# Copyright (c) 2014 The Chromium Embedded Framework Authors. All rights # reserved. Use of this source code is governed by a BSD-style license that # can be found in the LICENSE file. # # Source files. # # cefclient browser sources. {{ 'prefix': 'cefclient_browser', 'set': 'CEFCLIENT_BROWSER_SRCS', 'includes': [ 'shared_sources_browser', 'cefclient_sources_browser', ], }} # cefclient common sources. {{ 'prefix': 'cefclient_common', 'set': 'CEFCLIENT_COMMON_SRCS', 'includes': [ 'shared_sources_common', 'cefclient_sources_common', ], }} # cefclient renderer sources. {{ 'prefix': 'cefclient_renderer', 'set': 'CEFCLIENT_RENDERER_SRCS', 'includes': [ 'shared_sources_renderer', 'cefclient_sources_renderer', ], }} #cefclient Linux sources {{ 'prefix': 'cefclient_linux', 'set': 'CEFCLIENT_LINUX_SRCS', 'includes': [ 'shared_sources_linux', 'cefclient_sources_linux', ], }} #cefclient Mac OS X sources {{ 'prefix': 'cefclient_macosx', 'set': 'CEFCLIENT_MAC_SRCS', 'includes': [ 'shared_sources_mac', 'cefclient_sources_mac', ], }} # cefclient Mac OS X helper sources. {{ 'prefix': 'cefclient_helper', 'set': 'CEFCLIENT_MAC_HELPER_SRCS', 'includes': [ 'shared_sources_mac_helper', ], }} #cefclient Windows sources {{ 'prefix': 'cefclient_windows', 'set': 'CEFCLIENT_WINDOWS_SRCS', 'includes': [ 'shared_sources_win', 'cefclient_sources_win', 'cefclient_sources_resources_win_rc', ], }} # cefclient resources. {{ 'prefix': 'cefclient_resources', 'set': 'CEFCLIENT_RESOURCES_SRCS', 'includes': [ 'shared_sources_resources', 'cefclient_bundle_resources_mac:MAC', 'cefclient_sources_resources', ], }} # # Shared configuration. # # Target executable names. set(CEF_TARGET "cefclient") if(OS_MAC) set(CEF_HELPER_TARGET "cefclient_Helper") set(CEF_HELPER_OUTPUT_NAME "cefclient Helper") else() # Logical target used to link the libcef library. ADD_LOGICAL_TARGET("libcef_lib" "${CEF_LIB_DEBUG}" "${CEF_LIB_RELEASE}") endif() # Determine the target output directory. SET_CEF_TARGET_OUT_DIR() # # Linux configuration. # if(OS_LINUX) # All sources required by the "cefclient" target. Generates an executable that # is used for all processes. set(CEFCLIENT_SRCS ${CEFCLIENT_BROWSER_SRCS} ${CEFCLIENT_COMMON_SRCS} ${CEFCLIENT_RENDERER_SRCS} ${CEFCLIENT_RESOURCES_SRCS} ${CEFCLIENT_LINUX_SRCS} ) # Find required libraries and update compiler/linker variables. FIND_LINUX_LIBRARIES("gmodule-2.0 gtk+-3.0 gthread-2.0 gtk+-unix-print-3.0 xi") # Executable target. add_executable(${CEF_TARGET} ${CEFCLIENT_SRCS}) SET_EXECUTABLE_TARGET_PROPERTIES(${CEF_TARGET}) add_dependencies(${CEF_TARGET} libcef_dll_wrapper) target_link_libraries(${CEF_TARGET} libcef_lib libcef_dll_wrapper "GL" ${CEF_STANDARD_LIBS}) # Set rpath so that libraries can be placed next to the executable. set_target_properties(${CEF_TARGET} PROPERTIES INSTALL_RPATH "$ORIGIN") set_target_properties(${CEF_TARGET} PROPERTIES BUILD_WITH_INSTALL_RPATH TRUE) set_target_properties(${CEF_TARGET} PROPERTIES RUNTIME_OUTPUT_DIRECTORY ${CEF_TARGET_OUT_DIR}) # We don't call deprecated GTK functions, and they can cause build failures, so disable them. add_definitions("-DGTK_DISABLE_DEPRECATED") # Copy CEF binary and resource files to the target output