// Copyright (c) 2013 The Chromium Embedded Framework Authors. All rights // reserved. Use of this source code is governed by a BSD-style license that // can be found in the LICENSE file. #ifndef CEF_TESTS_UNITTESTS_TEST_HANDLER_H_ #define CEF_TESTS_UNITTESTS_TEST_HANDLER_H_ #pragma once #include #include #include #include #include "base/synchronization/waitable_event.h" #include "include/base/cef_bind.h" #include "include/cef_browser.h" #include "include/cef_client.h" #include "include/cef_frame.h" #include "include/cef_task.h" #include "testing/gtest/include/gtest/gtest.h" class TrackCallback { public: TrackCallback(): gotit_(false) {} void yes() { gotit_ = true; } bool isSet() { return gotit_; } void reset() { gotit_ = false; } operator bool() const { return gotit_; } protected: bool gotit_; }; // Base implementation of CefClient for unit tests. Add new interfaces as needed // by test cases. class TestHandler : public CefClient, public CefDialogHandler, public CefDisplayHandler, public CefDownloadHandler, public CefDragHandler, public CefGeolocationHandler, public CefJSDialogHandler, public CefLifeSpanHandler, public CefLoadHandler, public CefRequestHandler { public: // Tracks the completion state of related test runs. class CompletionState { public: // |total| is the number of times that TestComplete() must be called before // WaitForTests() will return. explicit CompletionState(int total); // Call this method to indicate that a test has completed. void TestComplete(); // This method blocks until TestComplete() has been called the required // number of times. void WaitForTests(); int total() const { return total_; } int count() const { return count_; } private: int total_; int count_; // Handle used to notify when the test is complete base::WaitableEvent event_; }; // Represents a collection of related tests that need to be run // simultaniously. class Collection { public: // The |completion_state| object must outlive this class. explicit Collection(CompletionState* completion_state); // The |test_handler| object must outlive this class and it must share the // same CompletionState object passed to the constructor. void AddTestHandler(TestHandler* test_handler); // Manages the test run. // 1. Calls TestHandler::SetupTest() for all of the test objects. // 2. Waits for all TestHandler objects to report that initial setup is // complete by calling TestHandler::SetupComplete(). // 3. Calls TestHandler::RunTest() for all of the test objects. // 4. Waits for all TestHandler objects to report that the test is // complete by calling TestHandler::DestroyTest(). void ExecuteTests(); private: CompletionState* completion_state_; typedef std::list TestHandlerList; TestHandlerList handler_list_; }; typedef std::map > BrowserMap; // Helper for executing methods using WeakPtr references to TestHandler. class UIThreadHelper { public: UIThreadHelper(); // Pass in a |task| with an unretained reference to TestHandler. |task| will // be executed only if TestHandler::DestroyTest has not yet been called. // For example: // GetUIThreadHelper()->PostTask( // base::Bind(&TestHandler::DoSomething, base::Unretained(this))); void PostTask(const base::Closure& task); void PostDelayedTask(const base::Closure& task, int delay_ms); private: void TaskHelper(const base::Closure& task); // Must be the last member. base::WeakPtrFactory weak_ptr_factory_; }; // The |completion_state| object if specified must outlive this class. explicit TestHandler(CompletionState* completion_state = NULL); ~TestHandler() override; // Implement this method to set up the test. Only used in combination with a // Collection. Call SetupComplete() once the setup is complete. virtual void SetupTest() {} // Implement this method to run the test. Call DestroyTest() once the test is // complete. virtual void RunTest() =0; // CefClient methods. Add new methods as needed by test cases. CefRefPtr GetDialogHandler() override { return this; } CefRefPtr GetDisplayHandler() override { return this; } CefRefPtr GetDownloadHandler() override { return this; } CefRefPtr GetDragHandler() override { return this; } CefRefPtr GetGeolocationHandler() override { return this; } CefRefPtr GetJSDialogHandler() override { return this; } CefRefPtr GetLifeSpanHandler() override { return this; } CefRefPtr GetLoadHandler() override { return this; } CefRefPtr GetRequestHandler() override { return this; } // CefDownloadHandler methods void OnBeforeDownload( CefRefPtr browser, CefRefPtr download_item, const CefString& suggested_name, CefRefPtr callback) override {} // CefDragHandler methods void OnDraggableRegionsChanged( CefRefPtr browser, const std::vector& regions) override {} // CefLifeSpanHandler methods void OnAfterCreated(CefRefPtr browser) override; void OnBeforeClose(CefRefPtr browser) override; // CefRequestHandler methods CefRefPtr GetResourceHandler( CefRefPtr browser, CefRefPtr frame, CefRefPtr request) override; // These methods should only be used if at most one non-popup browser exists. CefRefPtr GetBrowser(); int GetBrowserId(); // Copies the map of all the currently existing browsers into |map|. Must be // called on the UI thread. void GetAllBrowsers(BrowserMap* map); // Called by the test function to execute the test. This method blocks until // the test is complete. Do not reference the object after this method // returns. Do not use this method if the CompletionState object is shared by // multiple