cef/tests/unittests/views/window_unittest.cc

363 lines
12 KiB
C++

// Copyright (c) 2016 The Chromium Embedded Framework Authors. All rights
// reserved. Use of this source code is governed by a BSD-style license that
// can be found in the LICENSE file.
#include "include/views/cef_box_layout.h"
#include "include/views/cef_panel.h"
#include "include/views/cef_layout.h"
#include "include/wrapper/cef_closure_task.h"
#include "tests/unittests/image_util.h"
#include "tests/unittests/thread_helper.h"
#include "tests/unittests/views/test_window_delegate.h"
#include "base/bind.h"
#include "testing/gtest/include/gtest/gtest.h"
#define WINDOW_TEST_ASYNC(name) UI_THREAD_TEST_ASYNC(ViewsWindowTest, name)
namespace {
// Window state change delay in MS.
const int kStateDelayMS = 200;
const int kWSize = TestWindowDelegate::kWSize;
// Test that |expected| and |actual| are within |allowed_deviance| of each
// other.
void ExpectCloseRects(const CefRect& expected,
const CefRect& actual,
int allowed_deviance) {
EXPECT_LE(abs(expected.x - actual.x), allowed_deviance);
EXPECT_LE(abs(expected.y - actual.y), allowed_deviance);
EXPECT_LE(abs(expected.width - actual.width), allowed_deviance);
EXPECT_LE(abs(expected.height - actual.height), allowed_deviance);
}
void WindowCreateImpl(CefRefPtr<CefWaitableEvent> event) {
TestWindowDelegate::RunTest(event, TestWindowDelegate::WindowTest(), false);
}
void WindowCreateFramelessImpl(CefRefPtr<CefWaitableEvent> event) {
TestWindowDelegate::RunTest(event, TestWindowDelegate::WindowTest(), true);
}
void RunWindowShowHide(CefRefPtr<CefWindow> window) {
EXPECT_FALSE(window->IsVisible());
EXPECT_FALSE(window->IsDrawn());
window->Show();
EXPECT_TRUE(window->IsVisible());
EXPECT_TRUE(window->IsDrawn());
window->Hide();
EXPECT_FALSE(window->IsVisible());
EXPECT_FALSE(window->IsDrawn());
}
void WindowShowHideImpl(CefRefPtr<CefWaitableEvent> event) {
TestWindowDelegate::RunTest(event, base::Bind(RunWindowShowHide), false);
}
void WindowShowHideFramelessImpl(CefRefPtr<CefWaitableEvent> event) {
TestWindowDelegate::RunTest(event, base::Bind(RunWindowShowHide), true);
}
const int kWPanel1ID = 1;
const int kWPanel2ID = 2;
void CreateBoxLayout(CefRefPtr<CefWindow> parent) {
CefRefPtr<CefPanel> panel_child1 = CefPanel::CreatePanel(nullptr);
panel_child1->SetID(kWPanel1ID);
panel_child1->SetBackgroundColor(CefColorSetARGB(255, 0, 0, 255));
EXPECT_TRUE(panel_child1->IsVisible());
EXPECT_FALSE(panel_child1->IsDrawn());
CefRefPtr<CefPanel> panel_child2 = CefPanel::CreatePanel(nullptr);
panel_child2->SetID(kWPanel2ID);
panel_child2->SetBackgroundColor(CefColorSetARGB(255, 0, 255, 0));
EXPECT_TRUE(panel_child2->IsVisible());
EXPECT_FALSE(panel_child2->IsDrawn());
// Set to BoxLayout. Default layout is vertical with children stretched along
// the horizontal axis.
CefBoxLayoutSettings settings;
parent->SetToBoxLayout(settings);
parent->AddChildView(panel_child1);
parent->AddChildView(panel_child2);
// IsDrawn() returns true because the Panels now have a RootView from the
// Window.
EXPECT_TRUE(panel_child1->IsDrawn());
EXPECT_TRUE(panel_child1->IsDrawn());
// Stretch children equally along the vertical axis using flex.
