// Copyright (c) 2021 Marshall A. Greenblatt. All rights reserved. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are // met: // // * Redistributions of source code must retain the above copyright // notice, this list of conditions and the following disclaimer. // * Redistributions in binary form must reproduce the above // copyright notice, this list of conditions and the following disclaimer // in the documentation and/or other materials provided with the // distribution. // * Neither the name of Google Inc. nor the name Chromium Embedded // Framework nor the names of its contributors may be used to endorse // or promote products derived from this software without specific prior // written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. // // --------------------------------------------------------------------------- // // The contents of this file must follow a specific format in order to // support the CEF translator tool. See the translator.README.txt file in the // tools directory for more information. // #ifndef CEF_INCLUDE_VIEWS_CEF_OVERLAY_CONTROLLER_H_ #define CEF_INCLUDE_VIEWS_CEF_OVERLAY_CONTROLLER_H_ #pragma once #include "include/cef_base.h" class CefView; class CefWindow; /// // Controller for an overlay that contains a contents View added via // CefWindow::AddOverlayView. Methods exposed by this controller should be // called in preference to methods of the same name exposed by the contents View // unless otherwise indicated. Methods must be called on the browser process UI // thread unless otherwise indicated. /// /*--cef(source=library)--*/ class CefOverlayController : public CefBaseRefCounted { public: /// // Returns true if this object is valid. /// /*--cef()--*/ virtual bool IsValid() = 0; /// // Returns true if this object is the same as |that| object. /// /*--cef()--*/ virtual bool IsSame(CefRefPtr that) = 0; /// // Returns the contents View for this overlay. /// /*--cef()--*/ virtual CefRefPtr GetContentsView() = 0; /// // Returns the top-level Window hosting this overlay. Use this method instead // of calling GetWindow() on the contents View. /// /*--cef()--*/ virtual CefRefPtr GetWindow() = 0; /// // Returns the docking mode for this overlay. /// /*--cef(default_retval=CEF_DOCKING_MODE_TOP_LEFT)--*/ virtual cef_docking_mode_t GetDockingMode() = 0; /// // Destroy this overlay. /// /*--cef()--*/ virtual void Destroy() = 0; /// // Sets the bounds (size and position) of this overlay. This will set the // bounds of the contents View to match and trigger a re-layout if necessary. // |bounds| is in parent coordinates and any insets configured on this overlay // will be ignored. Use this method only for overlays created with a docking // mode value of CEF_DOCKING_MODE_CUSTOM. With other docking modes modify the // insets of this overlay and/or layout of the contents View and call // SizeToPreferredSize() instead to calculate the new size and re-position the // overlay if necessary. /// /*--cef()--*/ virtual void SetBounds(const CefRect& bounds) = 0; /// // Returns the bounds (size and position) of this overlay in parent // coordinates. /// /*--cef()--*/ virtual CefRect GetBounds() = 0; /// // Returns the bounds (size and position) of this overlay in DIP screen // coordinates. /// /*--cef()--*/ virtual CefRect GetBoundsInScreen() = 0; /// // Sets the size of this overlay without changing the position. This will set // the size of the contents View to match and trigger a re-layout if // necessary. |size| is in parent coordinates and any insets configured on // this overlay will be ignored. Use this method only for overlays created // with a docking mode value of CEF_DOCKING_MODE_CUSTOM. With other docking // modes modify the insets of this overlay and/or layout of the contents View // and call SizeToPreferredSize() instead to calculate the new size and // re-position the overlay if necessary. /// /*--cef()--*/ virtual void SetSize(const CefSize& size) = 0; /// // Returns the size of this overlay in parent coordinates. /// /*--cef()--*/ virtual CefSize GetSize() = 0; /// // Sets the position of this overlay without changing the size. |position| is // in parent coordinates and any insets configured on this overlay will // be ignored. Use this method only for overlays created with a docking mode // value of CEF_DOCKING_MODE_CUSTOM. With other docking modes modify the // insets of this overlay and/or layout of the contents View and call // SizeToPreferredSize() instead to calculate the new size and re-position the // overlay if necessary. /// /*--cef()--*/ virtual void SetPosition(const CefPoint& position) = 0; /// // Returns the position of this overlay in parent coordinates. /// /*--cef()--*/ virtual CefPoint GetPosition() = 0; /// // Sets the insets for this overlay. |insets| is in parent coordinates. Use // this method only for overlays created with a docking mode value other than // CEF_DOCKING_MODE_CUSTOM. /// /*--cef()--*/ virtual void SetInsets(const CefInsets& insets) = 0; /// // Returns the insets for this overlay in parent coordinates. /// /*--cef()--*/ virtual CefInsets GetInsets() = 0; /// // Size this overlay to its preferred size and trigger a re-layout if // necessary. The position of overlays created with a docking mode value of // CEF_DOCKING_MODE_CUSTOM will not be modified by calling this method. With // other docking modes this method may re-position the overlay if necessary to // accommodate the new size and any insets configured on the contents View. /// /*--cef()--*/ virtual void SizeToPreferredSize() = 0; /// // Sets whether this overlay is visible. Overlays are hidden by default. If // this overlay is hidden then it and any child Views will not be drawn and, // if any of those Views currently have focus, then focus will also be // cleared. Painting is scheduled as needed. /// /*--cef()--*/ virtual void SetVisible(bool visible) = 0; /// // Returns whether this overlay is visible. A View may be visible but still // not drawn in a Window if any parent Views are hidden. Call IsDrawn() to // determine whether this overlay and all parent Views are visible and will be // drawn. /// /*--cef()--*/ virtual bool IsVisible() = 0; /// // Returns whether this overlay is visible and drawn in a Window. A View is // drawn if it and all parent Views are visible. To determine if the // containing Window is visible to the user on-screen call IsVisible() on the // Window. /// /*--cef()--*/ virtual bool IsDrawn() = 0; }; #endif // CEF_INCLUDE_VIEWS_CEF_OVERLAY_CONTROLLER_H_