// Copyright (c) 2017 The Chromium Embedded Framework Authors. All rights // reserved. Use of this source code is governed by a BSD-style license that // can be found in the LICENSE file. #ifndef CEF_TESTS_CEFCLIENT_BROWSER_VIEWS_MENU_BAR_H_ #define CEF_TESTS_CEFCLIENT_BROWSER_VIEWS_MENU_BAR_H_ #pragma once #include #include #include #include "include/cef_menu_model.h" #include "include/cef_menu_model_delegate.h" #include "include/views/cef_menu_button.h" #include "include/views/cef_menu_button_delegate.h" #include "include/views/cef_panel.h" namespace client { // Implements a menu bar which is composed of CefMenuButtons positioned in a // row with automatic switching between them via mouse/keyboard. All methods // must be called on the browser process UI thread. class ViewsMenuBar : public CefMenuButtonDelegate, public CefMenuModelDelegate { public: // Delegate methods will be called on the browser process UI thread. class Delegate { public: // Called when a menu command is selected. virtual void MenuBarExecuteCommand(CefRefPtr menu_model, int command_id, cef_event_flags_t event_flags) = 0; protected: virtual ~Delegate() {} }; // |delegate| must outlive this object. // |menu_id_start| is the ID for the first CefMenuButton in the bar. An ID // range starting with |menu_id_start| and extending for a reasonable distance // should be reserved in the client for MenuBar usage. ViewsMenuBar(Delegate* delegate, int menu_id_start); // Returns true if |menu_id| exists in the menu bar. bool HasMenuId(int menu_id) const; // Returns the CefPanel that represents the menu bar. CefRefPtr GetMenuPanel(); // Create a new menu with the specified |label|. If |menu_id| is non-NULL it // will be populated with the new menu ID. CefRefPtr CreateMenuModel(const CefString& label, int* menu_id); // Returns the menu with the specified |menu_id|, or NULL if no such menu // exists. CefRefPtr GetMenuModel(int menu_id) const; // Assign or remove focus from the menu bar. // Focus is assigned to the menu bar by ViewsWindow::OnKeyEvent when the ALT // key is pressed. Focus is removed from the menu bar by ViewsWindow::OnFocus // when a control not in the menu bar gains focus. void SetMenuFocusable(bool focusable); // Key events forwarded from ViewsWindow::OnKeyEvent when the menu bar has // focus. bool OnKeyEvent(const CefKeyEvent& event); // Reset menu bar state. void Reset(); protected: // CefButtonDelegate methods: void OnButtonPressed(CefRefPtr button) OVERRIDE {} // CefMenuButtonDelegate methods: void OnMenuButtonPressed( CefRefPtr menu_button, const CefPoint& screen_point, CefRefPtr button_pressed_lock) OVERRIDE; // CefMenuModelDelegate methods: void ExecuteCommand(CefRefPtr menu_model, int command_id, cef_event_flags_t event_flags) OVERRIDE; void MouseOutsideMenu(CefRefPtr menu_model, const CefPoint& screen_point) OVERRIDE; void UnhandledOpenSubmenu(CefRefPtr menu_model, bool is_rtl) OVERRIDE; void UnhandledCloseSubmenu(CefRefPtr menu_model, bool is_rtl) OVERRIDE; void MenuClosed(CefRefPtr menu_model) OVERRIDE; private: // Creates the menu panel if it doesn't already exist. void EnsureMenuPanel(); // Returns the ID for the currently active menu, or -1 if no menu is currently // active. int GetActiveMenuId(); // Triggers the menu at the specified |offset| from the currently active menu. void TriggerNextMenu(int offset); // Triggers the specified MenuButton |button|. void TriggerMenuButton(CefRefPtr button); Delegate* delegate_; // Not owned by this object. const int id_start_; int id_next_; CefRefPtr panel_; std::vector> models_; bool last_nav_with_keyboard_; // Map of mnemonic to MenuButton ID. typedef std::map MnemonicMap; MnemonicMap mnemonics_; IMPLEMENT_REFCOUNTING(ViewsMenuBar); DISALLOW_COPY_AND_ASSIGN(ViewsMenuBar); }; } // namespace client #endif // CEF_TESTS_CEFCLIENT_BROWSER_VIEWS_MENU_BAR_H_