CefRefPtr<CefBoxLayout> layout = parent->GetLayout()->AsBoxLayout();
layout->SetFlexForView(panel_child1, 1);
layout->SetFlexForView(panel_child2, 1);
// Force layout.
parent->Layout();
// The children should each take up 50% of the client area.
ExpectCloseRects(CefRect(0, 0, kWSize, kWSize / 2),
panel_child1->GetBounds(), 1);
ExpectCloseRects(CefRect(0, kWSize / 2, kWSize, kWSize / 2),
panel_child2->GetBounds(), 1);
}
void RunWindowLayoutAndCoords(CefRefPtr<CefWindow> window) {
CreateBoxLayout(window);
CefRefPtr<CefView> view1 = window->GetViewForID(kWPanel1ID);
EXPECT_TRUE(view1.get());
CefRefPtr<CefView> view2 = window->GetViewForID(kWPanel2ID);
EXPECT_TRUE(view2.get());
window->Show();
CefRect client_bounds_in_screen = window->GetClientAreaBoundsInScreen();
CefPoint point;
// Test view to screen coordinate conversions.
point = CefPoint(0, 0);
EXPECT_TRUE(view1->ConvertPointToScreen(point));
EXPECT_EQ(CefPoint(client_bounds_in_screen.x, client_bounds_in_screen.y),
point);
point = CefPoint(0, 0);
EXPECT_TRUE(view2->ConvertPointToScreen(point));
EXPECT_EQ(CefPoint(client_bounds_in_screen.x,
client_bounds_in_screen.y + kWSize / 2),
point);
// Test view from screen coordinate conversions.
point = CefPoint(client_bounds_in_screen.x, client_bounds_in_screen.y);
EXPECT_TRUE(view1->ConvertPointFromScreen(point));
EXPECT_EQ(CefPoint(0, 0), point);
point = CefPoint(client_bounds_in_screen.x,
client_bounds_in_screen.y + kWSize / 2);
EXPECT_TRUE(view2->ConvertPointFromScreen(point));
EXPECT_EQ(CefPoint(0, 0), point);
// Test view to window coordinate conversions.
point = CefPoint(0, 0);
EXPECT_TRUE(view1->ConvertPointToWindow(point));
EXPECT_EQ(CefPoint(0, 0), point);
point = CefPoint(0, 0);
EXPECT_TRUE(view2->ConvertPointToWindow(point));
EXPECT_EQ(CefPoint(0, kWSize / 2), point);
// Test view from window coordinate conversions.
point = CefPoint(0, 0);
EXPECT_TRUE(view1->ConvertPointFromWindow(point));
EXPECT_EQ(CefPoint(0, 0), point);
point = CefPoint(0, kWSize / 2);
EXPECT_TRUE(view2->ConvertPointFromWindow(point));
EXPECT_EQ(CefPoint(0, 0), point);
// Test view to view coordinate conversions.
point = CefPoint(0, 0);
EXPECT_TRUE(view1->ConvertPointToView(view2, point));
EXPECT_EQ(CefPoint(0, -kWSize / 2), point);
point = CefPoint(0, 0);
EXPECT_TRUE(view2->ConvertPointToView(view1, point));
EXPECT_EQ(CefPoint(0, kWSize / 2), point);
// Test view from view coordinate conversions.
point = CefPoint(0, -kWSize / 2);
EXPECT_TRUE(view1->ConvertPointFromView(view2, point));
EXPECT_EQ(CefPoint(0, 0), point);
point = CefPoint(0, kWSize / 2);
EXPECT_TRUE(view2->ConvertPointFromView(view1, point));
EXPECT_EQ(CefPoint(0, 0), point);
CefRefPtr<CefDisplay> display = window->GetDisplay();
EXPECT_TRUE(display.get());
// We don't know what the pixel values will be, but they should be reversable.
