diff --git base/message_loop/message_loop.cc base/message_loop/message_loop.cc index 7f063693a0f2..14f50b6f7d5f 100644 --- base/message_loop/message_loop.cc +++ base/message_loop/message_loop.cc @@ -610,6 +610,9 @@ MessageLoopForUI::MessageLoopForUI(Type type) : MessageLoop(type) { #endif } +MessageLoopForUI::MessageLoopForUI(std::unique_ptr pump) + : MessageLoop(TYPE_UI, BindOnce(&ReturnPump, std::move(pump))) {} + // static MessageLoopCurrentForUI MessageLoopForUI::current() { return MessageLoopCurrentForUI::Get(); diff --git base/message_loop/message_loop.h base/message_loop/message_loop.h index 52b474310074..35f4cc41a572 100644 --- base/message_loop/message_loop.h +++ base/message_loop/message_loop.h @@ -362,6 +362,7 @@ class BASE_EXPORT MessageLoop : public MessagePump::Delegate, class BASE_EXPORT MessageLoopForUI : public MessageLoop { public: explicit MessageLoopForUI(Type type = TYPE_UI); + explicit MessageLoopForUI(std::unique_ptr pump); // TODO(gab): Mass migrate callers to MessageLoopCurrentForUI::Get()/IsSet(). static MessageLoopCurrentForUI current(); diff --git base/message_loop/message_loop_current.h base/message_loop/message_loop_current.h index 2a2e761e87e8..37881c184940 100644 --- base/message_loop/message_loop_current.h +++ base/message_loop/message_loop_current.h @@ -124,6 +124,16 @@ class BASE_EXPORT MessageLoopCurrent { // posted tasks. void SetAddQueueTimeToTasks(bool enable); +#if defined(OS_WIN) + void set_os_modal_loop(bool os_modal_loop) { + os_modal_loop_ = os_modal_loop; + } + + bool os_modal_loop() const { + return os_modal_loop_; + } +#endif // OS_WIN + // Enables or disables the recursive task processing. This happens in the case // of recursive message loops. Some unwanted message loops may occur when // using common controls or printer functions. By default, recursive task @@ -192,6 +202,13 @@ class BASE_EXPORT MessageLoopCurrent { explicit MessageLoopCurrent(MessageLoop* current) : current_(current) {} MessageLoop* const current_; + +#if defined(OS_WIN) + private: + // Should be set to true before calling Windows APIs like TrackPopupMenu, etc. + // which enter a modal message loop. + bool os_modal_loop_ = false; +#endif }; #if !defined(OS_NACL) diff --git base/message_loop/message_pump_win.cc base/message_loop/message_pump_win.cc index c95f85abfee1..b28ac0a0faa1 100644 --- base/message_loop/message_pump_win.cc +++ base/message_loop/message_pump_win.cc @@ -11,6 +11,7 @@ #include "base/debug/alias.h" #include "base/memory/ptr_util.h" +#include "base/message_loop/message_loop_current.h" #include "base/metrics/histogram_macros.h" #include "base/strings/stringprintf.h" #include "base/trace_event/trace_event.h" @@ -375,20 +376,28 @@ bool MessagePumpForUI::ProcessMessageHelper(const MSG& msg) { } bool MessagePumpForUI::ProcessPumpReplacementMessage() { - // When we encounter a kMsgHaveWork message, this method is called to peek and - // process a replacement message. The goal is to make the kMsgHaveWork as non- - // intrusive as possible, even though a continuous stream of such messages are - // posted. This method carefully peeks a message while there is no chance for - // a kMsgHaveWork to be pending, then resets the |have_work_| flag (allowing a - // replacement kMsgHaveWork to possibly be posted), and finally dispatches - // that peeked replacement. Note that the re-post of kMsgHaveWork may be - // asynchronous to this thread!! - + // When we encounter a kMsgHaveWork message, this method is called to peek + // and process a replacement message, such as a WM_PAINT or WM_TIMER. The + // goal is to make the kMsgHaveWork as non-intrusive as possible, even though + // a continuous stream of such messages are posted. This method carefully + // peeks a message while there is no chance for a kMsgHaveWork to be pending, + // then resets the have_work_ flag (allowing a replacement kMsgHaveWork to + // possibly be posted), and finally dispatches that peeked replacement. Note + // that the re-post of kMsgHaveWork may be asynchronous to this thread!! + + bool have_message = false; MSG msg; - const bool have_message = - PeekMessage(&msg, nullptr, 0, 0, PM_REMOVE) != FALSE; + // We should not process all window messages if we are in the context of an + // OS modal loop, i.e. in the context of a windows API call like MessageBox. + // This is to ensure that these messages are peeked out by the OS modal loop. + if (MessageLoopCurrent::Get()->os_modal_loop()) { + // We only peek out WM_PAINT and WM_TIMER here for reasons mentioned above. + have_message = PeekMessage(&msg, NULL, WM_PAINT, WM_PAINT, PM_REMOVE) || + PeekMessage(&msg, NULL, WM_TIMER, WM_TIMER, PM_REMOVE); + } else { + have_message = PeekMessage(&msg, NULL, 0, 0, PM_REMOVE) != FALSE; + } - // Expect no message or a message different than kMsgHaveWork. DCHECK(!have_message || kMsgHaveWork != msg.message || msg.hwnd != message_window_.hwnd());