will be created. For details on the Chromium decision see https://groups.google.com/a/chromium.org/d/msg/chromium-dev/Vn7uzglqLz0/JItlSrZxBAAJ
19 lines
884 B
Diff
19 lines
884 B
Diff
diff --git ui/gl/init/gl_initializer_mac.cc ui/gl/init/gl_initializer_mac.cc
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index 0deebafe135f..fdbd9a7ecf17 100644
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--- ui/gl/init/gl_initializer_mac.cc
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+++ ui/gl/init/gl_initializer_mac.cc
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@@ -46,11 +46,8 @@ bool InitializeOneOffForSandbox() {
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// GPU-related stuff is very slow without this, probably because
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// the sandbox prevents loading graphics drivers or some such.
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std::vector<CGLPixelFormatAttribute> attribs;
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- if (GLContext::SwitchableGPUsSupported()) {
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- // Avoid switching to the discrete GPU just for this pixel
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- // format selection.
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- attribs.push_back(kCGLPFAAllowOfflineRenderers);
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- }
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+ // Avoid switching to the discrete GPU just for this pixel format selection.
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+ attribs.push_back(kCGLPFAAllowOfflineRenderers);
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if (GetGLImplementation() == kGLImplementationAppleGL) {
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attribs.push_back(kCGLPFARendererID);
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attribs.push_back(
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