point = CefPoint(client_bounds_in_screen.x, client_bounds_in_screen.y);
display->ConvertPointToPixels(point);
display->ConvertPointFromPixels(point);
EXPECT_EQ(CefPoint(client_bounds_in_screen.x, client_bounds_in_screen.y),
point);
}
void WindowLayoutAndCoordsImpl(CefRefPtr<CefWaitableEvent> event) {
TestWindowDelegate::RunTest(event, base::Bind(RunWindowLayoutAndCoords), false);
}
void WindowLayoutAndCoordsFramelessImpl(CefRefPtr<CefWaitableEvent> event) {
TestWindowDelegate::RunTest(event, base::Bind(RunWindowLayoutAndCoords), true);
}
void VerifyRestore(CefRefPtr<CefWindow> window) {
EXPECT_FALSE(window->IsMinimized());
EXPECT_FALSE(window->IsMaximized());
EXPECT_FALSE(window->IsFullscreen());
EXPECT_TRUE(window->IsVisible());
EXPECT_TRUE(window->IsDrawn());
// End the test by closing the Window.
window->Close();
}
void VerifyMaximize(CefRefPtr<CefWindow> window) {
EXPECT_FALSE(window->IsMinimized());
EXPECT_TRUE(window->IsMaximized());
EXPECT_FALSE(window->IsFullscreen());
EXPECT_TRUE(window->IsVisible());
EXPECT_TRUE(window->IsDrawn());
window->Restore();
CefPostDelayedTask(TID_UI, base::Bind(VerifyRestore, window), kStateDelayMS);
}
void RunWindowMaximize(CefRefPtr<CefWindow> window) {
CreateBoxLayout(window);
window->Show();
EXPECT_FALSE(window->IsMinimized());
EXPECT_FALSE(window->IsMaximized());
EXPECT_FALSE(window->IsFullscreen());
EXPECT_TRUE(window->IsVisible());
EXPECT_TRUE(window->IsDrawn());
window->Maximize();
CefPostDelayedTask(TID_UI, base::Bind(VerifyMaximize, window), kStateDelayMS);
}
void WindowMaximizeImpl(CefRefPtr<CefWaitableEvent> event) {
TestWindowDelegate::RunTest(event, base::Bind(RunWindowMaximize), false,
false);
}
void WindowMaximizeFramelessImpl(CefRefPtr<CefWaitableEvent> event) {
TestWindowDelegate::RunTest(event, base::Bind(RunWindowMaximize), true,
false);
}
void VerifyMinimize(CefRefPtr<CefWindow> window) {
EXPECT_TRUE(window->IsMinimized());
EXPECT_FALSE(window->IsMaximized());
EXPECT_FALSE(window->IsFullscreen());
// This result is a bit unexpected, but I guess the platform considers a
// window to be visible even when it's minimized.
EXPECT_TRUE(window->IsVisible());
EXPECT_TRUE(window->IsDrawn());
window->Restore();
CefPostDelayedTask(TID_UI, base::Bind(VerifyRestore, window), kStateDelayMS);
}
void RunWindowMinimize(CefRefPtr<CefWindow> window) {
CreateBoxLayout(window);
window->Show();
EXPECT_FALSE(window->IsMinimized());
EXPECT_FALSE(window->IsMaximized());
EXPECT_FALSE(window->IsFullscreen());
EXPECT_TRUE(window->IsVisible());
EXPECT_TRUE(window->IsDrawn());
window->Minimize();
CefPostDelayedTask(TID_UI, base::Bind(VerifyMinimize, window), kStateDelayMS);
}
void WindowMinimizeImpl(CefRefPtr<CefWaitableEvent> event) {
TestWindowDelegate::RunTest(event, base::Bind(RunWindowMinimize), false,
false);
}
void WindowMinimizeFramelessImpl(CefRefPtr<CefWaitableEvent> event) {
TestWindowDelegate::RunTest(event, base::Bind(RunWindowMinimize), true,
false);
}
void VerifyFullscreenExit(CefRefPtr<CefWindow> window) {
EXPECT_FALSE(window->IsMinimized());
EXPECT_FALSE(window->IsMaximized());
EXPECT_FALSE(window->IsFullscreen());
EXPECT_TRUE(window->IsVisible());
EXPECT_TRUE(window->IsDrawn());
// End the test by closing the Window.
