diff --git ui/base/ime/input_method_win.cc ui/base/ime/input_method_win.cc index 3e33b5a74170..6b425cc0fbee 100644 --- ui/base/ime/input_method_win.cc +++ ui/base/ime/input_method_win.cc @@ -688,8 +688,9 @@ bool InputMethodWin::IsWindowFocused(const TextInputClient* client) const { // receiving keyboard input as long as it is an active window. This works well // even when the |attached_window_handle| becomes active but has not received // WM_FOCUS yet. + // With CEF |toplevel_window_handle_| may be a child window. return toplevel_window_handle_ && - GetActiveWindow() == toplevel_window_handle_; + GetActiveWindow() == ::GetAncestor(toplevel_window_handle_, GA_ROOT); } ui::EventDispatchDetails InputMethodWin::DispatchFabricatedKeyEvent(