// Copyright (c) 2013 The Chromium Embedded Framework Authors. All rights // reserved. Use of this source code is governed by a BSD-style license that // can be found in the LICENSE file. #ifndef CEF_TESTS_CEFTESTS_TEST_HANDLER_H_ #define CEF_TESTS_CEFTESTS_TEST_HANDLER_H_ #pragma once #include #include #include #include #include #include "include/base/cef_callback.h" #include "include/cef_browser.h" #include "include/cef_client.h" #include "include/cef_frame.h" #include "include/cef_task.h" #include "include/cef_waitable_event.h" #include "tests/ceftests/thread_helper.h" #include "tests/ceftests/track_callback.h" #include "tests/gtest/include/gtest/gtest.h" class ResourceContent { public: typedef std::multimap HeaderMap; ResourceContent(const std::string& content, const std::string& mime_type, const HeaderMap& header_map) : content_(content), mime_type_(mime_type), header_map_(header_map) {} const std::string& content() const { return content_; } const std::string& mimeType() const { return mime_type_; } const HeaderMap& headerMap() const { return header_map_; } private: std::string content_; std::string mime_type_; HeaderMap header_map_; }; // Base implementation of CefClient for unit tests. Add new interfaces as needed // by test cases. class TestHandler : public CefClient, public CefDialogHandler, public CefDisplayHandler, public CefDownloadHandler, public CefJSDialogHandler, public CefLifeSpanHandler, public CefLoadHandler, public CefRequestHandler, public CefResourceRequestHandler { public: // Tracks the completion state of related test runs. class CompletionState { public: // |total| is the number of times that TestComplete() must be called before // WaitForTests() will return. explicit CompletionState(int total); // Call this method to indicate that a test has completed. void TestComplete(); // This method blocks until TestComplete() has been called the required // number of times. void WaitForTests(); int total() const { return total_; } int count() const { return count_; } private: int total_; int count_; // Handle used to notify when the test is complete CefRefPtr event_; }; // Represents a collection of related tests that need to be run // simultaniously. class Collection { public: // The |completion_state| object must outlive this class. explicit Collection(CompletionState* completion_state); // The |test_handler| object must outlive this class and it must share the // same CompletionState object passed to the constructor. void AddTestHandler(TestHandler* test_handler); // Manages the test run. // 1. Calls TestHandler::SetupTest() for all of the test objects. // 2. Waits for all TestHandler objects to report that initial setup is // complete by calling TestHandler::SetupComplete(). // 3. Calls TestHandler::RunTest() for all of the test objects. // 4. Waits for all TestHandler objects to report that the test is // complete by calling TestHandler::DestroyTest(). void ExecuteTests(); private: CompletionState* completion_state_; typedef std::list TestHandlerList; TestHandlerList handler_list_; }; typedef std::map> BrowserMap; // Helper for executing methods using WeakPtr references to TestHandler. class UIThreadHelper { public: UIThreadHelper(); // Pass in a |task| with an unretained reference to TestHandler. |task| will // be executed only if TestHandler::DestroyTest has not yet been called. // For example: // GetUIThreadHelper()->PostTask( // base::BindOnce(&TestHandler::DoSomething, // base::Unretained(this))); void PostTask(base::OnceClosure task); void PostDelayedTask(base::OnceClosure task, int delay_ms); private: void TaskHelper(base::OnceClosure task); // Must be the last member. base::WeakPtrFactory weak_ptr_factory_; }; // The |completion_state| object if specified must outlive this class. explicit TestHandler(CompletionState* completion_state = nullptr); ~TestHandler() override; // Implement this method to set up the test. Only used in combination with a // Collection. Call SetupComplete() once the setup is complete. virtual void SetupTest() {} // Implement this method to run the test. Call DestroyTest() once the test is // complete. virtual void RunTest() = 0; // CefClient methods. Add new methods as needed by test cases. CefRefPtr GetDialogHandler() override { return this; } CefRefPtr GetDisplayHandler() override { return this; } CefRefPtr GetDownloadHandler() override { return this; } CefRefPtr GetJSDialogHandler() override { return this; } CefRefPtr GetLifeSpanHandler() override { return this; } CefRefPtr GetLoadHandler() override { return this; } CefRefPtr GetRequestHandler() override { return this; } // CefDownloadHandler methods void OnBeforeDownload( CefRefPtr browser, CefRefPtr download_item, const CefString& suggested_name, CefRefPtr callback) override {} // CefLifeSpanHandler methods void OnAfterCreated(CefRefPtr browser) override; void OnBeforeClose(CefRefPtr browser) override; // CefRequestHandler methods CefRefPtr GetResourceRequestHandler( CefRefPtr browser, CefRefPtr frame, CefRefPtr request, bool is_navigation, bool is_download, const CefString& request_initiator, bool& disable_default_handling) override { return this; } // CefResourceRequestHandler methods CefRefPtr GetResourceHandler( CefRefPtr browser, CefRefPtr frame, CefRefPtr request) override; void OnRenderProcessTerminated(CefRefPtr browser, TerminationStatus status) override; // These methods should only be used if at most one non-popup browser exists. CefRefPtr GetBrowser() const; int GetBrowserId() const; // Copies the map of all the currently existing browsers into |map|. Must be // called on the UI thread. void GetAllBrowsers(BrowserMap* map); // Called by the test function to execute the test. This method blocks until // the test is complete. Do not reference the object after this method // returns. Do not use this method if the CompletionState object is shared by // multiple handlers or when using a Collection object. void ExecuteTest(); // Event that will be signaled from the TestHandler destructor. // Used by ReleaseAndWaitForDestructor. void SetDestroyEvent(CefRefPtr event) { destroy_event_ = event; } // If a test will not call DestroyTest() indicate so using this method. void SetDestroyTestExpected(bool expected) { destroy_test_expected_ = expected; } // Called from TestWindowDelegate when Views is enabled. void OnWindowCreated(int browser_id); void OnWindowDestroyed(int browser_id); // Returns true if a browser currently exists. static bool HasBrowser() { return browser_count_ > 0; } std::string debug_string_prefix() const { return debug_string_prefix_; } protected: // Indicate that test setup is complete. Only used in combination with a // Collection. virtual void SetupComplete(); // Close any existing non-popup browsers. Test completion will be signaled // once all the browsers have closed if // |signal_completion_when_all_browsers_close_| is true (default value). // If no browsers exist then this method will do nothing and // TestComplete() must be called manually. virtual void DestroyTest(); // Called on the UI thread if the test times out as a result of calling // SetTestTimeout(). Calls DestroyTest() by default. virtual void OnTestTimeout(int timeout_ms, bool treat_as_error); void CreateBrowser(const CefString& url, CefRefPtr request_context = nullptr, CefRefPtr extra_info = nullptr); static void CloseBrowser(CefRefPtr browser, bool force_close); void AddResource(const std::string& url, const std::string& content, const std::string& mime_type, const ResourceContent::HeaderMap& header_map = {}); void AddResourceEx(const std::string& url, const ResourceContent& content); void ClearResources(); void SetSignalCompletionWhenAllBrowsersClose(bool val) { signal_completion_when_all_browsers_close_ = val; } bool SignalCompletionWhenAllBrowsersClose() const { return signal_completion_when_all_browsers_close_; } // Call OnTestTimeout() after the specified amount of time. void SetTestTimeout(int timeout_ms = 5000, bool treat_as_error = true); // Signal that the test is complete. This will be called automatically when // all existing non-popup browsers are closed if // |signal_completion_when_all_browsers_close_| is true (default value). It // is an error to call this method before all browsers have closed. void TestComplete(); // Returns the single UIThreadHelper instance, creating it if necessary. Must // be called on the UI thread. UIThreadHelper* GetUIThreadHelper(); private: enum NotifyType { NT_BROWSER, NT_WINDOW, }; void OnCreated(int browser_id, NotifyType type); void OnClosed(int browser_id, NotifyType type); std::string MakeDebugStringPrefix() const; const std::string debug_string_prefix_; // Used to notify when the test is complete. Can be accessed on any thread. CompletionState* completion_state_; bool completion_state_owned_; // Map of browser ID to browser object. Only accessed on the UI thread. BrowserMap browser_map_; // Count of window objects. Only accessed on the UI thread. size_t window_count_ = 0; struct NotifyStatus { // Keyed by NotifyType. TrackCallback got_created[2]; TrackCallback got_closed[2]; }; // Map of browser ID to current status. Only accessed on the UI thread. std::map browser_status_map_; // Values for the first created browser. Modified on the UI thread but can be // accessed on any thread. int first_browser_id_ = 0; CefRefPtr first_browser_; // Map of resources that can be automatically loaded. Only accessed on the // IO thread. typedef std::map ResourceMap; ResourceMap resource_map_; // If true test completion will be signaled when all browsers have closed. bool signal_completion_when_all_browsers_close_ = true; CefRefPtr destroy_event_; // Tracks whether DestroyTest() is expected or has been called. bool destroy_test_expected_ = true; bool destroy_test_called_ = false; std::unique_ptr ui_thread_helper_; // Used to track the number of currently existing browser windows. static int browser_count_; DISALLOW_COPY_AND_ASSIGN(TestHandler); }; // Release |handler| and wait for the destructor to be called. // This function is used to avoid test state leakage and to verify that // all Handler references have been released on test completion. template void ReleaseAndWaitForDestructor(CefRefPtr& handler, int delay_ms = 2000) { CefRefPtr event = CefWaitableEvent::CreateWaitableEvent(true, false); handler->SetDestroyEvent(event); T* _handler_ptr = handler.get(); handler = nullptr; bool handler_destructed = event->TimedWait(delay_ms); EXPECT_TRUE(handler_destructed); if (!handler_destructed) { // |event| is a stack variable so clear the reference before returning. _handler_ptr->SetDestroyEvent(nullptr); } } // Returns true if the currently running test has failed. bool TestFailed(); // Helper macros for executing checks in a method with a boolean return value. // For example: // // bool VerifyVals(bool a, bool b) { // V_DECLARE(); // V_EXPECT_TRUE(a); // V_EXPECT_FALSE(b); // V_RETURN(); // } // // EXPECT_TRUE(VerifyVals(true, false)); #define V_DECLARE() \ bool __verify = true; \ bool __result #define V_RETURN() return __verify #define V_EXPECT_TRUE(condition) \ __result = !!(condition); \ __verify &= __result; \ GTEST_TEST_BOOLEAN_(__result, #condition, false, true, \ GTEST_NONFATAL_FAILURE_) #define V_EXPECT_FALSE(condition) \ __result = !!(condition); \ __verify &= !__result; \ GTEST_TEST_BOOLEAN_(!(__result), #condition, true, false, \ GTEST_NONFATAL_FAILURE_) #endif // CEF_TESTS_CEFTESTS_TEST_HANDLER_H_