diff --git content/browser/compositor/gpu_process_transport_factory.cc content/browser/compositor/gpu_process_transport_factory.cc index 409df10..e1df182 100644 --- content/browser/compositor/gpu_process_transport_factory.cc +++ content/browser/compositor/gpu_process_transport_factory.cc @@ -240,6 +240,13 @@ GpuProcessTransportFactory::~GpuProcessTransportFactory() { std::unique_ptr GpuProcessTransportFactory::CreateSoftwareOutputDevice( ui::Compositor* compositor) { + if (compositor->delegate()) { + std::unique_ptr output_device = + compositor->delegate()->CreateSoftwareOutputDevice(compositor); + if (output_device) + return output_device; + } + base::CommandLine* command_line = base::CommandLine::ForCurrentProcess(); if (command_line->HasSwitch(switches::kHeadless)) return base::WrapUnique(new cc::SoftwareOutputDevice); diff --git ui/compositor/compositor.h ui/compositor/compositor.h index 54a104a..ba76d90 100644 --- ui/compositor/compositor.h +++ ui/compositor/compositor.h @@ -18,6 +18,7 @@ #include "base/time/time.h" #include "build/build_config.h" #include "cc/output/begin_frame_args.h" +#include "cc/output/software_output_device.h" #include "cc/surfaces/surface_sequence.h" #include "cc/trees/layer_tree_host_client.h" #include "cc/trees/layer_tree_host_single_thread_client.h" @@ -166,6 +167,17 @@ class COMPOSITOR_EXPORT ContextFactory { virtual void RemoveObserver(ContextFactoryObserver* observer) = 0; }; +class COMPOSITOR_EXPORT CompositorDelegate { + public: + virtual std::unique_ptr CreateSoftwareOutputDevice( + ui::Compositor* compositor) { + return nullptr; + } + + protected: + virtual ~CompositorDelegate() {} +}; + // Compositor object to take care of GPU painting. // A Browser compositor object is responsible for generating the final // displayable form of pixels comprising a single widget's contents. It draws an @@ -198,6 +210,9 @@ class COMPOSITOR_EXPORT Compositor // Schedules a redraw of the layer tree associated with this compositor. void ScheduleDraw(); + CompositorDelegate* delegate() const { return delegate_; } + void SetDelegate(CompositorDelegate* delegate) { delegate_ = delegate; } + // Sets the root of the layer tree drawn by this Compositor. The root layer // must have no parent. The compositor's root layer is reset if the root layer // is destroyed. NULL can be passed to reset the root layer, in which case the @@ -381,6 +396,8 @@ class COMPOSITOR_EXPORT Compositor ui::ContextFactory* context_factory_; ui::ContextFactoryPrivate* context_factory_private_; + CompositorDelegate* delegate_ = nullptr; + // The root of the Layer tree drawn by this compositor. Layer* root_layer_ = nullptr;