window->Close();
}
void VerifyFullscreen(CefRefPtr<CefWindow> window) {
EXPECT_FALSE(window->IsMinimized());
EXPECT_FALSE(window->IsMaximized());
EXPECT_TRUE(window->IsFullscreen());
EXPECT_TRUE(window->IsVisible());
EXPECT_TRUE(window->IsDrawn());
window->SetFullscreen(false);
CefPostDelayedTask(TID_UI, base::Bind(VerifyFullscreenExit, window),
kStateDelayMS);
}
void RunWindowFullscreen(CefRefPtr<CefWindow> window) {
CreateBoxLayout(window);
window->Show();
EXPECT_FALSE(window->IsMinimized());
EXPECT_FALSE(window->IsMaximized());
EXPECT_FALSE(window->IsFullscreen());
EXPECT_TRUE(window->IsVisible());
EXPECT_TRUE(window->IsDrawn());
window->SetFullscreen(true);
CefPostDelayedTask(TID_UI, base::Bind(VerifyFullscreen, window),
kStateDelayMS);
}
void WindowFullscreenImpl(CefRefPtr<CefWaitableEvent> event) {
TestWindowDelegate::RunTest(event, base::Bind(RunWindowFullscreen), false,
false);
}
void WindowFullscreenFramelessImpl(CefRefPtr<CefWaitableEvent> event) {
TestWindowDelegate::RunTest(event, base::Bind(RunWindowFullscreen), true,
false);
}
void RunWindowIcon(CefRefPtr<CefWindow> window) {
CefRefPtr<CefImage> image = CefImage::CreateImage();
image_util::LoadIconImage(image, 1.0);
image_util::LoadIconImage(image, 2.0);
EXPECT_FALSE(window->GetWindowIcon().get());
window->SetWindowIcon(image);
EXPECT_TRUE(image->IsSame(window->GetWindowIcon()));
EXPECT_FALSE(window->GetWindowAppIcon().get());
window->SetWindowAppIcon(image);
EXPECT_TRUE(image->IsSame(window->GetWindowAppIcon()));
window->Show();
}
void WindowIconImpl(CefRefPtr<CefWaitableEvent> event) {
TestWindowDelegate::RunTest(event, base::Bind(RunWindowIcon), false);
}
void WindowIconFramelessImpl(CefRefPtr<CefWaitableEvent> event) {
TestWindowDelegate::RunTest(event, base::Bind(RunWindowIcon), true);
}
} // namespace
// Test window functionality. This is primarily to exercise exposed CEF APIs
// and is not intended to comprehensively test window-related behavior (which
// we presume that Chromium is testing).
WINDOW_TEST_ASYNC(WindowCreate);
WINDOW_TEST_ASYNC(WindowCreateFrameless);
WINDOW_TEST_ASYNC(WindowShowHide);
WINDOW_TEST_ASYNC(WindowShowHideFrameless);
WINDOW_TEST_ASYNC(WindowLayoutAndCoords);
WINDOW_TEST_ASYNC(WindowLayoutAndCoordsFrameless);
WINDOW_TEST_ASYNC(WindowMaximize);
WINDOW_TEST_ASYNC(WindowMaximizeFrameless);
WINDOW_TEST_ASYNC(WindowMinimize);
WINDOW_TEST_ASYNC(WindowMinimizeFrameless);
WINDOW_TEST_ASYNC(WindowFullscreen);
WINDOW_TEST_ASYNC(WindowFullscreenFrameless);
WINDOW_TEST_ASYNC(WindowIcon);
WINDOW_TEST_ASYNC(WindowIconFrameless);