handlers or when using a Collection object. void ExecuteTest(); // Event that will be signaled from the TestHandler destructor. // Used by ReleaseAndWaitForDestructor. void SetDestroyEvent(base::WaitableEvent* event) { destroy_event_ = event; } // If a test will not call DestroyTest() indicate so using this method. void SetDestroyTestExpected(bool expected) { destroy_test_expected_ = expected; } // Returns true if a browser currently exists. static bool HasBrowser() { return browser_count_ > 0; } protected: // Indicate that test setup is complete. Only used in combination with a // Collection. virtual void SetupComplete(); // Close any existing non-popup browsers. Test completion will be signaled // once all the browsers have closed if // |signal_completion_when_all_browsers_close_| is true (default value). // If no browsers exist then this method will do nothing and // TestComplete() must be called manually. virtual void DestroyTest(); // Called on the UI thread if the test times out as a result of calling // SetTestTimeout(). Calls DestroyTest() by default. virtual void OnTestTimeout(int timeout_ms, bool treat_as_error); // Called from CreateBrowser() to optionally set per-browser settings. virtual void PopulateBrowserSettings(CefBrowserSettings* settings) {} void CreateBrowser(const CefString& url, CefRefPtr request_context = NULL); void AddResource(const std::string& url, const std::string& content, const std::string& mimeType); void ClearResources(); void SetSignalCompletionWhenAllBrowsersClose(bool val) { signal_completion_when_all_browsers_close_ = val; } bool SignalCompletionWhenAllBrowsersClose() const { return signal_completion_when_all_browsers_close_; } // Call OnTestTimeout() after the specified amount of time. void SetTestTimeout(int timeout_ms = 5000, bool treat_as_error = true); // Signal that the test is complete. This will be called automatically when // all existing non-popup browsers are closed if // |signal_completion_when_all_browsers_close_| is true (default value). It // is an error to call this method before all browsers have closed. void TestComplete(); // Returns the single UIThreadHelper instance, creating it if necessary. Must // be called on the UI thread. UIThreadHelper* GetUIThreadHelper(); private: // Used to notify when the test is complete. Can be accessed on any thread. CompletionState* completion_state_; bool completion_state_owned_; // Map browser ID to browser object for non-popup browsers. Only accessed on // the UI thread. BrowserMap browser_map_; // Values for the first created browser. Modified on the UI thread but can be // accessed on any thread. int first_browser_id_; CefRefPtr first_browser_; // Map of resources that can be automatically loaded. Only accessed on the // IO thread. typedef std::map > ResourceMap; ResourceMap resource_map_; // If true test completion will be signaled when all browsers have closed. bool signal_completion_when_all_browsers_close_; base::WaitableEvent* destroy_event_; // Tracks whether DestroyTest() is expected or has been called. bool destroy_test_expected_; bool destroy_test_called_; scoped_ptr ui_thread_helper_; // Used to track the number of currently existing browser windows. static int browser_count_; DISALLOW_COPY_AND_ASSIGN(TestHandler); }; // Release |handler| and wait for the destructor to be called. // This function is used to avoid test state leakage and to verify that // all Handler references have been released on test completion. template void ReleaseAndWaitForDestructor(CefRefPtr& handler, int delay_ms = 2000) { base::WaitableEvent event(true, false); handler->SetDestroyEvent(&event); T* _handler_ptr = handler.get(); handler = NULL; bool handler_destructed = event.TimedWait(base::TimeDelta::FromMilliseconds(delay_ms)); EXPECT_TRUE(handler_destructed); if (!handler_destructed) { // |event| is a stack variable so clear the reference before returning. _handler_ptr->SetDestroyEvent(NULL); } } // Post a task to the specified thread and wait for the task to execute as // indication that all previously pending tasks on that thread have completed. void WaitForThread(CefThreadId thread_id); void WaitForThread(CefRefPtr task_runner); #define WaitForIOThread() WaitForThread(TID_IO) #define WaitForUIThread() WaitForThread(TID_UI) #define WaitForDBThread() WaitForThread(TID_DB) // Returns true if the currently running test has failed. bool TestFailed(); #define EXPECT_UI_THREAD() EXPECT_TRUE(CefCurrentlyOn(TID_UI)); #define EXPECT_IO_THREAD() EXPECT_TRUE(CefCurrentlyOn(TID_IO)); #define EXPECT_FILE_THREAD() EXPECT_TRUE(CefCurrentlyOn(TID_FILE)); #define EXPECT_RENDERER_THREAD() EXPECT_TRUE(CefCurrentlyOn(TID_RENDERER)); // Helper macros for executing checks in a method with a boolean return value. // For example: // // bool VerifyVals(bool a, bool b) { // V_DECLARE(); // V_EXPECT_TRUE(a); // V_EXPECT_FALSE(b); // V_RETURN(); // } // // EXPECT_TRUE(VerifyVals(true, false)); #define V_DECLARE() \ bool __verify = true; \ bool __result #define V_RETURN() \ return __verify #define V_EXPECT_TRUE(condition) \ __result = !!(condition); \ __verify &= __result; \ GTEST_TEST_BOOLEAN_(__result, #condition, false, true, \ GTEST_NONFATAL_FAILURE_) #define V_EXPECT_FALSE(condition) \ __result = !!(condition); \ __verify &= !__result; \ GTEST_TEST_BOOLEAN_(!(__result), #condition, true, false, \ GTEST_NONFATAL_FAILURE_) #endif // CEF_TESTS_UNITTESTS_TEST_HANDLER_H_