directory. COPY_FILES("${CEF_TARGET}" "${CEF_BINARY_FILES}" "${CEF_BINARY_DIR}" "${CEF_TARGET_OUT_DIR}") COPY_FILES("${CEF_TARGET}" "${CEF_RESOURCE_FILES}" "${CEF_RESOURCE_DIR}" "${CEF_TARGET_OUT_DIR}") # Copy cefclient resource files to the target output directory. COPY_FILES("${CEF_TARGET}" "${CEFCLIENT_RESOURCES_SRCS}" "${CMAKE_CURRENT_SOURCE_DIR}" "${CEF_TARGET_OUT_DIR}/cefclient_files") # Set SUID permissions on the chrome-sandbox target. SET_LINUX_SUID_PERMISSIONS("${CEF_TARGET}" "${CEF_TARGET_OUT_DIR}/chrome-sandbox") endif() # # Mac OS X configuration. # if(OS_MAC) option(OPTION_USE_ARC "Build with ARC (automatic Reference Counting) on macOS." ON) if(OPTION_USE_ARC) list(APPEND CEF_COMPILER_FLAGS -fobjc-arc ) set_target_properties(${target} PROPERTIES CLANG_ENABLE_OBJC_ARC "YES" ) endif() # All sources required by the "cefclient" target. Generates an app bundle that # is used only for the browser process. set(CEFCLIENT_SRCS ${CEFCLIENT_BROWSER_SRCS} ${CEFCLIENT_COMMON_SRCS} ${CEFCLIENT_RESOURCES_SRCS} ${CEFCLIENT_MAC_SRCS} ) # All sources required by the "cefclient Helper" target. Generates an app # bundle that is used only for non-browser processes. set(CEFCLIENT_HELPER_SRCS ${CEFCLIENT_COMMON_SRCS} ${CEFCLIENT_RENDERER_SRCS} ${CEFCLIENT_MAC_HELPER_SRCS} ) # Output path for the main app bundle. set(CEF_APP "${CEF_TARGET_OUT_DIR}/${CEF_TARGET}.app") # Variables referenced from the main Info.plist file. set(EXECUTABLE_NAME "${CEF_TARGET}") set(PRODUCT_NAME "${CEF_TARGET}") if(USE_SANDBOX) # Logical target used to link the cef_sandbox library. ADD_LOGICAL_TARGET("cef_sandbox_lib" "${CEF_SANDBOX_LIB_DEBUG}" "${CEF_SANDBOX_LIB_RELEASE}") endif() # Main app bundle target. add_executable(${CEF_TARGET} MACOSX_BUNDLE ${CEFCLIENT_RESOURCES_SRCS} ${CEFCLIENT_SRCS}) SET_EXECUTABLE_TARGET_PROPERTIES(${CEF_TARGET}) add_dependencies(${CEF_TARGET} libcef_dll_wrapper) target_link_libraries(${CEF_TARGET} libcef_dll_wrapper ${CEF_STANDARD_LIBS} "-framework OpenGL") set_target_properties(${CEF_TARGET} PROPERTIES MACOSX_BUNDLE_INFO_PLIST ${CMAKE_CURRENT_SOURCE_DIR}/mac/Info.plist.in ) # Copy the CEF framework into the Frameworks directory. add_custom_command( TARGET ${CEF_TARGET} POST_BUILD COMMAND ${CMAKE_COMMAND} -E copy_directory "${CEF_BINARY_DIR}/Chromium Embedded Framework.framework" "${CEF_APP}/Contents/Frameworks/Chromium Embedded Framework.framework" VERBATIM ) # Create the multiple Helper app bundle targets. foreach(_suffix_list ${CEF_HELPER_APP_SUFFIXES}) # Convert to a list and extract the suffix values. string(REPLACE ":" ";" _suffix_list ${_suffix_list}) list(GET _suffix_list 0 _name_suffix) list(GET _suffix_list 1 _target_suffix) list(GET _suffix_list 2 _plist_suffix) # Define Helper target and output names. set(_helper_target "${CEF_HELPER_TARGET}${_target_suffix}") set(_helper_output_name "${CEF_HELPER_OUTPUT_NAME}${_name_suffix}") # Create Helper-specific variants of the helper-Info.plist file. Do this # manually because the configure_file command (which is executed as part of # MACOSX_BUNDLE_INFO_PLIST) uses global env variables and would insert the # wrong values with multiple targets. set(_helper_info_plist "${CMAKE_CURRENT_BINARY_DIR}/helper-Info${_target_suffix}.plist") file(READ "${CMAKE_CURRENT_SOURCE_DIR}/mac/helper-Info.plist.in" _plist_contents) string(REPLACE "\${EXECUTABLE_NAME}" "${_helper_output_name}" _plist_contents ${_plist_contents}) string(REPLACE "\${PRODUCT_NAME}" "${_helper_output_name}" _plist_contents ${_plist_contents}) string(REPLACE "\${BUNDLE_ID_SUFFIX}" "${_plist_suffix}" _plist_contents ${_plist_contents}) file(WRITE ${_helper_info_plist} ${_plist_contents}) # Create Helper executable target. add_executable(${_helper_target} MACOSX_BUNDLE ${CEFCLIENT_HELPER_SRCS}) SET_EXECUTABLE_TARGET_PROPERTIES(${_helper_target}) add_dependencies(${_helper_target} libcef_dll_wrapper) target_link_libraries(${_helper_target} libcef_dll_wrapper ${CEF_STANDARD_LIBS}) set_target_properties(${_helper_target} PROPERTIES MACOSX_BUNDLE_INFO_PLIST ${_helper_info_plist} OUTPUT_NAME ${_helper_output_name} ) if(USE_SANDBOX) target_link_libraries(${_helper_target} cef_sandbox_lib) endif() # Add the Helper as a dependency of the main executable target. add_dependencies(${CEF_TARGET} "${_helper_target}") # Copy the Helper app bundle into the Frameworks directory. add_custom_command( TARGET ${CEF_TARGET} POST_BUILD COMMAND ${CMAKE_COMMAND} -E copy_directory "${CEF_TARGET_OUT_DIR}/${_helper_output_name}.app" "${CEF_APP}/Contents/Frameworks/${_helper_output_name}.app" VERBATIM ) endforeach() # Manually process and copy over resource files. # The Xcode generator can support this via the set_target_properties RESOURCE # directive but that doesn't properly handle nested resource directories. # Remove these prefixes from input file paths. set(PREFIXES "mac/" "resources/" "../shared/resources/" ) COPY_MAC_RESOURCES("${CEFCLIENT_RESOURCES_SRCS}" "${PREFIXES}" "${CEF_TARGET}" "${CMAKE_CURRENT_SOURCE_DIR}" "${CEF_APP}") endif() # # Windows configuration. # if(OS_WINDOWS) # All sources required by the "cefclient" target. Generates an executable that # is used for all processes. set(CEFCLIENT_SRCS ${CEFCLIENT_BROWSER_SRCS} ${CEFCLIENT_COMMON_SRCS} ${CEFCLIENT_RENDERER_SRCS} ${CEFCLIENT_RESOURCES_SRCS} ${CEFCLIENT_WINDOWS_SRCS} ) # Executable target. add_executable(${CEF_TARGET} WIN32 ${CEFCLIENT_SRCS}) SET_EXECUTABLE_TARGET_PROPERTIES(${CEF_TARGET}) add_dependencies(${CEF_TARGET} libcef_dll_wrapper) target_link_libraries(${CEF_TARGET} libcef_lib libcef_dll_wrapper ${CEF_STANDARD_LIBS} d3d11.lib glu32.lib imm32.lib opengl32.lib) # Add additional /DELAYLOADs that are missing from CEF_EXE_LINKER_FLAGS. set_property(TARGET ${CEF_TARGET} PROPERTY LINK_FLAGS "/DELAYLOAD:glu32.dll /DELAYLOAD:oleaut32.dll /DELAYLOAD:opengl32.dll") if(USE_ATL) # Required by VS2013 to link accessibility API functions. target_link_libraries(${CEF_TARGET} oleacc.lib) endif() if(USE_SANDBOX) # Logical target used to link the cef_sandbox library. ADD_LOGICAL_TARGET("cef_sandbox_lib" "${CEF_SANDBOX_LIB_DEBUG}" "${CEF_SANDBOX_LIB_RELEASE}") target_link_libraries(${CEF_TARGET} cef_sandbox_lib ${CEF_SANDBOX_STANDARD_LIBS}) endif() # Add the custom manifest files to the executable. ADD_WINDOWS_MANIFEST("${CMAKE_CURRENT_SOURCE_DIR}/win" "${CEF_TARGET}" "exe") # Copy CEF binary and resource files to the target output directory. COPY_FILES("${CEF_TARGET}" "${CEF_BINARY_FILES}" "${CEF_BINARY_DIR}" "${CEF_TARGET_OUT_DIR}") COPY_FILES("${CEF_TARGET}" "${CEF_RESOURCE_FILES}" "${CEF_RESOURCE_DIR}" "${CEF_TARGET_OUT_DIR}") endif()