cef/patch/patches/mac_gpu.patch
Marshall Greenblatt 047e8f9349 Update to Chromium version 82.0.4085.0 (#749737)
- Building on macOS now requires the 10.15 SDK. Xcode 11.3 is recommended as
  Xcode 11.4 is not currently supported (see https://crbug.com/1065146).
- Jumbo build configuration is no longer supported.

Chromium is skipping the M82 release and consequently no CEF 4085 branch will
be created. For details on the Chromium decision see
https://groups.google.com/a/chromium.org/d/msg/chromium-dev/Vn7uzglqLz0/JItlSrZxBAAJ
2020-04-02 13:20:25 -04:00

19 lines
884 B
Diff

diff --git ui/gl/init/gl_initializer_mac.cc ui/gl/init/gl_initializer_mac.cc
index 0deebafe135f..fdbd9a7ecf17 100644
--- ui/gl/init/gl_initializer_mac.cc
+++ ui/gl/init/gl_initializer_mac.cc
@@ -46,11 +46,8 @@ bool InitializeOneOffForSandbox() {
// GPU-related stuff is very slow without this, probably because
// the sandbox prevents loading graphics drivers or some such.
std::vector<CGLPixelFormatAttribute> attribs;
- if (GLContext::SwitchableGPUsSupported()) {
- // Avoid switching to the discrete GPU just for this pixel
- // format selection.
- attribs.push_back(kCGLPFAAllowOfflineRenderers);
- }
+ // Avoid switching to the discrete GPU just for this pixel format selection.
+ attribs.push_back(kCGLPFAAllowOfflineRenderers);
if (GetGLImplementation() == kGLImplementationAppleGL) {
attribs.push_back(kCGLPFARendererID);
attribs.push_back(