REDISTRIBUTION -------------- This binary distribution contains the below components. Required components: The following components are required. CEF will not function without them. * CEF core library. * libcef.dll * Crash reporting library. * chrome_elf.dll * Unicode support data. * icudtl.dat * V8 snapshot data. * snapshot_blob.bin * v8_context_snapshot.bin Optional components: The following components are optional. If they are missing CEF will continue to run but any related functionality may become broken or disabled. * Localized resources. Locale file loading can be disabled completely using CefSettings.pack_loading_disabled. The locales directory path can be customized using CefSettings.locales_dir_path. * locales/ Directory containing localized resources used by CEF, Chromium and Blink. A .pak file is loaded from this directory based on the CefSettings.locale value. Only configured locales need to be distributed. If no locale is configured the default locale of "en-US" will be used. Without these files arbitrary Web components may display incorrectly. * Other resources. Pack file loading can be disabled completely using CefSettings.pack_loading_disabled. The resources directory path can be customized using CefSettings.resources_dir_path. * chrome_100_percent.pak * chrome_200_percent.pak * resources.pak These files contain non-localized resources used by CEF, Chromium and Blink. Without these files arbitrary Web components may display incorrectly. * Direct3D support. * d3dcompiler_47.dll Support for GPU accelerated rendering of HTML5 content like 2D canvas, 3D CSS and WebGL. Without this file the aforementioned capabilities may fail when GPU acceleration is enabled (default in most cases). Use of this bundled version is recommended instead of relying on the possibly old and untested system installed version. * ANGLE support. * libEGL.dll * libGLESv2.dll Support for rendering of HTML5 content like 2D canvas, 3D CSS and WebGL. Without these files the aforementioned capabilities may fail. * SwANGLE support. * vk_swiftshader.dll * vk_swiftshader_icd.json * vulkan-1.dll Support for software rendering of HTML5 content like 2D canvas, 3D CSS and WebGL using SwiftShader's Vulkan library as ANGLE's Vulkan backend. Without these files the aforementioned capabilities may fail when GPU acceleration is disabled or unavailable.