// Copyright (c) 2013 The Chromium Embedded Framework Authors. All rights // reserved. Use of this source code is governed by a BSD-style license that // can be found in the LICENSE file. #ifndef CEF_TESTS_UNITTESTS_TEST_HANDLER_H_ #define CEF_TESTS_UNITTESTS_TEST_HANDLER_H_ #pragma once #include #include #include #include #include "include/cef_browser.h" #include "include/cef_client.h" #include "include/cef_frame.h" #include "include/cef_task.h" #include "base/synchronization/waitable_event.h" #include "testing/gtest/include/gtest/gtest.h" class TrackCallback { public: TrackCallback(): gotit_(false) {} void yes() { gotit_ = true; } bool isSet() { return gotit_; } void reset() { gotit_ = false; } operator bool() const { return gotit_; } protected: bool gotit_; }; // Base implementation of CefClient for unit tests. Add new interfaces as needed // by test cases. class TestHandler : public CefClient, public CefDialogHandler, public CefDisplayHandler, public CefDownloadHandler, public CefGeolocationHandler, public CefJSDialogHandler, public CefLifeSpanHandler, public CefLoadHandler, public CefRequestHandler { public: // Tracks the completion state of related test runs. class CompletionState { public: // |total| is the number of times that TestComplete() must be called before // WaitForTests() will return. explicit CompletionState(int total); // Call this method to indicate that a test has completed. void TestComplete(); // This method blocks until TestComplete() has been called the required // number of times. void WaitForTests(); int total() const { return total_; } int count() const { return count_; } private: int total_; int count_; // Handle used to notify when the test is complete base::WaitableEvent event_; }; // Represents a collection of related tests that need to be run // simultaniously. class Collection { public: // The |completion_state| object must outlive this class. explicit Collection(CompletionState* completion_state); // The |test_handler| object must outlive this class and it must share the // same CompletionState object passed to the constructor. void AddTestHandler(TestHandler* test_handler); // Manages the test run. // 1. Calls TestHandler::SetupTest() for all of the test objects. // 2. Waits for all TestHandler objects to report that initial setup is // complete by calling TestHandler::SetupComplete(). // 3. Calls TestHandler::RunTest() for all of the test objects. // 4. Waits for all TestHandler objects to report that the test is // complete by calling TestHandler::DestroyTest(). void ExecuteTests(); private: CompletionState* completion_state_; typedef std::list TestHandlerList; TestHandlerList handler_list_; }; // The |completion_state| object if specified must outlive this class. explicit TestHandler(CompletionState* completion_state = NULL); virtual ~TestHandler(); // Implement this method to set up the test. Only used in combination with a // Collection. Call SetupComplete() once the setup is complete. virtual void SetupTest() {} // Implement this method to run the test. Call DestroyTest() once the test is // complete. virtual void RunTest() =0; // CefClient methods. Add new methods as needed by test cases. virtual CefRefPtr GetDialogHandler() OVERRIDE { return this; } virtual CefRefPtr GetDisplayHandler() OVERRIDE { return this; } virtual CefRefPtr GetDownloadHandler() OVERRIDE { return this; } virtual CefRefPtr GetGeolocationHandler() OVERRIDE { return this; } virtual CefRefPtr GetJSDialogHandler() OVERRIDE { return this; } virtual CefRefPtr GetLifeSpanHandler() OVERRIDE { return this; } virtual CefRefPtr GetLoadHandler() OVERRIDE { return this; } virtual CefRefPtr GetRequestHandler() OVERRIDE { return this; } // CefDownloadHandler methods virtual void OnBeforeDownload( CefRefPtr browser, CefRefPtr download_item, const CefString& suggested_name, CefRefPtr callback) OVERRIDE {} // CefLifeSpanHandler methods virtual void OnAfterCreated(CefRefPtr browser) OVERRIDE; virtual void OnBeforeClose(CefRefPtr browser) OVERRIDE; // CefRequestHandler methods virtual CefRefPtr GetResourceHandler( CefRefPtr browser, CefRefPtr frame, CefRefPtr request) OVERRIDE; CefRefPtr GetBrowser() { return browser_; } int GetBrowserId() { return browser_id_; } // Called by the test function to execute the test. This method blocks until // the test is complete. Do not reference the object after this method // returns. Do not use this method if the CompletionState object is shared by // multiple handlers or when using a Collection object. void ExecuteTest(); // Returns true if a browser currently exists. static bool HasBrowser() { return browser_count_ > 0; } protected: // Indicate that test setup is complete. Only used in combination with a // Collection. virtual void SetupComplete(); // Destroy the browser window. Once the window is destroyed test completion // will be signaled. virtual void DestroyTest(); void CreateBrowser(const CefString& url); void AddResource(const std::string& url, const std::string& content, const std::string& mimeType); void ClearResources(); private: // The child browser window CefRefPtr browser_; // The browser window identifier int browser_id_; // Used to notify when the test is complete CompletionState* completion_state_; bool completion_state_owned_; // Map of resources that can be automatically loaded typedef std::map > ResourceMap; ResourceMap resource_map_; // Include the default reference counting implementation. IMPLEMENT_REFCOUNTING(TestHandler); // Include the default locking implementation. IMPLEMENT_LOCKING(TestHandler); // Used to track the number of currently existing browser windows. static int browser_count_; }; // Post a task to the specified thread and wait for the task to execute as // indication that all previously pending tasks on that thread have completed. void WaitForThread(CefThreadId thread_id); void WaitForThread(CefRefPtr task_runner); #define WaitForIOThread() WaitForThread(TID_IO) #define WaitForUIThread() WaitForThread(TID_UI) // Returns true if the currently running test has failed. bool TestFailed(); #endif // CEF_TESTS_UNITTESTS_TEST_HANDLER_H_