// Copyright (c) 2010 Marshall A. Greenblatt. All rights reserved. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are // met: // // * Redistributions of source code must retain the above copyright // notice, this list of conditions and the following disclaimer. // * Redistributions in binary form must reproduce the above // copyright notice, this list of conditions and the following disclaimer // in the documentation and/or other materials provided with the // distribution. // * Neither the name of Google Inc. nor the name Chromium Embedded // Framework nor the names of its contributors may be used to endorse // or promote products derived from this software without specific prior // written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. // // --------------------------------------------------------------------------- // // The contents of this file are only available to applications that link // against the libcef_dll_wrapper target. // #ifndef _CEF_WRAPPER_H #define _CEF_WRAPPER_H #include "cef.h" #include #include /// // Thread safe class for representing XML data as a structured object. This // class should not be used with large XML documents because all data will be // resident in memory at the same time. This implementation supports a // restricted set of XML features: //
// (1) Processing instructions, whitespace and comments are ignored.
// (2) Elements and attributes must always be referenced using the fully
//     qualified name (ie, namespace:localname).
// (3) Empty elements () and elements with zero-length values ()
//     are considered the same.
// (4) Element nodes are considered part of a value if:
//     (a) The element node follows a non-element node at the same depth
//         (see 5), or
//     (b) The element node does not have a namespace and the parent node does.
// (5) Mixed node types at the same depth are combined into a single element
//     value as follows:
//     (a) All node values are concatenated to form a single string value.
//     (b) Entity reference nodes are resolved to the corresponding entity
//         value.
//     (c) Element nodes are represented by their outer XML string.
// 
/// class CefXmlObject : public CefBase { public: typedef std::vector > ObjectVector; typedef std::map AttributeMap; /// // Create a new object with the specified name. An object name must always be // at least one character long. /// CefXmlObject(const CefString& name); virtual ~CefXmlObject(); /// // Load the contents of the specified XML stream into this object. The // existing children and attributes, if any, will first be cleared. /// bool Load(CefRefPtr stream, CefXmlReader::EncodingType encodingType, const CefString& URI, CefString* loadError); /// // Set the name, children and attributes of this object to a duplicate of the // specified object's contents. The existing children and attributes, if any, // will first be cleared. /// void Set(CefRefPtr object); /// // Append a duplicate of the children and attributes of the specified object // to this object. If |overwriteAttributes| is true then any attributes in // this object that also exist in the specified object will be overwritten // with the new values. The name of this object is not changed. /// void Append(CefRefPtr object, bool overwriteAttributes); /// // Return a new object with the same name, children and attributes as this // object. The parent of the new object will be NULL. /// CefRefPtr Duplicate(); /// // Clears this object's children and attributes. The name and parenting of // this object are not changed. /// void Clear(); /// // Access the object's name. An object name must always be at least one // character long. /// CefString GetName(); bool SetName(const CefString& name); /// // Access the object's parent. The parent can be NULL if this object has not // been added as the child on another object. /// bool HasParent(); CefRefPtr GetParent(); /// // Access the object's value. An object cannot have a value if it also has // children. Attempting to set the value while children exist will fail. /// bool HasValue(); CefString GetValue(); bool SetValue(const CefString& value); /// // Access the object's attributes. Attributes must have unique names. /// bool HasAttributes(); size_t GetAttributeCount(); bool HasAttribute(const CefString& name); CefString GetAttributeValue(const CefString& name); bool SetAttributeValue(const CefString& name, const CefString& value); size_t GetAttributes(AttributeMap& attributes); void ClearAttributes(); /// // Access the object's children. Each object can only have one parent so // attempting to add an object that already has a parent will fail. Removing a // child will set the child's parent to NULL. Adding a child will set the // child's parent to this object. This object's value, if any, will be cleared // if a child is added. /// bool HasChildren(); size_t GetChildCount(); bool HasChild(CefRefPtr child); bool AddChild(CefRefPtr child); bool RemoveChild(CefRefPtr child); size_t GetChildren(ObjectVector& children); void ClearChildren(); /// // Find the first child with the specified name. /// CefRefPtr FindChild(const CefString& name); /// // Find all children with the specified name. /// size_t FindChildren(const CefString& name, ObjectVector& children); private: void SetParent(CefXmlObject* parent); CefString name_; CefXmlObject* parent_; CefString value_; AttributeMap attributes_; ObjectVector children_; IMPLEMENT_REFCOUNTING(CefXmlObject); IMPLEMENT_LOCKING(CefXmlObject); }; /// // Thread safe implementation of the CefReadHandler class for reading an // in-memory array of bytes. /// class CefByteReadHandler : public CefReadHandler { public: /// // Create a new object for reading an array of bytes. An optional |source| // reference can be kept to keep the underlying data source from being // released while the reader exists. /// CefByteReadHandler(const unsigned char* bytes, size_t size, CefRefPtr source); /// // Read raw binary data. /// virtual size_t Read(void* ptr, size_t size, size_t n); /// // Seek to the specified offset position. |whence| may be any one of // SEEK_CUR, SEEK_END or SEEK_SET. /// virtual int Seek(long offset, int whence); /// // Return the current offset position. /// virtual long Tell(); /// // Return non-zero if at end of file. /// virtual int Eof(); private: const unsigned char* bytes_; size_t size_; size_t offset_; CefRefPtr source_; IMPLEMENT_REFCOUNTING(CefByteReadHandler); IMPLEMENT_LOCKING(CefByteReadHandler); }; /// // Thread-safe class for accessing zip archive file contents. This class should // not be used with large archive files because all data will be resident in // memory at the same time. This implementation supports a restricted set of zip // archive features: // (1) Password-protected files are not supported. // (2) All file names are stored and compared in lower case. // (3) File ordering from the original zip archive is not maintained. This // means that files from the same folder may not be located together in the // file content map. /// class CefZipArchive : public CefBase { public: /// // Class representing a file in the archive. Accessing the file data from // multiple threads is safe provided a reference to the File object is kept. /// class File : public CefBase { public: /// // Returns the read-only data contained in the file. /// virtual const unsigned char* GetData() =0; /// // Returns the size of the data in the file. /// virtual size_t GetDataSize() =0; /// // Returns a CefStreamReader object for streaming the contents of the file. /// virtual CefRefPtr GetStreamReader() =0; }; typedef std::map > FileMap; /// // Create a new object. /// CefZipArchive(); virtual ~CefZipArchive(); /// // Load the contents of the specified zip archive stream into this object. // If |overwriteExisting| is true then any files in this object that also // exist in the specified archive will be replaced with the new files. // Returns the number of files successfully loaded. /// size_t Load(CefRefPtr stream, bool overwriteExisting); /// // Clears the contents of this object. /// void Clear(); /// // Returns the number of files in the archive. /// size_t GetFileCount(); /// // Returns true if the specified file exists and has contents. /// bool HasFile(const CefString& fileName); /// // Returns the specified file. /// CefRefPtr GetFile(const CefString& fileName); /// // Removes the specified file. /// bool RemoveFile(const CefString& fileName); /// // Returns the map of all files. /// size_t GetFiles(FileMap& map); private: FileMap contents_; IMPLEMENT_REFCOUNTING(CefZipArchive); IMPLEMENT_LOCKING(CefZipArchive); }; #endif // _CEF_WRAPPER_H