// Copyright (c) 2009 The Chromium Embedded Framework Authors. All rights // reserved. Use of this source code is governed by a BSD-style license that // can be found in the LICENSE file. #ifndef _BASE_CPPTOC_H #define _BASE_CPPTOC_H #include "include/cef.h" #include "include/cef_capi.h" #include "libcef_dll/cef_logging.h" // CefCppToC implementation for CefBase. class CefBaseCppToC : public CefBase { public: // Use this method to retrieve the underlying class instance from our // own structure when the structure is passed as the required first // parameter of a C API function call. No explicit reference counting // is done in this case. static CefRefPtr Get(cef_base_t* s) { DCHECK(s); // Cast our structure to the wrapper structure type. CefBaseCppToC::Struct* wrapperStruct = reinterpret_cast(s); // Return the underlying object instance. return wrapperStruct->class_->GetClass(); } // Use this method to create a wrapper structure for passing our class // instance to the other side. static cef_base_t* Wrap(CefRefPtr c) { if (!c.get()) return NULL; // Wrap our object with the CefCppToC class. CefBaseCppToC* wrapper = new CefBaseCppToC(c); // Add a reference to our wrapper object that will be released once our // structure arrives on the other side. wrapper->AddRef(); // Return the structure pointer that can now be passed to the other side. return wrapper->GetStruct(); } // Use this method to retrieve the underlying class instance when receiving // our wrapper structure back from the other side. static CefRefPtr Unwrap(cef_base_t* s) { if (!s) return NULL; // Cast our structure to the wrapper structure type. CefBaseCppToC::Struct* wrapperStruct = reinterpret_cast(s); // Add the underlying object instance to a smart pointer. CefRefPtr objectPtr(wrapperStruct->class_->GetClass()); // Release the reference to our wrapper object that was added before the // structure was passed back to us. wrapperStruct->class_->Release(); // Return the underlying object instance. return objectPtr; } // Structure representation with pointer to the C++ class. struct Struct { cef_base_t struct_; CefBaseCppToC* class_; }; CefBaseCppToC(CefBase* cls) : class_(cls) { DCHECK(cls); struct_.class_ = this; // zero the underlying structure and set base members memset(&struct_.struct_, 0, sizeof(cef_base_t)); struct_.struct_.size = sizeof(cef_base_t); struct_.struct_.add_ref = struct_add_ref; struct_.struct_.release = struct_release; struct_.struct_.get_refct = struct_get_refct; } virtual ~CefBaseCppToC() {} CefBase* GetClass() { return class_; } // If returning the structure across the DLL boundary you should call // AddRef() on this CefCppToC object. On the other side of the DLL boundary, // call UnderlyingRelease() on the wrapping CefCToCpp object. cef_base_t* GetStruct() { return &struct_.struct_; } // CefBase methods increment/decrement reference counts on both this object // and the underlying wrapper class. int AddRef() { UnderlyingAddRef(); return refct_.AddRef(); } int Release() { UnderlyingRelease(); int retval = refct_.Release(); if (retval == 0) delete this; return retval; } int GetRefCt() { return refct_.GetRefCt(); } // Increment/decrement reference counts on only the underlying class. int UnderlyingAddRef() { return class_->AddRef(); } int UnderlyingRelease() { return class_->Release(); } int UnderlyingGetRefCt() { return class_->GetRefCt(); } private: static int CEF_CALLBACK struct_add_ref(struct _cef_base_t* base) { DCHECK(base); if(!base) return 0; Struct* impl = reinterpret_cast(base); return impl->class_->AddRef(); } static int CEF_CALLBACK struct_release(struct _cef_base_t* base) { DCHECK(base); if(!base) return 0; Struct* impl = reinterpret_cast(base); return impl->class_->Release(); } static int CEF_CALLBACK struct_get_refct(struct _cef_base_t* base) { DCHECK(base); if(!base) return 0; Struct* impl = reinterpret_cast(base); return impl->class_->GetRefCt(); } protected: CefRefCount refct_; Struct struct_; CefBase* class_; }; #endif // _BASE_CPPTOC_H